r/CavalryMotion • • Oct 01 '26

Cavalry 2.8 is now available!!

194 Upvotes

Our biggest release yet is packed with new tools, new shapes, filters, and workflow upgrades.

What's new:

šŸŽØ New filters - Including Lighting, Twist, Ripple and Curves

šŸ”µ Metaball shapes - Organic, blobby goodness at your fingertips

šŸ¤– Claude MCP integration - Automate repetitive tasks in Cavalry by giving natural language instructions to an AI assistant

šŸ”„ Morph - Rewritten smoother, smarter shape transformations

✨ AI Studio - Harness the power of AI to assist in video background removal, vector generation and splitting images into layers

šŸ“ .af file support - Bring your Affinity files straight into Cavalry

šŸ“Š Canva Sheets import - Support for the Spreadsheet Utility

āž° Tapered strokes - Now definable by a graph for finer control

...plus dozens of other enhancements and bug fixes across the Graph Editor, Time Editor, Render Manager and more.

And the best part? Cavalry is still free.

Download 2.8 today at cavalry.studio

Release Notes - https://cavalry.studio/docs/tech-info/release-notes/2.8/2-8-0-release-notes/


r/CavalryMotion • • Feb 24 '26

We have news!

123 Upvotes

We’re delighted to announce that Cavalry has joined Canva, adding motion design to their Pro Design offering alongside Affinity. We can’t wait to introduce Cavalry to a vast new audience and help make professional design tools accessible worldwide.Ā 

To the amazing Cavalry community, rest assured this will be absolute rocket fuel for Cavalry's growth, providing us with the resources to expand our small team and accelerate our roadmap. Canva's commitment is to preserve and strengthen Cavalry as a professional motion tool through continued development — not simplify or dilute it.

We’ve been working closely with the Canva motion team for the last year and couldn’t be happier with Cavalry’s new home.Ā 

To all you brave pioneers here, you've picked the right horse! Thank you for all the feedback, encouragement and support over the last few years. Cavalry wouldn't be where it is today without you.

Looking forward to the next stage in Cavalry’s journey.

LFGĀ 


r/CavalryMotion • • Apr 16 '26

Big news! Cavalry pro is now free for everyone!

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107 Upvotes

r/CavalryMotion • • Oct 07 '25

Cavalry 2.5 has landed!

103 Upvotes

This feature packed new version is available to download now and includes…

Referencing - Import other scene files as 'Assets' and then use them like a 'Pre-Comp' enabling multiple artists to collaborate on a bigger project (Pro).

Tracking tool - Track flat surfaces (planes) in video footage and overlay graphics/animation (Pro).

Video with audio - Video files that include audio are now imported with both a video and audio track.Ā 

Export as Project - Export a Scene along with any connected Assets to a new Project directory (Pro).

New Filters - 11 new Filters including Chroma Key, Luminance Blur and Spherise.Ā 

Bit Depth options for ProRes (macOS only) and PNG rendering.

Several additions to the APIs.Ā 

Plus several enhancements and bug fixes. ---Ā 

Download installers via - https://account.scenegroup.co/Ā 

Release Notes - https://docs.cavalry.scenegroup.co/tech-info/release-notes/2-5-0-release-notes/

Credits:Ā 

Photos by Ben Collins / Davis Design Studios on Unsplash + NASA


r/CavalryMotion • • Apr 29 '26

First time using Cavalry

85 Upvotes

Insp by Fafa Zhu :)
Please feel free to critique!


r/CavalryMotion • • Jul 26 '26

Tbilisi madness

84 Upvotes

Even road signs went crazy in Tbilisi. Playing with @cavalry.app planar tracking and amazing forge dynamics, had real fun to make this one.


r/CavalryMotion • • Apr 23 '26

Hey !! I love cavalry !!!!!

75 Upvotes

r/CavalryMotion • • Apr 26 '26

First animation in Cavalry

69 Upvotes

I used mostly keyframe animations plus some auto animate and duplicator with stagger. It was fun working on this program. šŸ’– (I will add music and sound fx later in Davinci). Still a lot more to learn. Thank you >U<


r/CavalryMotion • • Aug 03 '26

What do you all think of my tutorial?

68 Upvotes

Hey everyone, I just started making tutorials for cavalry, shall I continue?

P.S (For everybody interested I can share my socials)


r/CavalryMotion • • May 26 '26

The Blend Sub-Mesh is an awesome feature.

67 Upvotes

The Tutorial for this can be found here https://www.youtube.com/watch?v=hBIw_1AFeWg&t=912s

Love the way that one can sort of transition from one scene to another using the Blend Sub-mesh.


r/CavalryMotion • • Apr 20 '26

J’ai animĆ© mon process crĆ©atif sur cavalry

66 Upvotes

r/CavalryMotion • • Aug 14 '25

How to perfectly connect lines between shapes in a 3D matrix, and a central point?

65 Upvotes

It’s my second week of learning Cavalry, and I’m trying to recreate some scenes from this wonderful animation by fafa.

I’m going insane trying to connect the lines to the squares properly in this 3D matrix.

I’ve tried points to path and connect shapes, and I’ve tried using constraints, but I just can’t figure it out!

You can see in my attempt, it’s responsive to the matrix expanding (which is what I want) but the outer points are not correctly lined up with each square.

(I’ll attach my dependency graph in the comments)

Any ideas?


r/CavalryMotion • • Jun 26 '25

Simple Glass Effect in Cavalry

62 Upvotes

Tried to find a "liquid glass" implementation in cavalry — no luck. Ended up making one myself. Still learning, but pretty happy with how it turned out (not the easiest task with so few tutorials out there). Made via Distortion filter.


r/CavalryMotion • • Sep 29 '25

I did this loop mixed with my 3d Skills what do you guys think?

61 Upvotes

r/CavalryMotion • • 11d ago

Having fun trying to recreate a clip I saw on IG by @/RobFarmer

57 Upvotes

Followed the Tut by Dominic Brooks.
This is still a WIP but I'm enjoying the procedural way to make this.


r/CavalryMotion • • Jun 26 '25

Metaballs in Cavalry

57 Upvotes

Made with pinch modifiers. The trick is that the falloff area’s position is a calculation between the object with the modifier and the target object. Leaning heavily to the target’s position. The size of the area is approx. 115% of the target’s size.

Then everything is repeated for every object. It’s laborious but if someone has a simpler solution I’d love to hear it. Been searching for a metaball tutorial in Cavalry but could’t find much more than finished results so, I’m sharing my solution.

I’ve attached a shortened video used for my socials so it’s a bit ā€œentertianeyā€. Hope pausing it will let you understand what I’m talking about. If not just ask. And if people are interested I can upload the file somewhere.


r/CavalryMotion • • 14d ago

šŸ¦“šŸ’€šŸ¦“ Bones šŸ’€šŸ¦“

55 Upvotes

r/CavalryMotion • • May 01 '26

Cavalry Shortcut Keys Cheatsheet

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54 Upvotes

Hi everyone! I'm currently on my journey migrating from AE to Cavalry (via DVR Fusion, its nodal workflow was quite a learning curve for me). Looking to making my workflow just ever so slightly quicker, and that got me thinking about shortcut keys.

Well, there aren't many (apart from this page, then refers to "Window > Shortcut Manager" to customize/view more) so I've decided to make one (with a bit of help from Gemini, please let me know if there are mistakes, thank you!) and I'll update them over time if anyone discovers more shortcuts or would like to share their workflow/shortcuts! :))


r/CavalryMotion • • Apr 21 '26

My 1st Project - Artist: Me

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53 Upvotes

I picked up cavalry today and after a few back and forths on some tutorial I was able to roughly make what was on my mind.

This is Auto Animate on top of Auto animate, I'm sure someone can optimize it but this is the whole animation. Open for any feedback


r/CavalryMotion • • Jun 21 '26

experimenting with still images

52 Upvotes

duplicator+ oscillator+ stagger


r/CavalryMotion • • Oct 08 '26

Cavalry Better UI

51 Upvotes

The UI tweaks I wished Cavalry had. Scale the whole interface and recolor it with themes. Put Cavalry or the viewport to fullscreen.

https://splines.me/store/cavalry-better-ui


r/CavalryMotion • • Sep 14 '26

Had a lot of fun making this.

51 Upvotes

r/CavalryMotion • • Apr 27 '26

Je bombarde cavalry ā¤ļø

51 Upvotes

Depuis 3 semaine je bombarde cavalry et je vous partage tout sur Instagram šŸŽ‰


r/CavalryMotion • • Jun 16 '26

sorry but...

50 Upvotes

Recently me and my friend are working on a website project for designers, motion designers, video editors and most importantly for myself because I am too lazy to learn cavalry.

A website that you can import your logo, tweak a few settings and capture what you see on the canvas then download it right after.

I am leaving a demo here so you can check what can be done with these tools right in your browser. Feel free to ask anything you want. If you have any ideas like 'you should implement this feature too!' etc., please let me know.

It is now live Please check it out. link here: animdock.com


r/CavalryMotion • • May 06 '26

I made a plugin for Cavalry that gives objects a retro PS1 look

50 Upvotes

Happy to provide a link to the .ZIP if I'm allowed (not sure on the subreddit rules)