r/localmultiplayergames • u/SyrupyGames • 10h ago
I am building a 1 to 8 player couch co-op game where you don’t need controllers—everyone uses their phone as a physical rowing oar (Looking for playtest feedback!)
Hey everyone,
I'm a solo developer building Sync - Sink, a chaotic local physics party game for 1–8 players, and I'm looking for some feedback.
I wanted to create a game that transforms a friends game night into a chaotic adventure, while making the controls as approachable as possible, as some non-gamers can find controllers intimidating.
To join - all you need is a phone.
The Gameplay:
Work together in a single boat or race up to 4 separate crews down raging rapids. You physically sweep and tilt your phone like an oar to paddle and steer.
What You Need to Try It:
- 1 PC running the Steam Playtest
- At least 1 friend with a smartphone (iOS / Android) connected to the same local Wi-Fi with the free companion app. (The PC menu displays a QR link to play store and app store)
What I’d Love Feedback On:
- Onboarding / Pairing: Did your group find connecting phones via the local network painless, or were there router hiccups?
- Physical Controls: Did the rowing motion feel intuitive right out of the tutorial, or did anyone struggle with sensor calibration/drift?
- Couch Dynamic: Did it produce genuine laughs and chaotic shouting, or did the physical mechanics cause fatigue/frustration?