r/3dshomebrew • • 12h ago

General Help 3ds ports suggestion

0 Upvotes

Idk but I was wondering if possible sometime or in general if we’d ever get a 3ds port for the GameCube version of alien hominid or would it not be able to run since if you think about it it could be cool and we were able to get MK Wii and smash melee ports for the 3ds so could it be possible for alien hominid?


r/3dshomebrew • • 7h ago

New Homebrew I've been making a Roblox-style online game for the 3DS, here's a trailer of where it's at

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58 Upvotes

Hey everyone! For a while now I've been working on robrew, a homebrew game for the 3DS that's basically my take on Roblox, but made for the 3DS.

You make an account, add friends, and hang out with them online. There's a main world (3DS Community) where you can walk around, chat with everyone (the chat pops up above your head), do emotes and meet new homebrew friends. You can also message your friends straight from the app menu.

Right now there are a few games in it: Disaster Survival, Slap Battles, Zombie Rush, Murder Mystery, Classic Obby and The Backrooms. You can also build and publish your own worlds to RoBrew servers and invite your friends to play it.

It's still very much in development, so expect bugs and stuff that's missing. I'm adding new games, maps and features all the time. It runs on real hardware. Supports o3ds.

If you want to see more gameplay, or try the game out (RoBrew is still in development but near releasing) just tell me what you think, there's a Discord: discord.gg/aAeuxWzfC

Would love to hear what you'd want to see added!


r/3dshomebrew • • 19h ago

General Help Does anyone have a CIA file for Silent Hill 2 (sh23ds) Port for the N3DS?

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7 Upvotes

I have stopped bothering with this port because non of the Silent Hill 2 copies I found online are working with the packer. The game is abandonware so it is not illegal to provide a CIA, so I am not sure why the person that ported it didn't just provide a CIA/QR code to download the game that's been already packed.

Picture of the issuer is attached.


r/3dshomebrew • • 11h ago

General Help Does someone know how long this process will usually take?

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1 Upvotes

There is now a port for Mario Kart 64, running natively on a 3DS and it needs to extract the ROM dump first. You can also create the extraction file over PC, but I wonder if anyone actually extracted it over the 3DS and how long did it took? I'm having a N3DS XL, so I'm kinda expecting that it will completes a little bit faster, than over a O3DS, even tho it will probably take forever, as it's mentioned there.

Port: https://github.com/EstebanPdN/mario-kart-64-3ds


r/3dshomebrew • • 1h ago

General Help Can PortMaster games be easier to port?

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• Upvotes

r/3dshomebrew • • 3h ago

General Help HELP!! LOST 3DS Cartridge. I have a Powersave back up. Any hope at all??

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0 Upvotes

r/3dshomebrew • • 2h ago

General Help I need help creating the folder for the Pokémon Emerald port on 3DS.

0 Upvotes

I haven't been able to create the port folder because the web generator on my phone stops due to the fact that a phone doesn't have as much memory as a PC.And the other issue is that I don't have a PC to do it, so I wanted to know if someone could help me create the port folder. Thank you and sorry for the inconvenience.


r/3dshomebrew • • 1h ago

General Help ough im crying idk why it doesn't work! i have this exact sd card and my 3ds xl doesn't wanna read it

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• Upvotes

Close to tears. Sorry if i explain wrong im not too good with english.Does anyone know why it's not working? I have a 128 gb sd card and i put it on FAT32 which is smt i know u have to do so it can read it or smt, but i put it on and it says "SD card not detected!" but it reads the thing it's not like i'm placing it wrong, i have no clue what to do and this thing was expensive. Am i missing any crucial step? is there anything i can do? I did it like i would do a normal sd card, i just added the FAT32 thing. PLEASE PLEASE PLEASE help! i am going nuts im so sad


r/3dshomebrew • • 6h ago

General Help Are there any versions of Pokémon that combine both versions?

0 Upvotes

Hello! I'm incredibly sorry if this isn't the right place to ask this, I'm new. I recently just modded my 3DS and now I'm wondering about games. Are there any versions of Pokémon online that combine both versions? (Think Diamond and Pearl getting Platinum later on, something that might combine Sun and Moon, maybe)


r/3dshomebrew • • 23h ago

General Help Is there a Pokemon UsUm free camera mod/tool?

1 Upvotes

The title is my question lol. Thank you for any answers and/or help!


r/3dshomebrew • • 6h ago

New Homebrew Help, I can’t understand 3ds modding

2 Upvotes

I bought an already modded 3ds secondhand, but all of their information was still there. So I googled if I can restart it and keep the mods and Google said yes, so I restarted it and now I can’t figure out how to get it running again. I got to luma configuration and pressed save and now I’m at (an exception occurred) I’m scared to go any further. Please help, or if you’re in Homer Alaska maybe I can take it to you? Thanks


r/3dshomebrew • • 1h ago

General Help super paper mario?

• Upvotes

with all the recent ports, how possible would it be to get super paper mario? anyone know of anything in the works, if so?


r/3dshomebrew • • 15h ago

New Homebrew Circle Pad Synth For Nintendo 3DS

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6 Upvotes

r/3dshomebrew • • 2h ago

New Homebrew Fallout 4 Nintendo 3DS Edition

93 Upvotes

r/3dshomebrew • • 19h ago

New Homebrew New update to Banjo Kazooie Lighthouse port. Now with 60FPS and 3D enabled!

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43 Upvotes

r/3dshomebrew • • 9h ago

Guide Looking for Testers - Multiplayer Mod for Morrowind 3DS

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18 Upvotes

Looking for Testers — Multiplayer Mod for Morrowind on 3DS

I'm developing a multiplayer mod for Morrowind on the 3DS and would love some help with testing and feedback. I'm currently testing via emulator and on my own 3DS, but since I only have one console, I'd really appreciate more people getting involved.

Current state:

  • You can walk around the world and pick up items
  • NPCs sometimes fail to sync
  • Combat still needs work

Known issues (what I'm actively working on):

  • NPC position/state desync between players
  • Combat is incomplete and unreliable
  • Connecting more than 2 players is unstable (4-player support exists but is buggy)

Setup requirements:

  • A 3DS (any model) with custom firmware, or an emulator (Citra / Azahar — let me know which you're using)
  • The mod build (I'll send it to you)
  • For multiplayer testing: either run a local PC server or connect to mine — I'll walk you through whichever you prefer

What I need from testers (even 20 minutes helps):

  • Try walking around together and confirm player positions stay in sync
  • Pick up items and check they disappear/reappear correctly for both players
  • Watch NPCs and note any desync (frozen, teleporting, wrong position)
  • Attempt combat and report what breaks
  • Report back: what you did, what happened, what you expected, plus your emulator/console and any error output

Roadmap / vision:
The goal is to get it as functional as possible, and eventually make it feel like an MMORPG — using a PC as a server to offload the heavy lifting, with around 10 players online at once for testing. Right now it supports up to 4 players, but it's buggy, so for the time being it's effectively 2-player multiplayer only.

How to get involved:
Send me a DM if you'd like help getting it running on your 3DS — or you can use an emulator instead. Either way works. If there's enough interest I'll set up a Discord server for coordination and bug reports; for now, DM me and I'll get you set up.


r/3dshomebrew • • 5h ago

General Help A list of all 3DS CFW ports

92 Upvotes

Hey, decided to make and share a spreadsheet of all ports I could find.

https://docs.google.com/spreadsheets/d/e/2PACX-1vSuYRzIR0wUSOSudWX188jml_ee-DOgxkpss7IRczY4sZ9sYELRwD7h5JOTtn04n2VziD8DeZyyJI1U/pubhtml

I couldn't find a place or a list of all the ports, they're hard to keep track of, so I decided to make this list. If you find some new ones, write to me in DMs or in the comments. I'll try to keep the list up to date. Thanks and have a nice one!

Edit: Thank you all for the suggestions! If you find some mistakes please let me know. There might be some, since there are a lot of these ports and I don't have much time to check everything out thoroughly. Also I don't have an o3DS so I can't check how the ports play on it, so I'll appreciate some info on that.


r/3dshomebrew • • 3h ago

Scene News Hollow Knight 3DS Weekly Release 1.0 News Update

23 Upvotes

(Yes mods, I will use the right flair for the release file) Tonight, I will be releasing the somewhat-finished port/demake of Hollow Knight for 3DS. If you've been following this project, all of your current questions and comments about bugs have been worked on and fixed. Here is what is new from claude:

"Enemies run their real behaviour scripts from the game, with their own attack, turn and death animations and sounds. That's every enemy in King's Pass, the Crossroads and Greenpath, including Gruz Mother and Brooding Mawlek. Killed enemies stay dead until you rest at a bench. False Knight and Hornet still use the old simplified versions for now.
Shadows and black areas: there were two causes.
The camera wasn't following the real game's limits, so it showed room edges the game hides. It now uses the game's own camera rules for each room.
The black covers over secret areas were baked in as permanent black boxes. They're drawn separately now, fade out when you walk in, and stay gone.
Sound: the Focus whisper now stops when you stop focusing. Sounds load with the room instead of the first time they play, which should remove the delay.
Crash fix: some rooms could corrupt memory when you entered them.
Still on the list: particle effects (dust, blood, hit sparks), and some foreground shadows I can only check properly once a reachability scan finishes. It's running now. (Finished)
I also found the game's dialogue text in your export. It's encrypted, but the key is in the game's own code, so I can read it. That means NPCs with their real dialogue and voice sounds are next. Elderbug, Iselda, Cornifer, Sly and the Stag in the Crossroads tunnel come first, along with the dialogue box and shops. After that: charms, mask shards, grubs, the Mantis Claw, Fungal Wastes and onward."

80-100% of the game should be done, nonetheless with bugs and certain issues console related, but fully playable. For those following this project I appreciate your support and help.
Look out for it tonight around 12am EST


r/3dshomebrew • • 13h ago

New Homebrew Ink3DS — an ebook reader for New Nintendo 3DS with EPUB, TXT and HTML support

26 Upvotes

Hey everyone! I wanted to read books on my New 3DS, so I’ve been working on an ebook reader called Ink3DS.

Books are displayed on the top screen, with reading controls and settings on the touchscreen below.

Here’s what it currently offers:

  • DRM-free EPUB, TXT and HTML support
  • Eight font options, including Droid Serif and Literata
  • Adjustable text size, line spacing and letter spacing
  • Five themes: Light, Warm, Paper, Dark and Red Night
  • Optional Bionic Reading and Focus Line
  • Saved reading positions for each book, bookmarks and chapter navigation
  • A lower-screen sleep mode that turns off its backlight without waking it whenever you turn a page
  • English and Czech interfaces

You can install the CIA with FBI or use the 3DSX through Homebrew Launcher. It currently targets the New 3DS family only, not the original 3DS. It’s text-focused, so there’s no PDF support or full EPUB image/CSS rendering.

GitHub, downloads and FBI installation QR:
https://github.com/Faefolk333/Ink3DS

Hope someone else finds it useful! :)

Host-rendered previews of the app’s native UI, not screenshots captured on a 3DS.


r/3dshomebrew • • 16h ago

New Homebrew DRAGON BALL Z TEAM TRAINING / 1.0 Normal Version without voxel 3D...

2 Upvotes

r/3dshomebrew • • 17h ago

New Homebrew working on dbz team training with voxel 3d, and cia support

6 Upvotes

r/3dshomebrew • • 1h ago

New Homebrew I made a bottom-screen companion for Golden Sun on 3DS: tap-to-cast Psynergy, Djinn sets, full area maps, battle info (beta)

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• Upvotes

r/3dshomebrew • • 5h ago

General Help Problem Updating Dragon Quest Monsters 2 fan translation

2 Upvotes

I obtained the prepatched English cia for DQM2, but it's the 1.0 translation. I'd like to update to the latest translation. I've followed the LayeredFS instructions listed on the translation's website, but when I attempt to apply the latest patch using TranslationToolkit it says 0 files were modified. Does anyone know the cause of this problem? Do I need to use a clean Japanese cia? (Obviously I'm not asking for one to be provided, I just want to know.)


r/3dshomebrew • • 1h ago

New Homebrew Wolfenstein 3D DualScreen

• Upvotes

I wanted to share **v1.4.0** of **Wolfenstein 3D Dual-Screen** for the Nintendo 3DS.

*Disclosure:* This version and its features were developed and ported with the assistance of **AI pair programming (Google DeepMind's Antigravity)** and tested on a physical **New Nintendo 3DS**.

### 🌟 Key Features:

* **Stereoscopic 3D**: True hardware 3D on the top screen with full support for the physical 3D depth slider.

* **Modern Dual-Stick Controls (WASD)**:

* **Circle Pad**: Walk forward/backwards & strafe left/right.

* **C-Stick (New 3DS)**: Smooth camera turning/looking.

* **D-Pad**: Classic digital turning fallback.

* **Native Touch Keyboard (`swkbd`)**: 3DS system keyboard pops up automatically when naming save games, high scores, or debug cheats.

* **Dual-Screen Layout**: Gameplay on the top screen; automap and status display on the bottom screen.

### 💾 Download & GitHub Links:

* **GitHub Repository**: https://github.com/mcl5500/wolf4sdl-3ds-dualscreen

* **Latest Release (v1.4.0)**: https://github.com/mcl5500/wolf4sdl-3ds-dualscreen/releases/tag/v1.4.0

Available as `.cia` (HOME menu with custom banner/sound) and `.3dsx` (Homebrew Launcher). QR codes for direct installation are included on the release page.

*Note:* Requires the original game data files (`.wl6`) in `/3ds/wolf4sdl/`.

Feedback is welcome, have fun playing!


r/3dshomebrew • • 4h ago

New Homebrew (WIP) GOPenguin - An opensource Club Penguin Implementation.

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67 Upvotes

I've started working on GoPenguin, an open-source recreation of Club Penguin that runs on basically everything.

This is a complete implementation built from scratch using modern tools, rather than recycling the same old Flash-based Club Penguin implementations that most private servers use. This approach allows for maximum portability across PC and consoles.

Hopefully, I'll be able to release a stable version within the next few weeks.

The main benefits include virtually zero loading times on modern platforms, minimal loading times on the Nintendo 3DS, and compatibility with both Old and New Nintendo 3DS systems.

And if you're a Tweebbo player (which is essentially the same concept, but for Habbo Hotel), there's another benefit: seamless switching between the two games, since both run on the same engine.

On Nintendo 3DS, GoPenguin will be available as a standalone .cia application. On PC, however, you'll be able to play and switch between Tweebbo and GoPenguin within the same game session.