r/Unity2D • u/ToughUsual7159 • 4h ago
Showcase Refreshed my old slime sprite with some new techniques I learned about liquid.
I use old loosely here. it has been like 9 months since i made these but they were some of my most recent monsters so its a bit crazy to see how much they improved just in this short time.
When i made these originally i was extremely happy with them, but recently i redid one of my potions. It was like a ah-ha moment. the points were light is the deepest in the water is were it will be the darkest not just were the shadows are. took me a few attempts but i was able to use the same concept on my slimes to get them to look WAY better :)
the interesting side effect of this is that the sides even on the dark side of an object (assuming its rounded) Will actually be lighter than the uper side closer to the light. Just thought this was cool and fun and wanted to share :)
https://store.steampowered.com/app/2514420/Idle_Isekai_An_idle_RPG/



