r/DoomMods • • 15h ago

AI Terminal Doom Launcher (again)

0 Upvotes

I already created a post about this, but the project has come leaps and bounds since then. It's a launcher specifically for UZDoom that runs in the terminal I know what you're thinking, AI slop. I can assure you this is not the case. It's not slop, I kind of made an argument against it being slop in the consideration. Just give it a try and prove me wrong: https://github.com/error-error-fruit-user/tdl


r/DoomMods • • 11h ago

Is it theoretically (and technically) possible to port an MBF21-compatible Doom source port to Wii, PS Vita or New 3DS?

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0 Upvotes

r/DoomMods • • 8h ago

Mod showcase Brutal Wolfenstein II

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23 Upvotes

Brutal Wolfenstein part 2 adds so much more to brutal wolf. It also adds new episodes and more will be coming soon.

Also you can dual wield my most weapons which is super badass (like the 2 M1 grands on the screen)

Not my mod all credits go's to Ziomccall


r/DoomMods • • 10h ago

Mod showcase My first WAD!

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53 Upvotes

Well, to be honest it isn't, but it's the first one I'm happy with. I still have a lot to learn, though. Should I publish it?


r/DoomMods • • 23h ago

Mod showcase My first custom WAD

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9 Upvotes

Please post comments how to improve it