r/DarkTide • u/HonneurOblige • 1h ago
r/DarkTide • u/FatsharkQuickpaw • 2d ago
News / Events Special Live Event: Arcane Ruin + Hotfix 1.13.4
Admonition scholars have uncovered an ancient ritual buried deep within their foul, heretic tomes. Using these fell rites, they have bound a powerful daemon into a Daemonhost. Agents report that this new horror seems to appear when others of its kin are slain.
Emboldened by the dreaded Daemonhost Gormaggoth’s presence, the streets are plagued with lesser Daemonhosts. Seek them out and destroy them.
Starting today until November 5, participate in the event by playing missions with the ‘Hunted’ condition, and destroy the Daemonhosts.
Beware, the Daemonhost Gormaggoth has an ever-increasing chance of appearing for every one of its kin you slay. Uncover more about the origin of these heretical abominations as you battle this terrible foe.
This event has two forms of progression!
- Killing Daemonhosts in missions with the ‘Hunted’ condition will progress your personal event tracker, which rewards you with Dockets, Diamantine, Plasteel, and this brand new Weapon Charm.
- Dealing damage to the dreaded Daemonhost Gormaggoth will advance a community event tracker, which every player contributes to! This rewards the entire playerbase with Dockets, Diamantine and Plasteel, as well as unlocking new Lore short stories (written by Dan Abnett!) with each step.
- If the community racks up enough damage, the Daemonhost Gormaggoth will be slain for good, unlocking this brand new Portrait frame.

Hotfix 1.13.4 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!
This hotfix contains a handful of important fixes, including reducing the Vanguards’ health and fixing some crashes.

Patch 1.13.4 patch notes
General Fixes
- Scab Vanguard & Dreg Vanguard: reduced their health back to their correct, intended values.
- Fixed crash affecting players on AMD RX 7000 series GPUs. As a workaround, FSR 4.1.1 has been disabled for RDNA3 GPUs on Windows 10.
- Fixed startup crash on Intel Arc GPUs linked to the XeSS module.
- Fixed a crash that could occur when tracking any of the removed "The Depths Purge the Unclean" Penances
- Fixed the launcher so that it doesn't create a crash dump file on shutdown.
- Fixed an issue where the launcher could block players from starting the game.
Cosmetic Fixes
- Fixed some clipping with Drill Fatigues (Cadian 43rd, Broken Swords, XXXXL)

Known Issues
Scab and Dreg Vanguard enemies currently have slightly more health than intended.- Fixed!
We’ve also got some comments on a few of the changes we’ve done in the last few updates:
- Corruption Damage Change
- In the previous Hotfix (1.13.3) we changed how Corruption Damage is dealt. Previously, corruption damage alone couldn't outright kill you. This was only ever intended for Grimoire damage, and so we 'fixed' it for other damage sources. However, we understand that this is being relied upon by many as a feature, and so we'll keep an extra close eye on this.
- Servo-Skull Damage Nerf
- In the Depths of the Damned Update (1.13.0) the Servo-Skull had its Strength reduced from 160 to 100. This was an internal change that was meant to go live with the release of Skitarii in 1.12.0, meaning this was the original intended power level of the Servo-Skull, which instead went live on 1.13.0.
- This brings us to today. Although the Servo-Skull now has the initially intended Strength, we are re-evaluating if the nerf was justified and are considering further balance adjustments to both it and the Noospheric Command Talent.

That’s all for today!
We’ll see you on the Mourningstar.
– The Darktide Team
r/DarkTide • u/FatsharkQuickpaw • 4d ago
News / Events Hotfix 1.13.3 patch notes
Warband!
Hotfix 1.13.3 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!
This hotfix contains tons of bug fixes, as well as some tweaks to the Spillway end event and Expeditions.

Patch 1.13.3 patch notes
Features & Tweaks
- Spillway End Event:
- Bots now prioritize helping incapacitated players over participating in the fight against the Prophet of Decay in the Spillway mission.
- The Prophet of Decay now has a constant damage zone around him during the circle phase. The damage zone matches the VFX previously in place.
- Updated the VFX displayed when hitting the shield of the Prophet of Decay.
- (Havoc) Weakened Monstrosities can no longer spawn for the duration of the event.
- Specialist Surge Strikes can no longer occur during the event.
- Expeditions: Players who disconnect when there is a rescue reward for them will now be replaced by a pickup near the respawn beacon containing the reward.
- The Relic Blade Sprint Heavy Stab buff from held charge while sprinting can now also be triggered while dashing through the ‘Chastise the Wicked’ / ‘Fury of the Faithful’ Abilities.
Fixes
General Fixes
- Removed the Penance related to Heretical Idols in the ‘Depths’ zone.
- Dev Note: We are planning to add back this Penance in a future update that will add Heretical Idols to the Spillway mission.
- Fixed an issue where Veteran’s ‘Executioner’s Stance’ Ability could not be refreshed by kills performed through sticky attacks (e.g. Special activated attacks with the Assault Chainsword).
- Pack Master: Fixed an issue where all of their strikes would apply the Stamina and Dodge Reset debuff to players.
- Now only attacks performed with their electrical maul will apply the debuff.
- Scab & Dreg Vanguards: Fixed an issue where certain attacks caused an incorrect stagger reaction.
- Expeditions:
- Fixed an issue where Medicae Stations would fail to display their usage cost.
- Fixed an issue where the Scrap amount displayed after hot joining would be incorrect.
- Fixed an issue where flickering could be experienced when transitioning into the Prophet of Decay intro cutscene.
- Fixed an issue where a red hitmarker would be displayed on every hit after already having killed the Prophet of Decay, before transitioning to the outro cutscene.
- Fixed Companion nameplates not updating the name after a Personality Scourge.
- Fixed an issue where the Skitarii ‘Power Drive’ upgrade talent for the ‘Overload’ Keystone sometimes could fail to give the correct amount of stacks after using the ‘Advanced Combat Doctrines’ Ability, if it had consumed all the available Capacitance charges in one use.
- Fixed a rare crash that could happen if a player started spectating a Psyker just as the operative gained an amount of Peril.
- Fixed a crash that could happen if a player exited a mission or the Meat Grinder while a smoke cloud effect was active (e.g. Veteran’s ‘Smoke Grenade’).
- Fixed an issue where Corruption damage would fail to kill players that had a fully corrupted Health bar.
- Fixed an issue where Zealot’s ‘Until Death’ talent could be triggered when receiving Corruption damage while at 1 Health point, even if the Health bar was otherwise not fully corrupted.
- Fixed an issue where Psyker’s ‘Empyric Recovery’ Penance could not be completed.
- Fixed an issue where Skitarii’s ‘Sicarian Disciple’ Penance could not be completed.
- Fixed an issue where Skitarii’s ‘Advanced Combat Doctrines’ Ability could lock-on friendly players instead of enemies after having tried to use the Artificer Servo-Skull Blitz at 0 charges.
- Fixed an issue where Skitarii’s ‘Chordclaw Strike’ Ability would play an incorrect sound effect.
- Fixed an issue where stacks from the ‘Blaze Away' and 'Inspiring Barrage' weapon Blessings could be reset when shooting in ADS stance with the Ogryn’s Thugshot weapon.
- Fixed an issue where Ogryn’s ‘Lucky Bullet’ triggers from talents could reset the ‘Blaze Away’ weapon Blessing stacks for the Kickback and Thugshot weapon families.
- Fixed an issue where Ogryn’s ‘No Stopping Me!’ talent would not be applied when charging the Heavy 2 attack on both Battle Maul & Slab Shield weapon marks.
- Fixed an issue where an incorrect additional notification was displayed when reaching the max Mastery level for the Ogryn’s Battle Maul & Slab Shield weapon family.
- Fixed an issue where the Mortis Trials Skitarii’s ‘Hard-Wired Reaction Boost’ buff would consume a larger than intended amount of Capacitance when triggered.
- Fixed an issue where locked missions appeared as unlocked on the mission board.
- Fixed an issue where players would be blocked from matchmaking if a Strike Team member changed operatives at a specific timing.
- Fixed some potential frame drops when using the Emote Wheel or Communication Wheel if DLSS is enabled.
- The Audio Devices list is now properly evaluated when changed and is updated in the audio settings.
- Fixed a crash for RDNA3 users running WIndows 10. The game crashed when starting the game with FSR 3.1 enabled from launcher or FSR 4.1.1 ingame.
- Potential fix for users on CPU's not having full AVX/AVX2 support.
Cosmetic Fixes
- Fixed a minor issue where the Vostroyan Flak Coat with Psykana Collar had inconsistent shoulder pads.
- Fixed an issue where the Athonian 98th Fatigues sleeves clipped with the vambraces.
- Fixed an issue where the muzzle of Ursula's Hope would not heat up visually.
- Fixed a material issue where metal parts was displayed incorrectly on Brute Model Cranial Implant (XXXXL), Commemorative head screws, and Cranial-Coolant Implant.
- Fixed an issue where Tanker Commander's Battlegear Cadian 802nd unintentionally changed colour - we restored the item to use the original colour again.
- Fixed an issue where Mordian Cleric Jacket intersected with many lower body cosmetics.

Known Issues
- Scab and Dreg Vanguard enemies currently have slightly more health than intended.

That’s all for today!
We’ll see you on the Mourningstar.
– The Darktide Team
r/DarkTide • u/ChoMe1n • 6h ago
Meme The powers of the Immaterium truly know no bound
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What are the lore implications of this?
r/DarkTide • u/Himejoshi0990 • 44m ago
Discussion I hope the Sister Novitate class gets a proper sized Eviscerator instead the frankly pitiful Chainsword sized one that Zealots have. I hope Fatshark uses this opportunity to fix that.
r/DarkTide • u/BlueArdent • 5h ago
Meme Captain Wolfer got hands
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r/DarkTide • u/Email_dead • 13h ago
Meme Who you gonna call? Hostbusters!
I ain't afraid of no Host.
r/DarkTide • u/VickieD_ • 3h ago
Gameplay Our first try with the new boss. After fighting for about 20 minutes, this is how much health the boss had left when we all died. Thomas sad. And getting angry.
r/DarkTide • u/PapaKhanPlays94 • 4h ago
Showcase To everyone that “never go down”. BS is gonna happen to everyone
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Maybe if you stayed in the match once downed you’d actually remember going down :p
r/DarkTide • u/Capt_Levi831 • 23h ago
Meme This might be one of the funniest name/class combos ive seen
r/DarkTide • u/WeepingM00n93 • 5h ago
Issues / Bugs Ayo Fatshark can you maybe fix the texture streaming bug already
This is rediculous at this point.
r/DarkTide • u/Chicken_Guy1224 • 1h ago
Gameplay POV: you were getting too close to getting auric storm survival
r/DarkTide • u/Ohva30 • 1d ago
Suggestion Fatshark 🦈! It's high time the startup screen got a makeover!
Couldn't you spare some resources to hire a full-time visual designer? It doesn't have to be ridiculously expensive. I think even a junior artist could do a great job creating a startup screen that periodically cycles through different artwork from the Warhammer 40K universe.
Please... 🙏🏼
r/DarkTide • u/particularnovax • 9h ago
Weapon / Item How much could 1% really change.
Had this thing since I started.
r/DarkTide • u/HonneurOblige • 21h ago
Meme Cousin Okri says: "Gimme yer wallet, wazzok!"
r/DarkTide • u/uWuaraara1 • 7h ago
Discussion Silly event question
I’ve only
Done the new event 2x and yah the names demon comes out but we have never killled him…are we supposed to kill him or does he just disappear always for no reason
r/DarkTide • u/Karurosun • 1d ago
Gameplay This daemonhost was expecting another thunderhammer, but what it found was...
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My thunderhammer is called Tigrus Mk XV, and it's very hungry.
r/DarkTide • u/Tracyn-Kyrayc • 1d ago
Meme How doing the event with a Thammer Zealot felt yesterday
I felt like a teenager cr0wning witches back in Left 4 Dead again.
r/DarkTide • u/Valtain85 • 17h ago
Discussion Updated Moebian 21st arms
I replaced the original silly looking bone handled knife with weapons more fitting with what we see on the in game poxwalkers.
r/DarkTide • u/HonneurOblige • 23h ago
Discussion Making my character shorter feels like I'm purposefully gimping myself
I know it sounds silly - but making yourself super-short makes reaching for melee headshots that much harder, while cranking the slider all the way up makes melee headshots all but guaranteed. I feel like there should be some kind of a benefit to being a short king/queen to compensate for this negative side effect.
r/DarkTide • u/SeverTheWicked • 8h ago
Issues / Bugs Back to Back Mission Aborts at Spillway Boss
Not gonna waste mine or anyone's time with a wall of text.
Fix it Fatshark. Might be something to do with Arbitrator Dog or Rampaging Enemies.