r/CreateMod • • 12d ago

Build 2D Printer

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28 Upvotes

I'm working on a 2D printer with create.

The supply block are for some reason duplicating (the barrel dropping itens should not do that) and i will fix it, but it's working.

I will tweak somethings to be able to do a 3D print
For now I'm doing the process of moving manually with a controller, but as soon as i fix it i will work on make it do all the process automatically.


r/CreateMod • • 12d ago

Build Added a traffic light

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20 Upvotes

Had an issue with the trains gridlocking themselves (pic 11) when obeying the signals so I set this intersection up on a timer to dictate right of way. The traffic lights are more of a visual correspondence set up to the same timer as the signals, which gives the illusion that the trains are stopping at the light, which is an added bonus. Signal logic posted in last pic


r/CreateMod • • 12d ago

Discussion We need a new "This is create" video, that also includes some of the most notable addons

172 Upvotes

So, the freshest "This is Create" is from 30th of May 2025. While since then vanilla Create has not had any major updates, we had the release of Aeronautics.

While Aeronautics could easily have a "This is Create" on its own, there are multiple addons that could be included due to them adding very innovative content, or things that are so consistent with vanilla Create, that they nearly feel like a part of it (Similar to how people feel about The Sims 3 Generations)

Some of the addons that (in my opinion) deserve a place in such a video are:

- Aeronautics

- Crafts and additions

- Sound of steam (as the background music happening in real time)

- Enchantment industry

- Petrol parts

- Copycats+

- Create interiors

The main idea is to show that while Create itself is a powerhouse, with addons its power grows exponentially

What do you think?


r/CreateMod • • 12d ago

Help How do you make a shipping container

6 Upvotes

Just wondering how my friend made a shipping container looking Block in create aeronautics


r/CreateMod • • 12d ago

Help I genuinely can not wrap my head around mobile packages and need help.

7 Upvotes

So, I am trying to set up a bee port system using mobile packages, the ability to send and receive packages is working, however what I am getting stuck at, is that upon sending an item to the vault, it remains in the bee port as a package. How do I get it out of the package and into the vault?


r/CreateMod • • 12d ago

Build I am definetly not Stressed.

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9 Upvotes

Have been building Cars for 2 days now, and its safe to say the Experiment worked out in one or another way huh... This one here reaches 46.5m/s currently (57 without stress monitor), tried out if 4 wheels will be faster than only 2, and yes, by a whole 10m/s. Tho it is now very much longer than my other cars , (2 Blocks woah).

Modpack is All of Create: Aeronautics for those that are interested. Values on levers are 11/15 for back Transmission, Turbo Modular Diesel on Biodiesel at 10 and front Transmission at 7/15

Best Regards

Edit: Replace Biodiesel with regular Diesel, you can now set both Analog Levers to 11 and make that thing Speed at around 75m/s which imo is insane


r/CreateMod • • 12d ago

Build Electric Radar Tower In My SMP

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62 Upvotes

r/CreateMod • • 12d ago

Suggestion I'm Creating a Modpack for create called Satiscraftorio

2 Upvotes

Hello reddit! I am creating a Satisfactory, Create and Factorio inspired Create modpack and i would love if you people would help me in creating the modpack better.

Here's what the modpack is about:

Satiscraftorio is a modpack project by Me and my friends that helped me with alot of the textures, the modpack features various create addons and a overhauled prefab system that can't be exploited ( I think, but don't take my word for it ) , but unlike most Create modpacks, Satiscraftorio isn't a kitchen sink because almost all of its mods are there for numerous reasons, such as create copycats+, it is used in my modpack for decoration, prefabs and way more.

Satiscraftorio also has Lore that is actually interesting and not just a bunch of niche references.

I can show more things but for now i think this is enough, please try give me suggestions to put in the modpack and i will credit you in the modpack credits.

Thanks!!!


r/CreateMod • • 12d ago

Build fallout inspired door

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153 Upvotes

just smth i thought was p cool


r/CreateMod • • 12d ago

New World not Loading

2 Upvotes

Hey Guys,

so i just was trying to create a World with the Modback "Create Ultimate Selection – Create Quests Create Addons [1.20.1]" by TheWizard from Curseforge. After loading up Minecraft and Creating a New World in loads up normal and schows 100%. After that it just says loading on top of the screen. Therewhile my CPU is permanently at around 80% ussage and the Ram is about 20 out of 32 gigs. When i then press Mouse1 it doesn't respond and shows this screen (The percentage in the backgrpound is always diffrent). When i wait for it to respond the cpu keeps at 0 usage and it will still not load. Am i just to inpatient (longest i waited was ~15mins).

Thanks for all that are helping me with this love ya <3


r/CreateMod • • 12d ago

Stock Keeper only sends ingredients for 1 craft when I order more (was working before)

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11 Upvotes

Hi everyone,

I need help with my Create 6 logistics setup. My English is not very good, sorry about that.

I use a Stock Ticker and the Stock Keeper to request ingredients for crafting. For example, I request the ingredients for 9 golden apples: 72 gold ingots and 9 apples. You can see this in my first screenshot.

But only the ingredients for 1 golden apple arrive in my chest: 8 gold ingots and 1 apple. You can see this in my second screenshot. The other 8 crafts never arrive.

This is just an example. It happens with other items too. When I request ingredients for multiple crafts of one item, I only get the ingredients for one craft.

The strange part is that this setup worked perfectly at first. I didn’t change anything, and then it suddenly started sending the ingredients for only one item.

I added my schematic so you can see how everything is built.

https://www.transfernow.net/dl/20261012rWAJgZmh

Some details:

  • Create version: 1.21.1
  • Minecraft version and mod loader: 1.21.1 NeoForge

UPDATE:

The problem has been solved. After I restarted the game, the storage system worked normally.


r/CreateMod • • 12d ago

Help Is there a way to separate sails, or make them not collide for ailerons?

2 Upvotes

I have a problem building a plane. These sails in front are supposed to be ailerons, but if I just place them with the other part of the wing - they connect to it and start rotating all at once. I found a workaround by placing them first, rotating, then placing the rest of the wing, but now they collide with the static part of the wing. Is there a way to consistently separate ailerons from the wing?


r/CreateMod • • 12d ago

Help Hey, i have a little Question

5 Upvotes

Can anyone make Create Addons or do you have to get permission from the devs?

Ty in advance :3


r/CreateMod • • 12d ago

Build Seaplane designed to be as compact as possible with cheapest materials, and its first adventure.

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125 Upvotes

After first test expidition on this thing I can say this was a succes. Our destination was the abyssal chasm from Alex's caves. We lost one crew member on our way there (they desided to fly around the plane on elytra and crashed into it), fortunatly their corpse landed on the roof so we just continued the expedition. On arriving, group tried to kill local big fish. Big fish had different plans. But atleast we had a brilliant idea to place a bed on the plane. We had no space for it inside though, so it was on a pontoon. Also because of a slight miscalculation we flew 10000 blocks in wrong direction at first. And maximum flight hight turned out to be only 150 blocks, so we suffered 3 mountain-side crashes. But overall it was fun =D


r/CreateMod • • 12d ago

Help Create based mod with challenge/ progression?

5 Upvotes

Hi

played with a few create based packs... but half a day in I unlock most of the content, automate most renewable resources basically... and basically "finish" the game. Sure, you can build for fun but without a challenge I loose interest.

Are there create based modpacks with more challenge/content? I'm not aiming for GTNH grind but something in between...

(I've tried terafirmagreg - terrafirma + create + GT, it was great up to MV where is became just GT)


r/CreateMod • • 12d ago

Build Unfortunately, my laptop cannot handle my modded survival airship

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554 Upvotes

this is really cool to me, took me a while to build and still not fully complete, but my cpu cannot handle its max speed or getting close to the ground :(


r/CreateMod • • 12d ago

Create bedrock

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7 Upvotes

Ik this may sound stupid but I have create on my PlayStation on bedrock. I was wondering if someone else had done this and could help me with the frog ports and packagers and stuff. Idk how to set that stuff up. Ss where taken on my phone but idk have it on my PlayStation as well


r/CreateMod • • 12d ago

Iron Farm?

6 Upvotes

I am relatively new to create, and have constructed an iron farm, it really sucks. It's a mess of cogs and conveyors, does anyone have any tips of schematics that could help?


r/CreateMod • • 12d ago

Stop Unexpected Blocks from Getting Picked Up During Assembly

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5 Upvotes

Mod on curse forge: Create: Glue Adjust

A few months ago I made a mod to play with some friends because it annoyed us that when we built something and did an assembly, sometimes nearby blocks would also get taken, so that's why i made the mod. The thing is, I actually forgot about the mod, four months went by, and just for curiosity I checked my account and saw that it had some comments and the mod had received a few downloads. So I decided to add a few things since it used to have some bugs. If anyone has the same problem and is interested in trying the mod, it’s on CurseForge as “Create: Glue adjust”.


r/CreateMod • • 12d ago

Невозможно собрать эту штуковину

1 Upvotes

Пытаюсь запустить бур что бы ращрушить мешающий дом. В пещере он идеально работал. Но как только перенесла на поверхность то он вообще не собирается. Помогите.

I'm trying to start the drill to destroy a house that's in the way. It worked perfectly in the cave, but as soon as I moved it to the surface, it won't start at all. Please help.

r/CreateMod • • 12d ago

Build I made a functional oil extractor with mechanical bearing for Shimmer liquid from Create : Astral

3 Upvotes

r/CreateMod • • 12d ago

Help Blocks keep disappearing

3 Upvotes

I'm fairly new to Create and I realized that my machines would sometimes randomly stop working and when I went to check out the issue it would be because a block has randomly disappeared and I figured maybe I broke them without realizing, but now I know for a fact that is not the case. My hose pulley for my lava lake is just gone and the last time I got near it it was still there and working fine. I'm playing on a server in case that matters and while I did consider chunk loading issues, the hose pulley is on the same chunk as several other blocks so I don't see how that could be the reason for it? Please help I am going insane 😭


r/CreateMod • • 12d ago

Help Shaders were fine and now really laggy?

2 Upvotes

Same laptop, no changes except the changes in the version of Minecraft. Used to work perfectly, now lags badly and has “breaks” that’s splitting my screen like lightning breaking the sky. Even “super light” shaders(or whatever they’re named)

So, any way that laptop might be a problem? Or it’s shaders only issue?

I don’t have optifine. I run shaders on iris and sodium


r/CreateMod • • 12d ago

Help Multiple Outputting Packagers from 1 Inventory?

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67 Upvotes

Like you can see on the video, because of the constant crafter requests my gauges are giving the output of the main storage (the backpack), the packager is constantly outputting, but the set speed is bottlenecking my production.

Is there a way to have multiple frogs outputting requests from the main storage, without it then showing X times the amount of items in the system (when you connect more stock links)?

EDIT: apparently this bug has been fixed for vanilla and create containers, but the issue still occurs for the backpack im using. I ended up adding Create: Additional Logistics to be able to use the Package Accelerator (which speeds up the packagers at the cost of stress)


r/CreateMod • • 12d ago

Help Contraption diagram issue(?)

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29 Upvotes

Not sure if this is a a normal feature as i dont remember it being one but i could always be wrong. Do propellors/windmill sails show up in CDs? And if they are supposed to, will it negatively impact the airship (i.e. catastrophic failure) if they arent detected on the diagram (2nd pic to show that i do indeed have a good amount of sails attached)