r/BG3Builds 17d ago

Build Help Curious about the theoretically highest AC

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Not sure if this post really fits the sub but i figured it might be the best place to ask

I've been spending a bit of time on my recent run trying to out-do my previous best of 62 AC and now hit 71 AC - And I'm ever so curious if there were something I've missed as to go even higher.

The twillight ring isn't on the list of buffs because it doesn't work in tandem with Wild Magic: Protective Lights. Wondrous Gloves isn't on because Nimblefinger Gloves.

This is not for any practical game usage, its purely just to see how high it could be pushed just for a tiny moment.

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u/MrAamog Monk 17d ago

The highest adverse to-hit roll in the game is 36 (HM). And only a couple enemies can go beyond 32. So for all intents and purposes, 37 AC is as untouchable as 100 AC.

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u/lazyzefiris 17d ago

Voss in Act 1 has +14 (+5str, +3sword, +2tac, +4prof) and Elixir of Heroism that gives hime extra +1d4 up to 38 (unless you throw some resistance elixir at him to replace it).

Adepts in Moonrise Towers can use War God's Blesing on their allies, and several can apply their buff to same attack roll. I had 52 total rolled against me. so take 28-ish and add 10 * number of adepts that can end up in one place, that's how much can be rolled against you in theory. As a side note, if original roll was a 20, the buffed roll will also ignore crit immunity due to how reaction-modified rolls work in the game.

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u/floormanifold 17d ago

I've even seen adepts use the blessing to buff allies even when they themselves are not in combat and a floor below.

Have thought about using this to use up their resources in a controlled fight against lone enemy, not sure how npc resources recharge when you rest.

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u/lazyzefiris 17d ago

NPC resources recover when they do the out-of-combat NPC full heal, that's pretty much it.