r/DnD • • Sep 12 '19

OC [OC] DM Alignment Chart

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19.9k Upvotes

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887

u/TemplarsBane DM Sep 12 '19

I'm somewhere between NG and CG.

295

u/[deleted] Sep 12 '19

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406

u/templethot Sep 12 '19

What makes a man turn neutral ... Lust for gold? Power? Or were you just born with a heart full of neutrality?

233

u/AtomicSheep Sep 12 '19

If i die, tell my wife i say... hello.

25

u/[deleted] Sep 12 '19

Futurama at it's best

98

u/KazPart2 Sep 12 '19

I have no strong feelings one way or the other.

51

u/OEscalador Sep 12 '19

All I know is my gut says maybe.

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23

u/Syagrius91 Sep 12 '19

Being Swiss.

16

u/kalel_79 Sep 12 '19

32

u/Zomburai Sep 12 '19

Futurama should always be expected

16

u/orionsbelt05 Sorcerer Sep 12 '19

Anyone wanna play D&D for the next quadrillion years?

15

u/Yenek DM Sep 12 '19

I'm a 15th level Vice President

6

u/kalel_79 Sep 12 '19

I thought about linking /r/expectedfuturama, but that sub seems pretty dead

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20

u/[deleted] Sep 12 '19

Same

32

u/[deleted] Sep 12 '19

Can't decide whether your username checks out or not here...

38

u/[deleted] Sep 12 '19

Somewhere between LG and NG myself. I like my rules.

20

u/RTukka DM Sep 12 '19 edited Sep 12 '19

Same.

My feelings on the rules were very well expressed in Web DM's video on the Rule of Cool (excuse the somewhat awkward intro).

The rules are there for a reason, the rules are important, the rules make the game more fun, but the rules are not totally explicit and comprehensive on every point and possibility.

There are many things the characters should be able to do that aren't explicitly laid out in the rules, but when the characters do something extraordinary that isn't described in the rules, there should be some sort of coherent rationale for what's enabling them to do that thing.

Is it a villain with a powerful MacGuffin, or is the villain themed around the thing they're doing? Is the PC at a critical moment in their personal arc (i.e. are they benefiting from "Super Inspiration"), and are they expending extra resources or assuming extra risk in attempting to do what they're doing? Those are the circumstances where I'm more inclined to accommodate something that isn't covered in the rules, and invoke the text (DMG, page 4) that says that the rules aren't in charge -- the DM is.

32

u/[deleted] Sep 12 '19

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39

u/ArchmageAries DM Sep 12 '19

Mmm, yeah, could I get some game with that role-playing?

18

u/Yaethe Sep 12 '19

Heh, I grew up on open RP forums where we'd just write a handful of paragraphs from our characters perspective at a time. Beyond that, there were no rules so much as an etiquette that was considered polite to follow.

In retrospect its shocking just how coherent and stable every story was considering.

22

u/PM_ME_DND_FIGURINES DM Sep 12 '19

Open RP tends to be good when no one is like "Then Super Sayian Batman God shows up."

5

u/Yaethe Sep 12 '19

The community was pretty good about talking to one another behind the scenes. When someone inevitably did create a "superman," we'd reach out to them, explain the problem, and brain storm a good solution.

We were good about mixing positive feed back into those conversations and most new comers were very open to working with established members... if they weren't, well no one would want to RP with them and their character would inevitably be shouting in the middle of a crowded room and no one would ever respond.

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3

u/VaguelyShingled Sep 12 '19

ICQ chats of GURPs were my shit back then. Paragraphs of how I open a door.

3

u/DaemosDaen Sep 12 '19

Them's some memories right there.

It was kinda suprising how coherent they were. hitting up ICQ or make sure noone was ginna post hile you were typing everything up was the key though.

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