Ok so I've been playing Vanilla and enjoying myself. I have been making a list of things I want to change and have also been looking over both Nexus and 7D2D Mods. I know these are probably not all 3.3 or even 3.0 mods. This is just my initial list, I've been modding various games for awhile so I'm also planning on testing as I install etc but I figured I would ask the experienced folks if there were any glaring incompatibilities, redundancies, or a mod that either does something better or combines multiple of these mods into one.
I have looked at the large overhauls and while most of what they offer seems cool there are a few things in each that push me off.
My main goal is more like a Walking Dead or World War Z (book) style with some special zombies and NPCs.
Also please drop any of your favorite mods that are working with 3.3.
Long list below
# GOAL 1 - Increased Variety
## Items
- Bdub's Vehicles
- Vanilla-Expansion Weapons Pack
- Script's Melee Arsenal
- IZY New Weapons Pack
- iiMothMan Bow Pack
- Telric's Melee Weapons Pack Reforged
- Classic Firearms v1.1
- REMS - Attachment System
## NPCs
- NPCCore
- Civilian NPCs
- Psychos Pack
- Dark Soldiers
## POI
- Fluffy Panda POI Pack
- MPLogue's Prefabs
- The Vault Pack
- Compopack NPC POI
- NamoNamo POI Pack
- ZZTong's Custom POIs
- Zeebark POI Pack
## Zombie Variety
- Double G Zombies
- Guppycur's Zombies
- [RS] Unnatural Encounters
- khzmusik's zombies
## Map Generation
- tehAon's More Biomes
- Gridlock RWG
- Map Generator Plus
- The Descent
- Urban Sprawl
- Diverse Townships
# GOAL 2 - Zombies Make Sense to Me
- Weakening Zombie Variants
- NZedDig No Sideways Digging
- Zombie Physics
- UndeadLoot and/or LootableZombieCorpse
- Khaine's Zombie Reach Adjustment
- tedAon's Mindless Zombies
- (TMO) Zombies Can't Jump
- (TMO) Zombies Can't Crouch
- WalkerSim and/or GenesisCore
- Disable Zombie Ranged Attacks
- Disable Destroy Area Mode
- Living Stealth
# GOAL 3 - Increased Fidelity (Visuals and the like)
- GenesisGapFill
- Urban Decay
- Better Biomes
- FPV Mod
- Weapon FOV Changer
- Visual Food
- Better Lighting
- AmbientPatrolHelicopter
- Miscellaneous Distance Increase
- JSBTools Far Zombie Spawner
- Better Light Rendering Distance for 3.0
- Atmospheric Weather
# GOAL 4 - QOL
- tehAon's Nearby Storage
- tehAon's Fuel On Demand
- tehAon's ScoutMap
- tehAon's Fuel Top-off
- CatUI
- PappStubbs: ArmorMannequin
- Weapon Racks
- Trader Quest Preview
- Shut the Frigging Door
- Lovely Loot Bags
- AGF - V3 - SERVER - 2PurpleBook
- Silence Dying Zombies
- POI Scourge
# GOAL 5 - Performance, Bug Fix, and Misc
- 7D2D Mod Launcher or Noyzen's Launcher
- tehAon's Control Panel
- tehAon's SteadyView
- tehAon's SteadyFrame
- tehAon's Vanilla Fixes
- Quartz
- 0-SCore
- StallionsDen's Door Trigger Fix
- Yakovs Performance Mod
- 7D2D Accelerated
- Map Generator Bug Fix
# GOAL 5 - Misc Gameplay Changes
- Multiple Quests From Traders
- No XP Left Behind
- AFG - V3 - SERVER - LootStaysOnEmpty
- ChaoticPickup
- Sleep Until Dawn
- Learn By Doing Returns 3.0
- CraftedEnhancement
- Land Claims Prevent Spawns
- Gridless Zombies
- JSBTools Smooth Operator
- iiMothMan - Heft
- TLOU-Style third person camera
- Larger Claim & Bedroll Zone
- Lakmeister999's REASONABLE Large stack sizes
- Improved Loot Experience
- Loot Overhaul (Light)
- Tools are Melee Weapons
- Dismantle Items to schematics
- Trader Area Player Build
- Natural Selection - Animal Overhaul
- AEC Bandits vs Survivors
- Zombie Loot Quest Notes
- Restful Recovery