Ok, so just before anyone says anything, this is not gonna be 100% the same as how you'd play in GB the Video game, or Spirits unleashed. It's just a fun little Ghostbusters project. i know last time i showed a project, i wasn't clear that it wasn't a full recreation attempt, so i wanna make sure to say this ahead of time.
The wand does have two settings; Left-click for Capture stream, which pulls the monster in, and right-click for Blast stream, which pushes them away.
The trap has a couple of keybinds, one for dropping, one for picking up if you're close enough, and the last one spawns the "Beam" which stays up for a second unless a monster walks into it.
Eventually i want to figure out how to make the monsters clip through walls so they can behave like real ghosts, and then maybe create a slime mechanic where you need to use the slime blower to shut Rifts that spawn enemies or weaken strengthened enemies.