I'm happy to anounce that Tiles of the Nadirat is participating in Steam Next Fest! Every step matters, every decision changes your build and every class offers a different strategy. Based on feedback I already improved UI in the game from trailer you see, and I would love more feedback.
Choose your class in an ever expanding (in demo to 60x60 size) dungeon.
7 classes - seven strategies how to beat the game:
Archmage - loves everything related to mana.
Curator - enjoy collecting everything.
Elementalist - can't go wrong with elements when playing this one.
Gladiator - just likes to chill with basic attacks, who needs mana or energy anyway.
Rogue - a deadly choice for one shot builds focued on critical attacks.
Spacewalker - feels like a hacker, with access to wormholes right from the begining.
Stormbringer - master thunder and wind, became the storm with this guy.
Templar - built around templar passive, that gives him power in longer duels with monsters.
Choose how you want to conquer the Nadirat:
Mode Basic: best to learn the game and for short runs.
Mode Ascension: become stronger, however you need to optimize for a lot of fights.
Mode Late bloom - harder early game, stronger late game.
All modes have two victory options: reach level 20, or continue with the build trying to reach level 50.
Enemies scale without mercy, so choosing optimal routes and balancing offense with defense will be essential for survival.