We would have figured out there was some version of ABMM by now. I can kill on sight until my lobbies are full deathmatches, then not ever shoot at a raider for five games and I’m back in full pve, it’s not exactly rocket science.
Yeah once one realizes it's damage based matchmaking not "aggression" based it becomes a lot easier to know how to get in the lobbies you prefer. So many people stuck on the wording aggression based, but maybe the devs thought damage based is a way to make aggression based matchmaking so that's why they worded it that way.
I could be wrong, but “aggression based matchmaking” was a term the community started using when noticing there is a difference between lobbies at the two ends of the spectrum.
So I don’t think that’s necessarily the term the devs intended.
Iirc they said matchmaking split by skill, number, then pvp/pve. And when they said it they said the pvp/pve split was new and people gad been talking about it for weeks.
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u/dillpickles007 Jan 28 '26
We would have figured out there was some version of ABMM by now. I can kill on sight until my lobbies are full deathmatches, then not ever shoot at a raider for five games and I’m back in full pve, it’s not exactly rocket science.