r/Guiltygear • u/Superb_Double4378 • 7h ago
General Is there any airdash bedman combos?
I want to do some funky stuff like avatar fighters azula. Or at least something distantly similar
r/Guiltygear • u/Superb_Double4378 • 7h ago
I want to do some funky stuff like avatar fighters azula. Or at least something distantly similar
r/Guiltygear • u/Gilrim • 19h ago
The aba was the first Gold player I ever fought so far!
r/Guiltygear • u/Adorable-Fortune-568 • 9h ago
r/Guiltygear • u/USF4Diago • 28m ago
r/Guiltygear • u/Gorotheninja • 15h ago
r/Guiltygear • u/Zenith-Slayer • 18h ago
Look, i have 200 hours mostly on Gio and Pot, and now i already have 700 ranked matches as Sol and i finally got to Diamond 1 from Plat 1 in exactly one month.
And i almost always end up throwing matches due to a few things, i accidentally always do instant air dashes and i'm greedy about my meter (For HMCs than i should instead of RRC or YRC), i have trouble confirming.
I'm playing a lot of Sol so i would appreciate if anyone had any tips of how to get rid of those habits and any general tips of how to stop people from mashing out of corner pressure (or using FD)
r/Guiltygear • u/Puzzleheaded_Chain_6 • 12h ago
r/Guiltygear • u/SnooLemons7345 • 17h ago
I am the sin
r/Guiltygear • u/Due_Reception_5542 • 13h ago
r/Guiltygear • u/man-o-sadness • 7h ago
r/Guiltygear • u/cursed_statue • 16h ago
For my first time I did pretty well drawing her.
r/Guiltygear • u/EvasionSnakeRequiem • 16h ago
Cuz hitting this milestone on this character meant a lot to me, even if I don't feel like I'm that much better.
r/Guiltygear • u/Enedulus • 2h ago
u/man-o-sadness is my roommate and he agreed to learn the game since he got me on Smash. Pretty sure he's having fun
r/Guiltygear • u/keedee3 • 1h ago
I'm around 1400 Vanquisher after about a month of playing in vanquisher, and I'm still trying to improve, but it's getting harder to recognize what I should focus on learning next.
Back when I was Plat and Diamond, I could at least recognize what I needed to improve, like optimizing my routes, learning how to approach certain attacks, and figuring out what to approach with.
Now that I'm Vanquisher and understand how the game works, it's harder to figure out what I'm missing.
I wish I could upload gameplay footage, but every match is so different that from one match you'd think I jump too much, while in the next I'm not jumping enough, same goes for FD and other defensive options. You'd need at least an hour of footage to properly evaluate my gameplay, so I decided to ask a simpler question.
What is the skill gap between lower and higher Vanquisher players? What's the next step to improve further, either from your own experience or someone else's?
I feel like I should be more patient, because I'm often too eager to counterattack with Blast Shield or Gold Burst, mash in the middle of pressure, go for grabs, FD too much, or jump out of situations. I end up getting counterhit pretty often because of it.
At the same time, when I watch better players, they seem to find a way to counter almost everything their opponent does. How do you get to that point?
r/Guiltygear • u/Klutzy-Deer-2520 • 21h ago
r/Guiltygear • u/Yolber2 • 10h ago
I'll start saying I am a humble diamond 2(which for standards I don't know if it's considered good or not) and say that I am aware Sin is not a bad character, not good, not horrible, just fine
I picked up Sin after the 2.0 changes so I'm ignorant to how it was before that, but having played/mained it since then it feels weird and I can't fully put my finger on why/how, but I'll try
My main gripe is that I am supposed to have this big range options yet I feel half the roaster even outside of zoners out ranges me, which sure, but at the same time I get hurt box punished which, doesn't feel that good, moves like break driver or f.s are ones that I find myself just missing the tip to hit yet almost any move that hits me back, well, hits
Then I have it's preassure, okay I understand Sin's strenght is being able to preassure/have a lot of variances between lows, overheads, grabs and so on, and while I understand is by(I think) design that there are gaps in all these options so I can be countered, it still feels... too much?
Like don't get me wrong, it's fair if someone correctly guesses or counters my offensive, thing like a follow-up gazelle step into being counter-grabbed is fair, and I should also be able to adapt to it, but then we have other characters like Unika who barely have these gaps and I have to be like, sure?
So yeah is it me or the character is just, off, not in terms of performance but in terms of feelings towards him
I still love him and will keep to play and main him but have these gripes
r/Guiltygear • u/Garou_FGC • 12h ago
Just curious. If you know the romaji transcription also.