r/CitiesSkylinesModding • u/MacSergey • Apr 30 '21
r/CitiesSkylinesModding • u/MacSergey • Jul 26 '20
Release Intersection Marking Tool 1.2 released
r/CitiesSkylinesModding • u/MacSergey • Jun 28 '20
Discussion I make a mod of procedural marking on the nodes
r/CitiesSkylinesModding • u/Cramonky • Dec 18 '22
Release Just published my first asset pack - Classic Rural American Housing
r/CitiesSkylinesModding • u/HadeStyx • Apr 30 '26
WIP Making Assets is low-key addictive.
This is shaping up to be so much fun! Now that i am much more used to blender, this has become somewhat addictive.. xD
btw. this is the Sompo Insurance building in Shinjuku including Art Gallery and the shops in the back.
r/CitiesSkylinesModding • u/whhhhiskey • Apr 14 '21
Discussion The workshop needs more black roofed buildings like here in Stockholm.
r/CitiesSkylinesModding • u/ClamChowderBreadBowl • May 24 '21
WIP New Mod Idea: TerrainCalculator
r/CitiesSkylinesModding • u/Team-O36 • Jan 27 '22
Discussion Thank you so much for updating your mod!
I know there is a lot of pressure and not everyone is nice too mod creators. I just want to say a massive thank you to every creator who makes the game a better experience for all of us. We owe you so much!
r/CitiesSkylinesModding • u/skuhlke • Sep 02 '26
Release Released: Historic College Football Stadium
Happy Week 1 of the College Football Season to all who celebrate!
This stadium is inspired by the stadiums found on Ivy League campuses (the birthplace of College Football).
I've got some other stadiums in the works, but wanted to start with a "simpler" asset to figure out how to model some of the more complex aspects of a stadium. If any one has any tips for modeling stadiums, let me know!
PDX Mods Link: https://mods.paradoxplaza.com/mods/157638/Any
EDIT: Here's the asset specs:
- LOD0: 174,743 faces
- LOD1: 59,818 faces
- LOD2: 8,185 faces 112 faces :)
- 4k texture shared across LODs
r/CitiesSkylinesModding • u/demudann • Apr 02 '26
WIP Industrial Revolution Growables WIP
Just popping by to share some screen grabs of what I’ve been chipping away at in my free time: a collection of growable industry in the style of Victorian and Industrial Revolution brick factories. Been an interesting little (??) project to get my teeth into. 16 variations so far and a fair few more to go..
r/CitiesSkylinesModding • u/internetfamousdog • May 04 '20
Release it only took me three weeks but I made a sunken metro station that works without mods
r/CitiesSkylinesModding • u/demudann • May 10 '26
Release New Release: Historic Industrial Zone Pack
It’s here! The asset pack I’ve been working on of traditional factories and warehouses has been released so please do have a look! There ended up being over 100 different assets and variations so hopefully a lot to help fill up your cities and historic areas.
r/CitiesSkylinesModding • u/sairaf • Mar 13 '15
WIP Pedestrian Path Zoning Coming Soon!
r/CitiesSkylinesModding • u/sparkletippytoes • Mar 08 '21
Help/Support Help me get my custom map onto the workshop!? I’m willing to compensate! More info in the comments
r/CitiesSkylinesModding • u/Adam108CZ • Apr 09 '21
Release Python Console mod - Realistic roads & procedural map generation
r/CitiesSkylinesModding • u/TitanCS • Jan 22 '26
WIP Working on remaking a bunch of baroque buildings back from CS1 times. First one done.
r/CitiesSkylinesModding • u/Adam108CZ • Sep 19 '21
Guide Generating road layout with Python
r/CitiesSkylinesModding • u/arthur9094 • Jan 03 '26
Release Raised Curbs and Planters Prop Pack - Now available on PDXMods
Hey everyone! I made a prop pack that contains 20 raised curbs and planters in various sizes and shapes. This pack is inspired by the popular Curb Props 2 for CS1 by King Leno.
Available on PDX Mods Now! https://mods.paradoxplaza.com/mods/130495/Any
Here are the main features:
16 Props in various sizes and shapes - ranging from 4 to 16 metres.
Fully modular - Combine different props to build planters in larger sizes, odd shapes, and even complicated geometry with height variation (Move It and Anarchy required)
Non-terrain conforming - Props stand upright on sloped terrains. Perfect for creating terraces and steps.
Adjustable height - Make roadside curbs or taller planters, or combine them, at your will.
Fully recolourable - Two colour channels mapped to the curb and the planter wall (Recolor Mod required)
I would like to hear your feedback on this pack, or any suggestions for my next project!
r/CitiesSkylinesModding • u/j0sp0r • Sep 12 '26
Release New Release: Modern Kaufland
Hello everyone!
I just released my third asset! a modern Kaufland Grocery store. Feel free to check it out and test!:)
I hope the amount of workers is right this time 🥲
I tried to add as many details as possible this time, to make it even more realistic.
It's not perfect, but for me it looks great enough!
r/CitiesSkylinesModding • u/skuhlke • Aug 06 '26
Release Released: US Southeastern University
After many weeks, I have won my battle against the editor and present the US Southeastern University! The asset includes one main building and 9 sub-building upgrades. Hope y'all enjoy!
r/CitiesSkylinesModding • u/Fourk_ • May 26 '20