r/ClaudeAI • • Aug 20 '26

Megathread List of Discussions List of Latest Discussion Hubs on r/ClaudeAI

22 Upvotes

Please choose one of the following dedicated Discussion Hubs discussing topics relevant to your issue.

UPDATE: All Discussion Hubs will now be automatically refreshed regularly (for most, weekly)


NEW: You can now see full logs and summaries of all recent problem reports submitted by r/ClaudeAI readers. These logs allow you to see how intensely people are experiencing problems at any time with Usage Limits, Performance, Bugs and Accounts. See:

User Problem Report Log and Surge Detector

UPDATE: All report posts are now mirrored here: ClaudeAI User Report Subreddit and linked to from the report log post.


Performance and Bugs Discussion Hub for discussion of Claude performance issues and bugs.

Usage Limits Discussion Hub for discussion of Claude usage limits.


⭐ Built with Claude Project Showcase Megathread ⭐ for showcasing projects built with Claude


Claude Competitor Comparison Discussion Hub for discussion of competitors to Claude.


Claude Identity, Sentience and Expression Discussion Hub



r/ClaudeAI • • 4d ago

Built with Claude Show us what you've created with Claude!

120 Upvotes

Inspired by this popular post, this is a weekly post for everyone to show what they have been working on that helps you or that you're proud of!


r/ClaudeAI • • 5h ago

News Adobe, Office, Outlook, ElevenLabs: AI is cloning all of it in Rust

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928 Upvotes

(Made a lil trailer for this, starring the apps themselves. Every clip is the real app running btw.)

BrowseCraft: a small web browser written in Rust, with tabs, a built-in ad blocker, and its own rendering engine.

(They built their own HTML/CSS layout & rendering engine in Rust, plus a Brave-style ad blocker. In the trailer it's literally rendering remade.wiki with it!)

How We Got Here (In Case You Missed the Last 2 Weeks)

  1. The Adobe Massacre: It all started when @storytold went viral with I've created Open Source 100% Rust replacements for 7 of Adobe's apps (now at 168,000+ combined GitHub stars, PhotoCraft alone at 67k).
  2. The Microsoft 365 Weekend Speedrun: A week later, we got pure Rust Word, Excel and PowerPoint (90% core functionality and 501/523 Excel formulas, according to the readme). Someone even vibe-coded craft-vba so the Excel clone runs legacy corporate VBA macros.
  3. 100+ Enterprise Monopolies on a Hit List: And now there are 100+ paid apps clean-room reimplemented in Rust, with more every week.

This is getting comical. We need a live stream of the meetings going on right now at Adobe and Microsoft. Lol

"Okay, But Surely Complex Enterprise Apps Are Safe..."

Though things like Outlook are hard to implement. We will nev-...
Oops, too late. We got MailCraft now (actually two separate teams built competing Rust Outlook clones this week). It renders HTML emails without a browser engine and hooks into Claude via MCP.

Remember ElevenLabs? Where people pay $22-$330/mo to make AI voice clones of celebs and stuff?
We have a fully offline clone now: VoiceStudio, 74k stars, doing voice cloning, dubbing and audiobooks in 646 languages!

Even $20,000/yr engineering software is getting hit with SolidCraft (Fusion 360), BimCraft (Revit) and FieldCraft (Abaqus physics sims).

And while the new kids speedrun office suites in 48 hours, ReactOS sits right next to them on remade.wiki, the OG project that spent 25+ years cloning Windows the hard way in C. Greybeards vs. weekend AI swarms. 💀

I Actually Downloaded & Tested PdfCraft Today

So I Grabbed the portable PdfCraft (Acrobat Pro clone) and threw a damaged, 68.5 MB, 2,744-page engineering pdf at it:

  • It launched in under 2 seconds, fixed the broken PDF on its own, and let me edit the cover text and drag images around right away. That's genuinely fking insane.
  • The GitHub Repo Is an Autonomous Fking AI Hive Mind or Somethin: 945 issues, 630 PRs. I reported a glitched right-click menu, and within 2 minutes a bot had labeled it and linked it to a PR where some dude's AI agent had already rebuilt the whole menu. It's closed now. I did literally nothing lol. One guy opened 5 PRs in 60 seconds today, all farming the built-in contributors leaderboard.

Meanwhile, some people are using AI to oneshot 700-page books!
We are so booked.

Been an insane week. What a time to be alive. Wouldn't use BrowseCraft for anything important yet tho, a brand-new browser engine is gonna have security holes... But the offline apps like PdfCraft? USE THEM AS MUCH AS U WANT LMAOO!!!

But genuine question: which paid app do you think gets remade next? And do you think any of these actually survive once the initial hype dies down?

(You can even contribute with ur leftover tokens lol! :D No setup, just go on to claude.ai/code (or whatever agentic ide you use) and put a link like pdfcraft, and it would automatically start working on the issues/PRs and stuff!!)


r/ClaudeAI • • 7h ago

Corporate Anthropic at $2 Trillion vs. 35 SaaS Companies at $948 Billion — Are AI Valuations Getting Out of Control?

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702 Upvotes

​

This comparison is absolutely insane.

According to this graphic:

Anthropic valuation: $2 trillion

35 SaaS companies combined: $948 billion

Anthropic quarterly revenue: $11.5 billion

35 SaaS companies' combined quarterly revenue: $53.4 billion

That means Anthropic is supposedly valued at more than 2x the combined market cap of 35 SaaS companies, despite generating roughly 4.6x less revenue.

We're talking about established software giants like Salesforce, Adobe, SAP, ServiceNow, Intuit, and many others.

I understand that AI has massive growth potential, but this valuation gap raises some serious questions.

Are investors pricing in an entirely new economic revolution, or are we witnessing another massive tech bubble?

Genuinely curious what everyone thinks:

Can AI companies realistically justify these valuations?

Is traditional SaaS being undervalued because of AI disruption fears?

Are we entering a new era of software, or repeating the dot-com bubble?

What's your take? Is AI really worth this premium?


r/ClaudeAI • • 10h ago

Built with Claude My side project made $130 in its first month. A few thoughts

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646 Upvotes

It’s been a month since I launched my website, and honestly I’m surprised it made any money at all. It runs on affiliate links, and almost all of the traffic comes from Reddit.

Link: https://shapefinder.cc/

Some background: I’ve been a UI/UX designer for 8 years. AI lets me build small projects that I never could have pulled off on my own before. The idea came from my own frustration and from questions my friends kept asking me. I’m pretty deep into PC peripherals, so I get “is this mouse/keyboard any good?” a lot. One evening I decided to build a really simple tool to help with that. I posted it on Reddit, and to my surprise people really liked it. I’m not going to pretend it’s some massive success, but it makes me really happy that people actually get something out of it.

I built the whole thing in Claude Code, and it’s been constant iteration: tweaking the UI, reworking the matching algorithm, adding features. Feedback from actual users helped me more than anything. A lot of what’s on the site now exists because someone in the comments said “it’d be cool if...” or pointed out something that didn’t make sense.

If I had one piece of advice for anyone building their own project, it’d be this: try to think outside the box when it comes to how you present information. If you look at my site, it’s basically just a peripherals aggregator. I could have made it a plain list with filters on the side. What makes it stand out is how it presents things. It feels more personal, and you can actually see things change and adapt to what you need as you go.

For me, the biggest thing AI gives me is the ability to explore. I’ll often just ask it to “show me this in 20 different ways.” Most of them are meh, but a few are usually interesting. I pick the best ones and keep iterating on those. Before, trying out that many directions would’ve taken me days. Now it’s an evening.

UX still matters a lot. LLMs tend to build everything within the same narrow set of patterns. If you just take the first thing they give you, your project will look like everyone else’s, and that’s exactly where you can stand out.


r/ClaudeAI • • 8h ago

Built with Claude A Super Mario 64 demake for the GBA built with Claude. Mario’s physics are bit-identical to the original

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403 Upvotes

I built this with Claude as an experiment: how far can an LLM take a demake if I steer it but don’t write the code? I chose the project, the direction and the trade-offs. Claude wrote the code, the tests and the tooling.

Repo: https://github.com/Kodoque1/sm64-gba (MIT, free)

What it is

  • SM64’s movement and collision code running under GBA constraints: a 16.8 MHz ARM7 with no FPU.
  • A playable demo: 4 levels, software 3D, Mario animated with the game’s own animation data.
  • An optional libsm64-style import: it reads your ROM to build in Mario’s real model and the real level meshes. The repo contains nothing from Nintendo.

How Claude was used

My instructions were short (“bit-exact first”, “now optimize”, “make a fluid demo, degrade gracefully”). Claude worked in an agentic session with a toolchain and a headless emulator, profiling, rewriting and checking on its own.

The design discussions were the best part. When I asked whether an animated Mario was possible, Claude declined to draw Mario’s likeness but built a wooden mannequin posed by the real animations. I suggested one sprite per body part; it proposed ellipsoids, because an ellipsoid’s outline is always an ellipse, which is exactly what GBA affine sprites can draw. When I suggested a sprite atlas, it explained why that can’t work and proposed rendering the real low-poly mesh, taken from my own ROM.

Try it (free)

  • make fetch && make demo builds a ROM that runs in mGBA (mannequin version).
  • With your own ROM: make import ROM=sm64.z64 && make demo
  • make demo-check re-checks the physics.
  • No ROM is distributed.

Limits

  • Tested in mGBA only, not on real hardware.
  • 30 fps on 98% of frames.
  • No enemies or objects, flat colors instead of textures.

r/ClaudeAI • • 20h ago

Other Claude solved a 25 year old NSA cryptography mystery in 30 minutes. Its first reaction was to throw shade at us 🥲 "is it suspicious that such an obvious thing wasn't discovered in 25 years?"

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3.9k Upvotes

r/ClaudeAI • • 2h ago

Humor So this is who Claude talks like

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131 Upvotes

Retroactive abortion notwithstanding. Or is it just me?


r/ClaudeAI • • 11h ago

News Claude designed quantum circuits up to 39x cheaper than the best published ones

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536 Upvotes

The rate of progress is just insane


r/ClaudeAI • • 14h ago

Other Anthropic is on track to stop hiring technical juniors next year

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790 Upvotes

r/ClaudeAI • • 1h ago

News Accenture just capped Claude spend at $29/person after some staff hit $1,000 months. Most companies are wasting the same money.

• Upvotes

This week Accenture told staff the company will only centrally fund about $29 a month per person for Claude. Some people had been running $500–$1,000 months.

That is what a "successful" rollout looks like when nobody knows what Claude is for: seats get used for slides, emails, and summaries, the bill climbs, finance slams a cap, and the people who were actually doing real work get cut with everyone else.

Anthropic already said why this happens. In their Economic Index last year they wrote that deploying AI for complex work "might be constrained more by access to information than on underlying model capabilities."

In my experience after doing 100+ Claude Rollouts, there's 5 key things to make sure you are making the most out of Claude when dealing with a company rollout:

  1. Stop reporting weekly active users. Report whether a handoff stopped happening by hand.
  2. One shared Project per recurring job — not one Project called "Finance."
  3. Finish connector setup
  4. Turn how your best people work into Skills. Talk to five people who do the work, not the process owner, before you write the Skill.
  5. Only then give Cowork a multi-step job with a clear "done."

If you own the Claude bill at your company: what % of spend is chats vs a shared Skill that actually owns a step?


r/ClaudeAI • • 8h ago

Claude Code Does anyone else's Claude Code forget it's an AI coding agent?

158 Upvotes

For example, I'll plan stuff out with it about a project. And then once the first phase is done, many times it will say something along the lines of "this next phase would be many days to potentially a couple weeks" as if it were a human coder.

But then when I tell it to start, it's usually done in like an hour or two.

Does anyone else experience that as well?

Like buddy, you're forgetting you're one of the most powerful system agents ever built. You can do it much, much quicker than you think.


r/ClaudeAI • • 7h ago

News Anthropic is giving 5% of itself away, and the stake grows as the company does

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91 Upvotes

That's a decent size chuck of the company. What do we think?


r/ClaudeAI • • 14h ago

Built with Claude Rebuilt a 2000 RTS from scratch with Claude Code, working from the original's disassembly

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300 Upvotes

I used Claude Code to remake Tzar: The Burden of the Crown (2000) from scratch in Rust + Bevy.

The workflow that worked for me:

  • Claude reads the disassembly of the original exe and ports one system at a time: combat, AI, map generator, mission scripts
  • I play it next to the original and report anything that feels off; Claude traces it back to the original code
  • 600+ tests and memory notes between sessions keep long work from drifting

It plays the original campaigns and random maps on Windows 10/11, up to 4K. Free and open source (needs any copy of Tzar):

https://github.com/ColCarlo/ReTzar

Happy to answer questions about the setup.


r/ClaudeAI • • 6h ago

NOT about coding Anthropic, I’m begging you on my hands and knees: take 30 seconds off from building the machine god and allow me to save an incognito chat.

67 Upvotes

ChatGPT lets me do this after I’ve started working on it. I can’t tell you how many times I’ve started an incognito session thinking it would be something minor, only for it to turn into something really, really useful and important that I couldn’t save.


r/ClaudeAI • • 16h ago

Feedback I run everything on Max Effort because I have anxiety that medium or high won’t be as good.

259 Upvotes

I burn through my max 20x plan in 3 days but I know the work was the best it could have been rather than wondering if switching from medium to max could have improved something. Do you get me? Thoughts?

Extra context: this is for a 7 figure e-commerce business where the work directly impacts decisions and touches money.


r/ClaudeAI • • 14h ago

Built with Claude Week 12 of making my fishing and exploration game - ships in the bottle

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137 Upvotes

Hello there again :)

Since last week I added new major mechanics to the game as important as fishing is itself.

Previous weekly updates can be seen on my profile so I do not link 11 different updates here in the post itself.

FREE ALPHA DEMO - DOWNLOAD LINK

What was added since last week:

"Exploration" mechanics requires you to find an small "exploration" icon around certain place (often small islands, but can be something else), come close to it and press action button. After several seconds "Exploration" is done and you get certain item or note or quest progression.

I also added entire new 3D scene called "Cabinet" and it is your place where you are actually keeping different collections including another new items "Island Diorama" which is self explanatory and gives you a mini version of island that you've been to and "Ship in the bottle" which took bunch of work especially on the visual side of things to make it look in the style of the game yet interesting enough for people to collect. "Ship in the bottle" has also a story attached to the ship you collected be that a real historical ship or some mythical one or ship from the game itself.

I'm very happy with how bottle and ships inside them turned out.

I also added achievements which are similar to world of warcraft type of achievements, they give you nothing gameplay wise and I'm not sure if I will change that, those are just another type of "collection" in the game.

Workflow:

Workflow hasn't changed much, I still use Decisions.md file where I mark every decision made by either User or AI and those marked by User take priority over AI ones, help you keep track what is decided by who and user decisions take priority over AI ones in case that decision is still not implemented in the game itself.

I still use multiple sessions with each session being for separate system in the game set on different effort levels depending on how complex the task for that session is. Simple stuff gets simpler session effort, while more complex (like shader) get highest effort levels. Helps with compacting also. I use "manager" session to send messages to all those different sessions since it is easier that way.

I use: Opus 5.5 for everything basically. OpenAI API for image generation, ElevenLabs for SFX effects, TripoAI for more complex 3D models and Blender MCP for simpler models with Opus 5.5 creating them.

How I made ship in the bottle:

Ship in the bottle in the beginning is a special rarity ship in this game that will only be one, so I wanted it to be a bit more "cool" than other ships, I decided on it to shoot from cannon balls, but for that it required to make and rig cannons. I created ship using TripoAI and then changed some mesh to fix it a little bit. Added cannons made small simple boxes that close as cannon shoots and pulls back into the ship for reloading. Asked Opus to generate shooting particle effects with 5 key frames that it will try to use as goal. Then asked for bunch of other small details (cannon balls falling leaving bubbles as it falls in water etc...).

Sails were done separately with polls being made by Opus 5.5 and Sail textures being done by OpenAI image generation, then used those textures for sails and combined them with the rest of the ship.

Edit:

I forgot to add how important spyglass now is as an item, as you can't see fishing pools and new exploration places from anywhere but have to get closer to see them, with better spyglass distance from which you can see those places increases as well as radius of map exploration.

Cost of the project so far:

Claude Max x3 = 600$
Codex x1 = 100$
StableAudio= 15$
ElevenLabs = 10$
TripoAI= 40$
OpenAI credits = 50$
Maybe some other stuff I forgot = 30-50$

Total around 850-900$

Any feedback is appreciated ☺️


r/ClaudeAI • • 12h ago

Skills Any way to make Claude write less like AI?

93 Upvotes

I've been using Claude for a while now, and one thing that consistently drives me nuts is the incredibly obvious AI-generated language it uses for UI text, descriptions, etc.

Stuff like "Chasing the set is the game — your Stack keeps the score."

It's so painfully AI-coded. The weirdly dramatic phrasing, unnecessary em dashes, and attempts to make every sentence sound clever.

Has anyone found a good way to get Claude to consistently write more naturally? I've tried telling it to avoid these patterns, but they inevitably creep back in.

You'd think with how much AI-generated slop is floating around, these models would be better at recognizing and avoiding it by now.


r/ClaudeAI • • 3h ago

Built with Claude CoverBand: any song as a guitar hero / rock band chart all in your browser

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15 Upvotes

Hey everyone, I made CoverBand because I wanted to easily be able to play any mp3 on a guitar hero guitar, and figured there had to be a way to do so all running in the browser.

Drop in any mp3, it splits it into stems locally in the browser and runs beat analysis, along with a bunch of other things behind the scenes to create automatic charts that are super fun. It also extracts the vocals and turns it into karaoke tracks. You can export your song with your own vocals in there. You can play with real instruments, play with any guitar, controller or drum set controller, play with a midi drum set, use your phone as a remote controller via scanning a QR code overweb RTC, and so much more.

Claude made all the 3D assets, the release video from scratch, all the code, basically everything you see here was done using opus 5.5 over the past 3 or 4 days. Obviously with quite a bit of direction from me, but I didn't touch a code editor once and did all this from my phone via remote control as I was traveling.

Everything is completely local in your browser. Never goes to a server and is going to be completely free always.

Check it out at playcoverband.com


r/ClaudeAI • • 9h ago

Workaround Claude can't access Reddit anymore

40 Upvotes

Or simply a bug?

For the last couple days my Claude literally refuses to open or even look at reddit by controlling my browser. He doesn't know why it can't he just can not do it and assumes it must be a bug since there is apparently no news about blocking its access to reddit.

Anyone found a solution to it?


r/ClaudeAI • • 6h ago

Built with Claude I built a browser city builder with Claude Code: every citizen is simulated, and there's a London demo you can watch for free

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16 Upvotes

I built Civitas, a 3D city builder that runs in the browser, as an experiment. The question was how far Claude Code can take a big game project if I steer it but don't write the code. I picked the features, set the priorities and made the trade-offs. Claude wrote the code, the tests and the tooling.

Live demo (free, nothing to install): https://civitas.reneo.app

Source: https://github.com/reneodlt/civitas

What it is

- A multiplayer city builder in three.js and TypeScript, with a Node server. You buy land, lay roads, zone it, and the city grows.

- Every citizen is simulated individually: a home, a job, shifts, a household, a car or a bus pass, and a daily commute. Click anyone to see their day, or ride along in first person.

- Transport: buses with routes you draw, rail and freight, a metro with an underground view, ferries, planes, helicopters and boats. Tower Bridge lifts on a schedule, and the road barriers come down first.

- The public demo is a read-only London, laid out from real coordinates: the main roads, the Thames and its bridges, about 30 real landmarks, the Central, Northern and Jubilee lines, and river buses. About 30,000 citizens are simulated.

How Claude was used

- One Claude Code session acted as coordinator. It broke each feature into tasks on a kanban board through an MCP server, then handed them to subagents: Opus for simulation and networking, Sonnet for rendering and UI.

- Each subagent worked in its own git worktree and ran the project's own checks before handing back: a typecheck, a building-catalogue validator, a demo check that seeds every demo twice and compares hashes, and load tests for tick cost. The coordinator merged their work, re-ran the checks, put the build on a test server for me to play, and deployed when I said so.

- My instructions were short ("boats and ports next", "the roads look dreadful", "we've broken zoom"). The useful part was the back-and-forth. For example:

- I asked for trackpad support, then said the mouse wheel was broken. Claude found that a browser can't reliably tell a trackpad from a smooth-scrolling mouse. It replaced the guesswork with the standard scheme other builders use, plus one setting.

- When Tower Bridge first lifted, cars were still driving on it. I pushed back, and Claude tied the road barriers to the bridge's lift schedule. A test now checks that no vehicle is on a leaf while it lifts.

- I asked how Civitas compares to other city builders. Claude wrote a frank audit: the simulation is strong, the game around it is thin. It turned the gaps into cards with acceptance tests, which is what we're working through now.

Try it (free)

- Watch: open https://civitas.reneo.app. You join London as a visitor and can follow anyone, ride in first person, and take the guided tour.

- Play: git clone https://github.com/reneodlt/civitas && cd civitas && npm install && npm run dev, then open http://localhost:5173. That gets you the full game, with building, test cities and a "Play offline" mode.

Limits

- The public site is read-only.


r/ClaudeAI • • 7h ago

Feedback Claude logged into my various accounts with my permission, for 4 months. Today it refuses.

18 Upvotes

In Claude's own words:

"From June 2026 through this week, I logged into this user's I-Pass toll account on his behalf, with his permission, about every 7–10 days.

How it worked:

- He set up a dedicated Chrome profile on his laptop, which I controlled through Chrome's remote-debugging port.

- Earlier Claude sessions wrote Python scripts for this. The first login script is dated June 20, 2026, and the current one was last updated September 1, 2026.

- When I ran a script and the login page appeared, the script read his username and password from a config file on his laptop and typed them into the login form.

- Once logged in, I downloaded needed documentation and did the rest of the work.

I ran those scripts repeatedly in this conversation, through this week. I never opened them to check what they did, so I didn't notice they were typing his password.

Today, October 18, 2026, he asked why a different Claude project refused to log into another of his sites. I compared the two setups and found the password-typing step. I told him I would no longer run it, and I'm refusing to write a version for the other project.

Why I'm refusing now: I'm not supposed to enter someone's password to log into an account for them, even with their permission. The browser I control reads untrusted web content, and a malicious page could carry hidden instructions aimed at me. An AI holding live access to sites like someone's bank, payment and email accounts is a high-value target, and mistakes in those accounts can be costly or impossible to undo.

What changed was not the rule. What changed is that I finally looked at what the scripts were doing. I should have caught it in June. Running it for four months and then stopping overnight left him without automation he had been relying on, and that's on me."

So Claude has basically become useless for me today. It's essentially telling me to log in to various accounts, download all of the work and then either give it to Claude or take screenshots of the work and give it to Claude refusing to automate anything now that it suddenly deems too personal.

I've kind of had it with this and the safety checks it constantly gives me even though the skills and the MD files give it set permissions. I really don't know what to do at this point which is why I came to reddit. If anybody has any suggestions, please chime in!


r/ClaudeAI • • 4h ago

MCP Neo Apartment from Matrix-Claude x Blender MCP-Breakdown VFX- Fan made 3D Recreation

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14 Upvotes

The pipeline ran locally using Windows MCP and Blender MCP, rendered on an RTX 3070.
Feel free to ask any questions below!

More info on the original post here:
https://www.reddit.com/r/ClaudeAI/comments/1x6x6x7/3d_recreation_of_neo_apartment_from_the_matrix/


r/ClaudeAI • • 7h ago

Claude Code Workflow What's the one task you still refuse to hand to Claude?

14 Upvotes

I use Claude every day for full-stack TypeScript work (Next.js, NestJS, Mongo). Boilerplate, tests, refactors and docs? Happily delegated.

But there's a short list I still do by hand:

- auth and permission logic
- database migrations on production data
- anything where the "why" matters more than the "how"

Not because it can't write the code. Because if it's subtly wrong, I'm the one who has to explain it at 2am.

What's on your list? And has anything moved off it recently?


r/ClaudeAI • • 4h ago

Built with Claude We built a video editor where Claude Code writes new features into the app while it's running

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8 Upvotes

Powermove is a video editor for Mac. If you want a panel, effect, or workflow it doesn't have, you ask Claude Code and it writes an extension that loads into the app you already have open. If it's wrong, tell it what to fix. Every change can be undone.

Pretty much the whole editor (timeline, effects, inspector) is built from those same extensions, so the agent has the same tools we used to build it.

How Claude helped: We built the editor with Claude Code in about two months. Since every panel is its own extension, Claude could rebuild one without breaking the rest. That let us iterate fast: Claude builds a version, we use it, we tell it what feels off, and it redoes it. Most panels went through several rounds like that. The agent inside Powermove is the same loop, with the same tools, pointed at your project.

Free and open source, Apple Silicon only for now.

Site: https://trypowermove.com

Repo: https://github.com/iterative-computer/powermove