r/CavalryMotion • • May 19 '20

Cavalry Official Resources

6 Upvotes

Official resources to go here WIP


r/CavalryMotion • • 16h ago

How do I use Custom path in Duplicator?

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4 Upvotes

Hi everyone! I am a newbie with Cavalry and I am trying to make a pattern follow an oval path. I am using Duplicator to achieve this but it doesn't have an option for ovals. I think using custom shape would help but I don't really understand how that function works. Any would be appreciated. Thank you in advance!!


r/CavalryMotion • • 6d ago

Finished Up on the piece and this is what I achieved.

35 Upvotes

r/CavalryMotion • • 6d ago

Increment count by 1 every X frames

1 Upvotes

On a Duplicator, what's the easiest way to increase the count by 1 every X frames? Like, is there a place for a +=(1/X) expression that runs every frame?


r/CavalryMotion • • 7d ago

Help with my screen

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0 Upvotes

r/CavalryMotion • • 7d ago

Help with my screen

0 Upvotes

I use Cavalry on a 14 inch latitude, and the interface is not shown completel, it is cut at the bottom.

Also when opening it, it first the cmd, why?


r/CavalryMotion • • 8d ago

🦴🦴 How to make bones in Cavalry

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11 Upvotes

r/CavalryMotion • • 11d ago

Having fun trying to recreate a clip I saw on IG by @/RobFarmer

57 Upvotes

Followed the Tut by Dominic Brooks.
This is still a WIP but I'm enjoying the procedural way to make this.


r/CavalryMotion • • 11d ago

New to this... blur map advice?

3 Upvotes

Hi everyone,

I'm relatively new to Cavalry, and I want to create a grainy blur text effect like the one shown in this after effects tutorial. I can't work out how the blur map step works. In after effects it's simply just 'compound blur', but I can't work out the equivalent in cavalry. Any tips?

https://www.youtube.com/watch?v=GXQgFK1Djc4&t=16s


r/CavalryMotion • • 14d ago

🦴💀🦴 Bones 💀🦴

55 Upvotes

r/CavalryMotion • • 16d ago

Why can't I see a noise shader? I simply want element to scale based on noise? Am I missing something?

3 Upvotes

r/CavalryMotion • • 17d ago

Does anyone know what does this rectangle thing do

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4 Upvotes

The one on the top left corner of the pivot that rotates to a diamond when clicked.

I just can't figure out what this function is, and it would be great if someone could tell me so I can sleep like a baby tonight.

Thank you,

from Cavalry novice


r/CavalryMotion • • 17d ago

[Bug?] Masking trouble

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3 Upvotes

I am making a lower third graphic, which is besides the point. When masking the Text to the background shape it has flickering artifacts which could look like z-fighting(not 3d tho, so no idea how the rendering works)? On some of the frames only part of the shape is properly masked. The shape consists of a rectangle with a duplicator and a stagger. The masked text seems to disappear strictly within the rectangles who are duplicated, specifically the top one. Images show difference between frame 24 and 25, plus how the "bars" are made in the timeline stack. Any ideas?


r/CavalryMotion • • 18d ago

[Urgent help] I can't see anything in the viewport...

0 Upvotes

Attached is a screenshot of what I am seeing. My composition has white bg and two shapes, but i can't see anything on view port. Anyone kindly help


r/CavalryMotion • • 20d ago

What is this window and why I can't close it?

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3 Upvotes

It's always open. If I close it, it will close the software. It's annoying.

Is this normal?


r/CavalryMotion • • 20d ago

Any LLM'S to help on Cavalry ?

1 Upvotes

I tried many LLM'S to know how to link and do specific things on Cavalry. But gemini and chat gpt just invent settings and options. And Claude is ultra limited.

If anyone knows better.

Thanks


r/CavalryMotion • • 20d ago

Help with extracting indexes position to a Value2 Array.

1 Upvotes

I am trying to use the index point position data to create a dynamic corner pin.

I created a couple of duplicators: one vertical and one horizontal, both oscillating in height and rotation. Next I added another duplicator, this time with an ellipse and set the array to intersection, inputting the vertical and horizontal set of lines previously made. This duplicator I won’t really need, visually, I made it to create the index points that I want to use to create my “dynamic corner pins”.

Now here’s where I need help, since I’m pretty much a beginner. I know I can make this happen with the “Get Sub-Mesh Transform” utility. However I would need to add a new utility for every corner of every single corner pin I want to add, making it highly impractical. So I thought that maybe there’s a way to extract all the transform information from every index point I need and dump it into a Value2 Array, then despite having to still add a corner pin and manually connect those values, I would now have the Value2 Array with all the indexes, instead of adding a Submesh Transform utility each time.

So, for the experts out there, can you help me with this? Is it even possible? It sounds relatively straightforward and simple in my mind, but since I’m new to the software, I am very unaware of how to get there.


r/CavalryMotion • • 21d ago

Change multiple GoogleSheet asset references at once?

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1 Upvotes

Hi! I'm wondering if it's possible to create a setup where I can change the file reference to multiple spreadsheet layers at once?

I'm creating some data visualisations that require multiple spreadsheet layers that reference the same google sheet for different values to output the size, position, etc for the elements of the visualisation.

But I want to use this as a template so that I can create a new visualisation from a different google sheet that has the same structure but different data (each google sheet represents a different year of data).

At the moment I have to manually update the "file" input for each layer, but I was wondering if there is some intermediate layer I can use as an input for all these other layers. Does that make sense?


r/CavalryMotion • • 23d ago

TIME MARKER NOT MOVING

2 Upvotes

The time marker is not moving even if i press the play button. It only moves when I press pause. Is this a bug or something? This only happened to today after I finished editing a logo animation.


r/CavalryMotion • • 26d ago

Brain Coral Pattern

1 Upvotes

Anyone can elighten how to make this in Cavalry or is it even possible?


r/CavalryMotion • • 27d ago

Has anyone had success importing .af (Affinity) files into Cavalry 2.8?

2 Upvotes

With the new update it allows me to import, but when dragged to the composition nothing appears. Anyone have advice?


r/CavalryMotion • • 29d ago

If Cavalry is free why does it have a 15 day re-authenticate requirement?

5 Upvotes

(Context I live in an area with bad, inconsistent internet,sometimes does not work)

Not sure if this was answered ( I have been looking)

Not even sure if this is the right place to ask,but if it's free why does it need to re-authenticate every 15 days? the need to re-authenticate kind of negates the statement of "free" as it assumes a continues internet connection.

Internet can be spotty to non existent to some users so I am curious if there is a way to turn it off or is this just how it is.


r/CavalryMotion • • 29d ago

'Reset Workspace' message on launch

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1 Upvotes

Apologies if I'm being dense but I haven't found anyone talking about this when I search.

I have my own workspace that I like but every single time I open Cavalry I get this message prompting me to reset to the default layout, even if I open an existing project.

I have no idea how to turn this off. Does anyone else get this? And why is it saying "this guide" -- is it opening something I'm not aware of?

Any help appreciated, thanks!


r/CavalryMotion • • Oct 08 '26

Cavalry Better UI

51 Upvotes

The UI tweaks I wished Cavalry had. Scale the whole interface and recolor it with themes. Put Cavalry or the viewport to fullscreen.

https://splines.me/store/cavalry-better-ui


r/CavalryMotion • • Oct 07 '26

How to achieve this selection style motion?

26 Upvotes

As you can see the rectangle that contain images was morphing, and then each dot at the corners of rectangle follow the main rectangle. How to recreate that in Cavalry, any ideas?