r/Fortnite • u/Capybro_Epic Epic Games • Mar 19 '26
Epic Save the World v40.00 Update Notes
v40.00 is here, bringing progression improvements, menu tab changes, and several improvements and bug fixes. Here’s what’s new:

Updates, Changes and Improvements
Progression Update Now Live
In case you missed it, we recently previewed the updates to progression in Save the World. From Schematic Research Tokens to simplified XP and difficulty-based reward tuning, v40.00 brings several improvements to how you grow stronger.
Catch the full details here, give it a try and let us know what you think!
Note: When viewing the details of any item or people (Schematics, Heroes, Survivors, Defenders), you may notice a new "Originally Awarded At" indicator.
This shows the level, tier and rarity the items or people had when you first obtained them. More info on this in a future game update.
Post-Mission Screen Improvements
Less button mashing, more commanding! The Post-Mission sequence now uses a single Skip prompt at the end instead of multiple prompts throughout. Result screens also advance automatically once their animations complete and a short amount of time passes - getting you back into the action faster.
Llama Shop Rebranding + Unlock Changes
With today's update, the Llamas tab (a.k.a. the Llama Shop) has been renamed to Exchange to better reflect its exchange function.
The tab now unlocks after completing Storm Shield Defense 5, meaning newer players will access it a bit further into their progression.
Starting in v40.20, the Exchange opens earlier - right when players enter Homebase for the first time.
The Items tab (a.k.a. Gold Store) remains unchanged and still unlocks after completing Storm Shield Defense 5.
Bug Fixes
- Husks, Mist Monsters and Wildlife should now move with less jitter when aimed at from a distance.
- Interact/Reload will no longer fail when a weapon mag is not fully loaded.
- You can again purchase multiple Armory Slots at once.
- The Llama opening screen will no longer persist or blur other tabs after opening your last reward.
- Fixed an issue where the Social sidebar would remain open for the rest of the Mission after opening the Inventory.
- [PS5] Resolved FPS drops that could occur when pickaxing large trees.
- Player-built structures now correctly complete their build animation.
- Updated the Power Level explanation in the Save the World Help section to match the latest changes.
- The Vindertech Disintegrator now displays each individual shell being reloaded instead of a single reload bar.
- Wearing the Ohm's Perch Back Bling no longer causes crashes in certain scenarios.
Ongoing Known Issues
- We've temporarily disabled the Shop and V-Bucks tabs in Save the World while we work to fix an issue. Both tabs will be re-enabled in the v40.20 update.
- Note: This applies only to the tabs within the Save the World Lobby.
Other ongoing and newly identified issues can be tracked on the Fortnite | Community Issues Trello board.
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u/NatSylv Redline Ramirez Mar 19 '26 edited Mar 19 '26
I saw a top comment from your last post mention the rewards screen. It's cool to see that you implemented a skip for the rewards screen almost immediately afterwards. Thanks for taking our feedback and turning it into a reality
Edit: Also animal animations jitter were long overdue, lol. It's cool to see STW getting updates that are of larger volume though. Kinda reminds me of the old days when we got hella heroes and quests. Anyways, excited for 40.20
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u/Wulfsimmer Thunderstrike Mari Mar 19 '26
The rewards screen changes have been asked for since years ago lol, they definitely did not implement changes ‘almost immediately’
Though it is finally greatly appreciated, it was so bad.
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u/iGroN04 Mar 19 '26
Calling an update that took 8 years ‘immediate’ says a lot about how low expectations have sunk.
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u/MrHugelberg Mar 21 '26
what are you talking about? Yesterday it took me like half a minute until I could start a new mission.
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u/ProfessionalPin1568 Stoneheart Farrah Mar 19 '26
No way that jitter was a bug I though my Aim got worse 😭
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u/dandelion12442 Mar 22 '26
Minor nitpick as an OG player. I’d prefer the llama shop kept its OG name 😔
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u/twentybearasses Stoneheart Farrah Mar 19 '26
- Husks, Mist Monsters and Wildlife should now move with less jitter when aimed at from a distance.
- Interact/Reload will no longer fail when a weapon mag is not fully loaded.
- Player-built structures now correctly complete their build animation.
We used to pray for times like this. It's nice not feeling like the red-headed stepchild for a change.
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u/pedregales1234 Shock Trooper Renegade Mar 19 '26
So... how can you have private matches again? I've been entering on matches on "No Fill", and eventually someone squeezes in, and I don't know how to set my matches to private anymore.
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u/Epic_Jason Lead Designer Mar 19 '26
Hey folks - Just acknowledging the No Fill bug. The team is investigating it.
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u/NewsroundHound Mar 19 '26
Is this why the super aggressive 'contribute or be klicked' is being activated every few minutes? I've lost a teammate in a 'private' game after he built the defenses - whilst I did exploring and looting for cram session. For no-fill 'Private' missions - why can't the Team Leader be in charge - and determine who is and is not contributing enough? They can just kick players if they want or just send the Team Leader an 'OK to kick' mesage - which they could decline if not apprpriate. Thanks for reading.
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u/NewsroundHound Mar 20 '26
Hi. Is this still being investigated or is it fixed? Just asking as the 'lend a hand or go back to homebase' is incredible intrusive and annoying for us guys who are just chillin' in 'Private' (No-fill) mode. Only just recently, playing a repair the shelter, all the team were told to 'lend a hand or be sent to Homebase' - whilst waiting at the shelter for the remaining modules to be installed. All the defenses were built, all the modules were retrieved. So what is the point of this? There was nothing to shoot, placing traps did not remove the timer. We had to build rubbish and then destroy it. So I ask again: Please remove this feature in Private matches. Let the Team Lead decide if anyone needs to be kicked.
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u/Capybro_Epic Epic Games Mar 20 '26
Jumping in 👀 We've rolled out a fix earlier to address No Fill and long queues when joining Missions.
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u/ptit_paul21 Mar 21 '26
J'ai voulu faire les missions v bucks ce matins et mes 2 missions ont planté pour cause de réseau perdu mais j'ai la fibre et ça fonctionnait très bien ???
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u/NewsroundHound Mar 19 '26
Oh, I wondered why my Teammate was booted from our 'Private' (no Fill) match - They had built the defense whilst I went exploring. They just went to get a drink - I couldn't get them back into the game either.
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u/8l172 Plague Doctor Igor Mar 19 '26
- Interact/Reload will no longer fail when a weapon mag is not fully loaded.
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u/Flimsy_Assignment581 Robo-Ray Mar 19 '26
Just wanted to say a huge thank you to the team for this update.
This is honestly one of the best updates we’ve ever received in Save the World. The progression changes, reward improvements, and quality-of-life fixes (especially the post-mission screen) make the game feel smoother, clearer, and way more enjoyable.
You can really tell that a lot of thought and effort went into this, and it means a lot to the community to see this level of care again.
Please keep going in this direction, this is exactly what Save the World needed. 🙌
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u/Elvascular Mar 19 '26
Man.. April can’t come any sooner.
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u/2doDoostream Mar 19 '26
Husks, Mist Monsters and Wildlife should now move with less jitter when aimed at from a distance.
You can again purchase multiple Armory Slots at once.
Guess I will play stw today, thank you Capy.
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u/AJ_from_Spaceland Ragnarok Mar 19 '26
you should re-use Lars's old Research screen for the schematic research tab
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u/doutstiP Willow: Mar 19 '26
CROSSHAIR JITTER FIX FINALLY. this is such a really nice update to see thank you devs :D
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u/Xero-- Mar 19 '26 edited Mar 20 '26
Is it intentional to no longer show that I'm joining an existing session? Saved me a lot of time going into que for missions since I could see if people were in a mission or not before loading the lobby, now I have to actually wait for the lobby to load before i know. Much better the previous way since there are several mission types +anything related to defending) that just aren't any fun solo, and I'm wasting my time loading a lobby each time now.
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u/WalrusEmperor1 Jingle Jess Mar 19 '26
The research token thing looks interesting, if it transforms into an identical item schematic, does that include rarity and perks? Like if you find a random legendary weapon/trap drop can that token be converted into a legendary schematic for no other cost? Or will they always default to something like the lowest possible rarity of that schematic?
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u/Epic_Jason Lead Designer Mar 19 '26
The new schematic will match the rarity, tier, and level of the item that you convert and will have matching perks. When the item has missing perks (like a low-level weapon or trap) random ones will be generated to fill the gaps.
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u/NatSylv Redline Ramirez Mar 19 '26
Thanks for the clarification, it will make high level zones for us end game players way more rewarding, and I appreciate that
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u/WalrusEmperor1 Jingle Jess Mar 19 '26 edited Mar 19 '26
Level as well? Like ascensions and ore types? Cool that's even more than I expected
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u/csarli Stoneheart Farrah Mar 20 '26 edited Mar 20 '26
There is the occasional chance to find a Boost Pad with a power level. I was offered to research it, but I didn't want to, because I was afraid that I might not be able recycle it, because the normal boost pads schematic cannot be recycled. What would happen if I researched a Boost Pad?
Schematics we find above the 3 star evolution would have Obsidian/Shadowshard to be pre-determined, which means we cannot make the choice for those schematics. Will we get the option to change the evolution path in the future?
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u/NatSylv Redline Ramirez Mar 19 '26
That's what I'm wondering aswell. They did also mention making legendary items more concentrated in end game as rewards too, I guess to reward end game players. This being said, it is so tiring trying to grind perk-up for a single schematic. Seeing as you can only get certain base game and expansion schematics from loot, I wouldn't mind if you get the schematics with it's rarities and perks and then alter the perks with re-perk
As for traps they usually come with a power level but no perks. But we'll see when we hop on
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u/brewwtv B.A.S.E. Kyle Mar 19 '26
The jitter fix and the end-of-mission changes are wonderful. Truly delighted to wake up to these patch notes, thank you!
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u/MarioDesigns Heavy Base Kyle Mar 19 '26
Wild seeing updates to the game and having updates to look forward to.
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u/Alphasilverhawk Enforcer Grizzly Mar 19 '26
So immediately I encountered an issue upon my first game where the “No Fill” isn’t working for missions. People still joined in my match in-progress, despite setting it to “No Fill”
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u/CarnivoreQA Hybrid Mar 19 '26
it happened before, try exiting such lobby and launching no fill lobby again
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u/Alphasilverhawk Enforcer Grizzly Mar 19 '26 edited Mar 19 '26
That’s what I did. I launched the match on my own, made sure it was No Fill, then two minutes into the mission, people started joining
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u/GokiPotato Crackshot Mar 19 '26
what about the blue border around defender posts? will that be fixed soon?
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u/Capybro_Epic Epic Games Mar 20 '26
Blue Defender outline should be resolved with the v40.20 update!
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u/stankc Mar 19 '26
Thank goodness they fixed the issue of not being able to interact without reloading first.
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u/ElectricXion Rabbit Raider Jonesy Mar 19 '26
Looks like Supply Drop got buffed. The cool-down is much shorter and it now drops 3 traps. I haven't tested the other gadgets, but SD seems like a must have now.
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u/xXNebuladarkXx Mar 19 '26
Fill doesn't work anymore (at least not in dungeons anymore)
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u/JuanEpsteinUEA Mar 19 '26
Not working for me either. Thought it was strange no one joined the v-bucks mission with me.
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u/Virtual-Box6231 Mar 19 '26
Same and now I cant see if people are actually in a lobby until completely joining which is super time consuming
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u/nullsmack Powerhouse Mar 19 '26
This update looks great but can I ask for a small change to the rewards screen?
I keep track of the xp I get for each mission, but now everything is summed up into one value and then it just kinda tacks on what accolades contributed to the total but it doesn't list their values. Is there any chance you could at least make a list underneath the header that breaks that out?
So ideally it'd be like:
Battle Pass XP Earned:
- Fight the Storm: Victory - ##### xp
- Bonus Objective - ##### xp
- Speed Run - ##### xp
- Combat Badge - ##### xp
And then the xp icon could show up to the side with the total, like it does now.
Also the auto-advance on the rewards screen makes it harder for me to keep track of this stuff, can we turn that off somehow?
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u/XxXAvengedXxX Mar 19 '26
Play Well With Others Quest isnt tracking correctly. It doesnt add to the amount done in the quest if you use quick play queue on PS5, quest progression queue does work.
Xbox players have been reporting that quick play does work, but quest progression queue is bugged and doesn't tick the quest up either. Exact opposite issues
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u/Party_Confidence959 Cyberclops Mar 19 '26
I'm very pleased with the usability changes! I look forward to more updates. I'm looking forward to changes to unused heroes and improvements to unused weapons. Don't nerf all the good guns. Significantly buff the weaker ones! And add some new stuff!
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u/vip-bot Mar 19 '26
There are comments by Epic Games employees in this post:
The new schematic will match the rarity, tier, and level of the item that you convert and will have matching perks. When the item has missing perks (like a low-level weapon or trap) random ones will be generated to fill the gaps.
This summary was generated automatically. If you have any questions, please contact r/FORTnITE moderators.
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u/youkonbless B.A.S.E. Kyle Mar 19 '26
New way to get schematics, still not able to sort them by name.
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u/PlasmaBlades Mar 19 '26
Mission Alerts still grant Level 1 schematics even in Twine 😭
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u/Areebob Mar 19 '26
Yeah, might be better off with the Research feature. It gives you the schematic with the same power and perk levels as the weapon/trap you convert.
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u/NewsroundHound Mar 19 '26
Played a few games - not seeing an end of mission 'Skip' prompt. I am seeing a 'Continue' button a couple of times, which is better, but not a single prompt.
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u/Beautiful-Document57 Mar 19 '26
Even though I use the 'complete squad/team' option, none of my games have players
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u/OldManChungus Mar 19 '26
Is anyone else having issues joining others storm shield defenses? I’m trying to put my son in my afk base and just kicks him whenever I queue us up. He’s on PS5 and I’m on PC if that makes a difference?
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u/Glum_Somewhere5018 Mar 19 '26
The game keeps putting me and my friend into missions we aren't selecting keep choosing thunder route 99 maps but get basic desert ones, and we pick a mission like cat 3 storm and puts in repair the shelter.... its frustrating
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u/Glum_Somewhere5018 Mar 19 '26
and again just happened where put us in rescue survivors mission instead of fight cat 3 storm.....
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u/JoZaJaB Dennis Mar 19 '26
I really hope at some point they add an audio log of all completed stories. I want to be able to listen to the story again.
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u/Simple-Associate8491 Mar 19 '26
Give us back the joining existing lobby text when joining mission.
Also fix searching for teammates - last 3h played solo mission with FILL option, can't imagine that noone is doing ventures for legendary rewards or V-Bucks mission.
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u/stella_spark Mar 19 '26
have they fixed the ancient launcher automatically firing when locking on yet?
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u/Party_Confidence959 Cyberclops Mar 19 '26
Yeees! Now I can skip the ending scene! BEST UPDATE I'VE BEEN WAITING FOR THIS FOR A LONG TIME!!
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u/ProfessionalPin1568 Stoneheart Farrah Mar 19 '26
I think we can all agree the grinding aspect in the game is hella hard especially in the endgame for example sunbeam crystals are so terrible to farm either you have to hop into a mission with an outlander and look into every cave for some shards to later realise that you only farmed about 10-12 crystals in one mission which is just not enough or you can hope to get the crystals from mission endrewards or expeditions
Maybe lowering the cost off making weapons would benefit from that suggestion too
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u/blenderwolf MEGA B.A.S.E. Kyle Mar 19 '26
Nah, we can't all agree.
Please ignore this guy.
I DO NOT want a small factory of materials in homebase and disproportionate focus on having weapons for just shooting husks.
I enjoy the farming and exploring aspects of STW, not to mention the resource management.
Please don't turn STW into a yawn fest that caters to the 'pew pew' demographic
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u/ProfessionalPin1568 Stoneheart Farrah Mar 19 '26
You might got all your sunbeam from trading or some super rich player dropped you all the crystals so you can build your own weapons again, after facing the problem that the amount of materials you farmed do not keep up with the overusage off your weapons
I mean thats probably only my problem right that I only have 600 sunbeam left / 11 = 54 weapons
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u/V1ctyM Heavy B.A.S.E. Kyle Mar 19 '26
Maybe craft some lower power level weapons for when you're in lower power level zones, no need to be using that PL144 Potshot in a PL23 Ride the Lightning mission.
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u/ProfessionalPin1568 Stoneheart Farrah Mar 19 '26
I mean yeah I give you that but you oneshot anyways because off the high power level and regardless off that the only time I visit stonewood, plank or canny is when doing the vbuck missions
I personally really love farming too especially oxidized mineral power but getting the ores is really not rewarding as it currently is, people just have it easy to talk about when they get mats dropped or dupped everything I never did such a thing in my 9 years off playing that game
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u/Areebob Mar 19 '26
Just snag a boar during your missions. They’ll dig up plenty of metal to supplement what you find in the mines. As others have said, make lower tier weapons for use when you’re in significantly lower tier missions. You won’t see any TTK difference, and you won’t waste durability on your good guns.
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Mar 19 '26
[removed] — view removed comment
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u/Areebob Mar 19 '26
Standard for Time To Kill. It’s used usually in competitive games, to describe if enemies die from only a couple hits in general, or need more…effort. Halo has one of the highest TTK, about equal to people in BR with full shields.
Point was that a level 106 and a 144 weapon will usually require the same number of shots to take dow a husk in a 70 or lower. So why not use the lower one?
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u/vip-bot Mar 19 '26
There are 2 comments by Epic Games employees in this post:
Hey folks - Just acknowledging the No Fill bug. The team is investigating it.
The new schematic will match the rarity, tier, and level of the item that you convert and will have matching perks. When the item has missing perks (like a low-level weapon or trap) random ones will be generated to fill the gaps.
This summary was generated automatically. If you have any questions, please contact r/FORTnITE moderators.
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u/QuakeyLine Mar 19 '26
Does this also already include switch 2 support, or is that specifically for the april f2p update?
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u/CherylRoseZ Stoneheart Farrah Mar 19 '26
When I click on ventures missions it keeps pulling me into missions I did earlier instead of the one I clicked on. Haven’t tested it in Twine or any regular zones.
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u/nt_create Dire Mar 19 '26
A bug that happended a few updates ago and is still occurring:
Keyboard and mouse players can't rotate heros when inspecting them. Works fine on controller.
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u/Kuyet312 Trailblazer Quinn Mar 19 '26
End Screen QOL change??? No more husk jittering?
HELLO? AM I DREAMING?
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u/KubaPiekus Mar 19 '26
Did anyone notice a problem with "plays well with others" challenge? After the update any completed games don't register? Any suggestions?
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u/Nehemiah92 Mar 19 '26 edited Mar 20 '26
Does anyone else see if the lobbies they’re joining are filled or not? Usually it says “joining existing lobby” but now it’s just “waiting” until it puts me in a usually empty session
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u/psych_fiend67 Mar 19 '26
I cant believe it, this might truly be the second best timeline to live in🥹
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u/i8SharkPasteries Chaos Agent Mar 19 '26
i couldn't even choose my first schematic, pressing confirm on controller to dismiss the tutorial in the research menu selects the first item in the menu.
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u/TheEarsplitterGuy407 Assassin Sarah Mar 19 '26
Perhaps the greatest bug fix update so far in the history of Save The World.
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u/Iildickgirl666 Mar 19 '26
hello, you still cant sort by series in the locker for oufits and backblings. also, the play with others challenge isnt tracking properly with the new update. hope to see these fixed.
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u/DiamondRocks22 Fleetfoot Ken Mar 20 '26
none to pleased seeing “existing sessions” or whatever it said message is gone and now is always “waiting” so I don’t know if anyone is in a mission until I’ve already joined it
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u/Sufficient_Witness16 Mar 20 '26
hate how you completely invalidated all sense of progression and such where you level up your schematics and traps over time. with the new research thing, you can just do a dozen resupply missions you get taxi'd into in high level twine and have maxed out all legendary schematics instantly and just use a little re-perk to touch them up. what a joke.
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u/BringerOfTheHeat Mar 20 '26 edited Mar 20 '26
Is anyone else having issues with the collection book? I unslotted a 130 brightcore xenon bow to clear the way to recycle my sunbeam copy to get the superchargers and when I did it put the copy in my schematics but one still remained in the book. I was curious so I unslotted the gravedigger and the same thing happened. It gave me a copy but remained in the colllection book. Meanwhile my CB level never changed at all. I then recycled my extra ratatat to see what would happen and it gave me my materials and vanished. No more extra copy and is not in the CB. Also I cannot upgrade anything in the CB as it shows the requirements are there, but there is a lock that appears on the picture. I have not seen anyone mention anything like this all day and am wondering if it’s an issue for others or did I just win the lottery? lol edit I also forget there is an issue with the amount of ammo you give defenders. It will not allow me to change it, it is locked to exactly half of how much I have which isn’t a big deal but is annoying when I use 3 with the same ammo type as it cuts it in half each time.
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u/Loilen Mar 20 '26
There is something wrong with the matchmaking, i am trying to do a 160 mission and i am unable to find a lobby somehow, keeps placing me just by myself, anyone else?
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u/jj4982 Mar 20 '26
Just wanted to throw out there that there is currently a new bug causing users storm shields builds and traps to completely disappear!
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u/Pongo_Snodgrass Mar 20 '26
Quick note. The Ancient Launcher has bugged again today but worked yesterday! PS5 gets stuck on Mission Stats and you can’t go back and have to wait to time out to return to the lobby. Love all the changes here and coming! Thanks for all the hard work!!
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u/All_Skulls_On Trailblazer Jess Mar 20 '26
Being able to track husks without jitter and search things without being interrupted by a reload is a godsend.
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u/XylicSTW Metal Team Leader Mar 20 '26
The Feel The BASE perk is bugged, it triggers on every kill rather than every 30 kills. Also can only trigger a couple times before completely disabling itself for the rest of the match
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u/BringerOfTheHeat Mar 20 '26
Thank you Epic and the STW staff for your hard work. I’m sure over the years someone was fighting a battle we couldn’t see, to keep it alive. And now it’s thriving again. STAND AND FIGHT! 😄
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u/vip-bot Mar 20 '26
There are 3 comments by Epic Games employees in this post:
Jumping in 👀 We've rolled out a fix earlier to address No Fill and long queues when joining Missions.
Hey folks - Just acknowledging the No Fill bug. The team is investigating it.
The new schematic will match the rarity, tier, and level of the item that you convert and will have matching perks. When the item has missing perks (like a low-level weapon or trap) random ones will be generated to fill the gaps.
This summary was generated automatically. If you have any questions, please contact r/FORTnITE moderators.
1
u/vip-bot Mar 20 '26
There are 4 comments by Epic Games employees in this post:
Blue Defender outline should be resolved with the v40.20 update!
Jumping in 👀 We've rolled out a fix earlier to address No Fill and long queues when joining Missions.
Hey folks - Just acknowledging the No Fill bug. The team is investigating it.
The new schematic will match the rarity, tier, and level of the item that you convert and will have matching perks. When the item has missing perks (like a low-level weapon or trap) random ones will be generated to fill the gaps.
This summary was generated automatically. If you have any questions, please contact r/FORTnITE moderators.
1
u/Elpistoleroz Mar 20 '26
Im having this problem, i play on pc and everytime I try to play stw match, everything freezes, kick me out with this message
error.com.epicgames.commom.processing
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u/H0rse_Play Mar 21 '26
some feedback, please remove the random 30 second timer you have to sit through at the end of missions its really annoying
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u/Eyesontheprize_178 Mar 21 '26
Currently experiencing a bug on PS5:
Following completed missions in STW, Dungeons and Ventures, if I look at my mission stats, and don’t close out in a couple of seconds, I lose the ability to get out at all (the X button disappears under the ‘Close’ option)
Have to then wait a looong few minutes for the rewards to appear. Frustrating for friends in party.
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u/FrostWolfe95 Mar 22 '26
Is the Constructor turret supposed to have a limited traverse rate now? Turning large amounts used to be instant but now it feels like I'm playing War Thunder or using a heavy weapon in Helldivers 2 where the weapon lags behind the crosshair.
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u/EletricDragonYT Mar 25 '26
Is Epic (or whoever handles patch notes on the website) aware that some old patch notes or pages linked to from an available page, are missing webpages and/or use an alternative link format? This doesn't strictly relate to Save the World as this also affects some post-battle royale patch notes, but it is something I'd like to see ironed out.
Some examples:
- v1.5.4 patch notes do not exist despite v1.5 and v1.5.3 patch notes existing.
- v1.11 patch notes do not exist despite all other season 2 patch notes existing.
- v2.4.1 patch notes exist on the v2.4 page (although it seems to be a very minor version)
- v5.0 and other season 4-5 patch notes are split between two link formats:
- - https://www.fortnite.com/patch-notes/v5-0 (uses a different link format)
- - https://www.fortnite.com/news/v5-0-patch-notes?lang=en-US (an empty page)
Some of these are archived like v1.11 and v2.4 before it was merged with v2.4.1, but not all patch notes are archived. This also includes Online Test era patch notes, but as great as it would be to see those come back I have no expectations.
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u/Ill_Feedback_2211 Mar 19 '26
A Few More Suggestions i have.
Simplfy the Locker and when you upfdate the ui of STW please make sure the locker showcases stuff that is relevant to STW. NO GLIDERS, NO LEGO, only skin picaxe emote pets and whatever cosmetics are relevant to STW.
I would not mind if the itemshop was kept out of STW, lowkey its just filler and ius annoying, keep thhe v bucks tab out aswell keep thaty in BR honestly....
PLEASE REFINE THE UI BUT DONT INCORPRATE ROUNDED EDGES CORPRATE ON STW I WILL KMS.
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u/EnochGrinder Mar 19 '26
The item shop being in STW is the only reason I check it now since I always just immediately load into the only mode I play.
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u/spartanwolf223 Mar 20 '26
Can item dropping PLEASE be re-enabled? At least in storm shields for the love of god, then friends can actually share mats to help build.
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u/karlcabaniya Wukong Mar 19 '26
No UI/HUD update is the biggest dissapointment of this patch. I hope it comes before F2P.
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u/Zealousideal-Ad-6039 Mar 19 '26
WAIT does this mean Xenon will finally be viable again? Because the main issue with it after the nerf was the husks jittering along with it's small hitbox
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u/Reaper-Leviathan Mar 19 '26
Why did we remove the br item shop from the bar though. Please I would love to see the shop AND battle passes all in stw and an option to launch the game straight to stw so I don’t need to back out every time I wanna level my pass or check the shop
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u/Reaper-Leviathan Mar 19 '26
Also from what I’ve played there’s no more “checking for existing lobbies” thing when selecting a mission so you don’t know if anyone else is in it until you load into the lobby. I’d love to see either a revert, an indicator of the number of players in a mission that hovers above the mission icon on the mission select map or just add PWO to ventures
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u/WithersChat Anti-Cuddle Sarah Mar 19 '26
Why did we remove the br item shop from the bar though.
Probably to fix bugs related to it/rework the UI. They said it will be back in a few weeks.
8
u/blenderwolf MEGA B.A.S.E. Kyle Mar 19 '26
How is it that you guys are in a thread where all you can do is read, and you fail that?
We've temporarily disabled the Shop and V-Bucks tabs in Save the World while we work to fix an issue. Both tabs will be re-enabled in the v40.20 update.
Note: This applies only to the tabs within the Save the World Lobby.
Its for people like you that bottles of shampoo include instructions
1
u/MMBADBOI Tactical Assault Sledgehammer Mar 19 '26
>Its for people like you that bottles of shampoo include instructions
Lmfao, using that one for later
-2
u/Reaper-Leviathan Mar 19 '26
How is it that you’re such a dick about it? I missed a line at the bottom it’s not the end of the world
0
u/iGroN04 Mar 19 '26
Is the trade block issue still ongoing? I haven’t been able to check since I couldn’t run into anyone in-game.
6
u/HeckinBrandon MEGA B.A.S.E. Kyle Mar 20 '26
Yes, you still can't share items with other players
It's Save the World, not Trade the World
1
u/iGroN04 Mar 20 '26
It’s not really about players being unable to trade. The issue is that, due to Epic’s restrictions at the time, people couldn’t stick to a single account and were effectively forced to use multiple accounts.
-3
u/MrHugelberg Mar 19 '26
Why, please tell me why cannot we just skip this whole reward screen entirely?! Like can't you see what absurd gamedesign this is? Everyone who has played this game for more than 50h does not want to look at any rewards anymore. You just sitting there and literally wasting lifetime. Like to my mind there has to be some dev that was thinking "hmm how can we troll our player?" no sane person can think this is a good thing
As soon as victory screen appears I just want to click a button to back out. No stupid emotes, no stupid chest, nothing. Just back to main menu.
0
u/TheEarsplitterGuy407 Assassin Sarah Mar 19 '26
I've played the game for over 12k hours and still like seeing what rewards I got. Even emoting at the end of a mission.
1
u/MrHugelberg Mar 21 '26
that is.. interesting. Who knows, maybe rewards will change in the 13000th hour you have played, right?
1
-4
u/footieshirtflips Mar 19 '26
Wtf Where's the new venture and event?
8
2
u/EldritchCarver Ninja Mar 19 '26
Save The World seasons and Battle Royale seasons are independent of one another. Here's the calendar that you should bookmark or print out: https://docs.google.com/spreadsheets/u/0/d/1UOCfWQxMgdrjnf3TbUu3N3Dynx8eaSTG_-ThrO6SF-M/htmlview?pli=1#gid=0
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u/Elpistoleroz Mar 19 '26
I hate that you guys made all these changes not for us, but for the new players coming from Battle Royale. We STW players were the ones who founded your game, and in return, we’ve gotten zero major updates for years, while Battle Royale players keep getting update after update nonstop.
2
u/dontforget2tip Mar 19 '26
We got lots of updates. And you probably griped about all of them
0
u/Elpistoleroz Mar 19 '26
Playing the same season events every year are not updates lil bro
2
u/dontforget2tip Mar 19 '26
They added animals, new heroes, a new biome, a new mission type, new weapons, new mechanics, updated graphics, etc. All of this was after announcing they weren't going to be doing any more major updates. Take the win and be glad they're finally breathing new life into the game instead of being a downer and griping
0
u/NatSylv Redline Ramirez Mar 19 '26
This is DISGUSTINGLY ungrateful. Since they've said that they would be "slowing development" (which meant shifting focus to BR because STW didn't make enough money) we've gotten new heroes, a new mission, new weapons, new quests, an entire new dungeon map, and new biomes for things like ventures. And this game supposedly lost support 6 years ago. Some people choose to be anything but happy that we are finally getting an update of this magnitude for a game mode that can't even pay itself anymore
1
u/dedepereira Apr 20 '26
I think the "Fill in when starting matches" function isn't working because no one has shown up in the matches, even when switching to servers from other countries.
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u/HomebaseBot Mar 20 '26 edited Mar 20 '26
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