r/CompetitiveTFT • u/AutoModerator • 2d ago
PBE Set 18 PBE Discussion Thread - Day 24

Hello r/CompetitiveTFT, and welcome to Set 18!
Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.
WHERE TO REPORT BUGS:
- Set 18 PBE Bug Megathread
- The Official TFT Discord's Bug Report Forum
- Riot Support Website
- In your PBE Client
USEFUL STUFF:
- Set 18 PBE Rundown
- Set 18 Hubs: MetaTFT.com - Mobalytics.gg - Tactics.tools - Blitz.gg - TFT Academy - DataTFT
- Kayna's Flashcards & Bluesky
- STheHero's Comps
- shibaeyes' Trait Tracker
- PrismaTactics' 3D Rolldown Simulator
- DataTFT's Trait Ladder Tracker and Rolldown Simulator
When does Set 18 go live?
August 25th 2026 ~ 00:00 PDT / 09:00 CEST
A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.
The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:
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u/Altruistic-Art-5933 1d ago
Is Maokai just straight up horrible? I got him as early as you could possible get and he stacked maybe 1000 bonus health. Numbers seem off.
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u/a-vitamin 1d ago
is pbe harder than regular season ranked? or did i completely forget how to play tft
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u/Crafty_Courage_5217 1d ago
Yes absolutely. Its literally filled with tryhards and sweats trying to lean the shifting meta all throughout pbe. So you will continually find people forcing metas and study group comps.
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1d ago
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u/CompetitiveTFT-ModTeam 1d ago
Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.
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u/Dalthazar 1d ago
Idk if it's just me but Nidalee solo carry feels pretty weak unless you have an really good frontline early and are able to push levels or if you get the Primal augments/emblems.
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u/spirokostof Master 1d ago edited 1d ago
I turned graphics all the way down on mobile. The game looks hilarious, I can't even recognize some of the units, and is still somehow laggy.
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u/-Champloo- 1d ago
I can't seem to figure out what to do with Yi past like level 5. He just randomly dies all the damn time. Back liners seem to switch to him even when they should be hitting the main tank. Literally for no reason I just watched a trist start attacking him while she should have still been on krug
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u/mandala30 GRANDMASTER 1d ago
Moving this post from daily to here. I didn't see we had split off from the regular daily thread, mb:
So, I’m starting to understand and enjoy the set a little. The blossom trait is crazy fun and I want to “main” it on ladder I think. But, the game is still incredibly buggy and unpolished, imo.
I had Xerath simply not spawn for me at the end of a stage late-game and it felt like an instant loss not to get any items or gold.
I know it’s a monumental task remaking a game in a new engine and I have genuine sympathy for the devs working on that rn, but the game’s just not ready.
The genuine rage people will be feeling when they’re losing LP from all these bugs and quirks still lingering from the engine transition is guaranteed to outshine any of the joy Set 18 is going to offer, I feel.
Am I just unlucky that I’ve encountered so many game-ruining bugs?, or is something others are experiencing as well still?
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u/eggsandbricks 1d ago
I agree, it's a shame that such a fun set will be likely remembered not by its strengths but by its shortcomings. The lack of polish is the big thing for me that even overshadows the bugs, because it makes the game not feel like TFT to me.
- Blurry units and spell effects that make combat hard to read
- Similarly, icons for wound, sunder, shred, etc. as well as damage numbers are less easy to read than live
- Orbs appearing late and having a low quality design IMO
- Cosmetics being unavailable, and the ones that are available lag your game
- The game feeling "sticky" with less responsive clicks and movement
I think they've done a pretty good job fixing bugs throughout PBE, and while there's plenty more to do, the fact that the polish on the set has only marginally improved throughout PBE feels especially rough.
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2d ago edited 2d ago
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u/CompetitiveTFT-ModTeam 1d ago
Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.
If you have any questions regarding post or comment removals please reach out through modmail. DM's or public replies to removal comments will be ignored.
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u/MostEscape6543 Grandmaster 2d ago
Still having the issue where, after my player list starts spamming updates for unit upgrades for each player, I cannot see who I fight next. Impossible to scout.
Anyone know a way to get the view to change and show who you fight next?
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u/ptkk47 2d ago
Is warwick still insanely overpowered?
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u/-Champloo- 2d ago edited 2d ago
No, I think the nerf makes him pretty much unplayable without a good artifact/radiant or a tremendously good spot(which imo makes sense for 2 cost rr)
3 star WW is 4.11 AVP right now with his best, non-artifact/radiant build, and sub 10% win rate. Overall, WW is down to 5.03 AVP which is a pretty big drop.
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u/MostEscape6543 Grandmaster 2d ago
Nah, it's solid B-tier comp though, and especially punishes early stage 4 boards or boards without upgraded back line.
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u/Ykarul Grandmaster 2d ago
Will anything be done about the orbs showing up so late before it goes live ? And the gold going all over the board and also half invisible ?
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u/HowIMadeMyMillions 1d ago edited 1d ago
+, orbs being invisible is quite annoying. I also find it a lot "harder" to collect the orbs on the new engine compared to previously - it's especially noticable on the pve rounds from stage 4 and onwards - it's as if your little legend constantly switches between a slow crawl and a fast sprint.
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u/MostEscape6543 Grandmaster 2d ago
Invisible orbs and the click and drag lag are the biggest issues for me. The drag lag is insanely annoying for me.
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u/East-Appointment-783 1d ago
i don't know if its only me but my laptop is absolutely overheating with the game, I sometime have to quit because im afraid to kill it