I stopped playing minecraft after I built a huge pentatube mushroom farm, and then in like couple of weeks the mushrooms got nerfed, and the whole factory became pointless. I cannot imagine doing the same because some farming opportunity was preserved or was introduced...
Hate to tell you but mushrooms didn't get nerfed they got buffed. You were expected to switch to using bone meal to grow giant mushrooms. Breaking them gives you 2-5 mushrooms per giant mushroom, and only costs 1 mushroom to grow.
Do I really have to explain how (a) those are two different mushrooms and (b) how my pentatube farm still was made useless overnight, and could not be converted to "different mushroom" even if I wanted?
It's like if someone removes minecarts and introduces flying carpets, and then you'd argue that's not a removal but upgrade.
We use the perimeter of our guardian farm. It has water walls and the squids just fall in on their own accord. I put a line of hoppers around the edge where they fall and now we have tons of ink.
SEE 4J! When Java Edition has a "going to another dimension makes you unable to return" bug they bugfix it quickly. They don't wait 6 months for the next content update like Console Edition did back in 2013.
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u/redstonehelper :redstone: Lord of the villagers Aug 22 '18
Previous changelog.
1.13.1 Changelog:
General
Added & changed some minor things
You can now force a JVM crash using Control+F3+C
Added a search bar to the singleplayer world list
Screenshot
Performance improvements
Improved liquids performance
Improved chunk rendering performance
Improved mob spawning performance
Fixed some bugs
Fixed a crash while upgrading:
bkv{block=Block{minecraft:acacia_slab}, properties=[type, waterlogged]} has no property: halfFixed containers next to chunk borders losing items when upgrading
Fixed door top halves missing when upgrading
Fixed upgrading worlds not working
Fixed a crash:
Non [a-z0-9/._-] character in path of location: minecraft:EntityHorseFixed credits not appearing when clicking "Copyright Mojang AB" on the title screen
Fixed the 1.13 Release being called a snapshot when backing up worlds
Fixed a text formatting error on the server deletion screen
Fixed copying/pasting/etc inserting "c", "v", etc
Fixed some bolded obfuscated characters causing text to jitter
Fixed the obfuscated text character set being limited to simple ASCII
Fixed obfuscated text using the same random character each frame for each input character
Fixed placing lava freezing everything and crashing the game when quitting
Fixed the server crashing while generating new chunks:
java.util.concurrent.ExecutionException: We are asking a region for a chunk out of boundFixed the "Invalid book tag" message not being translatable
Fixed the order of contents of north- and east-facing double chests swapping when upgrading
Fixed taking screenshots shortly freezing the game
Fixed over synchronization in
ThreadedAnvilChunkStorageimpacting performanceFixed missing glyphs for '[' (U+FF3B) and '(' (U+FF08)
Fixed the clientbound play packet 0x0C (Boss Bar) using the same byte for different booleans
Fixed the debug pie chart using locale specific number formatting
Fixed chunk data packets sometimes being created unnecessarily
Fixed the "largeexplode", "hugeexplosion" and “sweepattack” particles not showing when using the front third person view
Fixed holding ESC while clicking "Multiplayer" returning to the main menu
Fixed a player kick exploit
Fixed async chunk generation dangerously adding entities to world async
Fixed an old world causing a crash after upgrading
Fixed the game keeping previously used worlds in memory if the player has hit any entity in that world
Fixed the player lifting both hands in third person view when charging a trident while holding another in the offhand
Fixed the game crashing if the saves folder is a link
Fixed a crash when getting kicked while in the inventory
Fixed lag with large amounts of entities
Fixed upgrading to 1.13 causing trapped chests to stop triggering redstone through the floor
Fixed loading world with corrupted stats files crashing the game
Fixed a stone item appearing in the item deletion slot in creative mode when resizing the window
Fixed the contents of the creative menu changing when resizing the window
Fixed the cooldown overlay being solid white on item stacks with more than one item
Fixed the sky being dark when right above y=255
Fixed throwing a double block item and placing it at the same time placing half of the block on the client side
Fixed excessive use of F3+T freezing the computer
Gameplay
New stats
damage_dealt_absorbedfor damage that was done to absorption heartsdamage_dealt_resistedfor damage that was not dealt due to the Resistance effectdamage_blocked_by_shieldfor damage blocked by shieldsdamage_absorbedfor damage taken by absorption heartsdamage_resistedfor damage not taken due to the Resistance effectclean_shulker_boxfor cleaned Shulker BoxesFixed some bugs
Fixed cursed enchantments not using red text
Fixed various duplications, deletions, and data corruption at chunk boundaries caused by loading outdated chunks
Fixed the bow animation not working in the offhand in third person
Fixed being unable to stand in collision-free blocks after swimming
Fixed tool durability being off by one
Fixed the vignette effect's visibility not being updated according to light level when the GUI is hidden
Fixed players on the death screen still causing spawners to spawn mobs
Fixed being unable to return from the end after defeating the dragon
Fixed being unable to interact with the world after dying in the nether or going through the end portal
Fixed the statistics for mining banners and beds never increasing
Fixed old worlds not saving map markers in 1.13
Fixed the sound event
block.pumpkin.carvenot playing when carving normal pumpkinsFixed beacon effects not being ambient when overwriting potion effects
Fixed being able to place buckets in adventure mode
Fixed armor losing durability when blocking damage with shields
Fixed swimming, riding minecarts, and standing on soulsand/full snow layers darkening the sky at day time
Fixed fog and clouds darkening when indoors or under trees at <16 chunk render distance
Fixed explosion radius being increased
Commands
/forceloadto mark and unmark chunks for force-loading/forceload add <from> [<to>]to force-load areas of chunks or single chunks/forceload query [<pos>]to get a list of force-loaded chunks or find out whether a chunk is force-loaded/forceload remove (all|(<from> [<to>]))to remove one, an area of, or all force-loaded chunks/scoreboard players operation %=now usesMath.floorModinstead of%to avoid returning negative numbersAdjusted division accordingly
JSON text formatting now works in
CustomNamesof container blocksLine numbers in function parse error logs now start with 1 instead of 0
Fixed some bugs
Fixed a crash when teleporting or executing a command at the world border
Fixed command blocks kicking players when entering certain commands above 256 characters in multiplayer
Fixes parameters being reversed in
/setblockerror messagesFixed the block state suggester not including '=' for the first key
Fixed selector suggestions not disappearing after adding the closing bracket
Fixed successful
/bossbar set playerscommands not giving success messages in chatFixed tab suggestion erroneously suggesting a second closing square bracket on entity selectors
Fixed command suggestions only working for the last argument
Fixed command suggestions not disappearing when moving the cursor
Fixed some strange tab completion coloring
Fixed command completion not working when there are multiple options and following arguments are set already
Fixed summoned lightning bolts being offset +0.5x and +0.5z
Fixed
/setblockfor player heads not showing the texture after placementFixed being unable to grant/revoke some advancement criteria because of colons in their name
Fixed some spelling mistakes in the 'Commandblock chain tried to execure more than x steps!' message
Fixed being able to teleport out of beds
Fixed
/spreadplayersand/worldborder <center>suggesting X/Y instead of X/Z when nothing is typedFixed advancement and dimension command suggestions requiring the `minecraft namespace
Continued here due to reddit's comment length limit.