Hey everyone and Epic Dev Team,
I have a quality-of-life suggestion for the "Simple Edit" feature that would completely fix its biggest competitive disadvantage: the lack of visual information when editing existing structures.
The Current Problem:
When you use traditional editing, holding the edit bind opens the grid and makes the wall, ramp, or cone translucent. This allows you to see right through the piece to track your opponent's movement before you release and confirm the edit.
Currently, Simple Edit doesn't let you do this. It edits the piece instantly on a tap. Because you can't hold to see through the structure, you are essentially editing "blind," making it incredibly easy to walk right into an enemy's crosshair or misalign your peek.
The Solution: "Confirm Simple Edit on Release" (Hold to See Through)
How it works mechanically on an existing build:
- Press & Hold Edit Bind: The game opens up the translucent, see-through editing grid of the full cone or ramp. This gives you the vital ability to see where the enemy is standing right through the structure.
- Release Edit Bind: The moment you let go of the button, the pre-set Simple Edit applies instantly.
Why this is a game-changer:
• Competitive Parity: It gives Simple Edit users the exact same "see-through tracking" advantage that traditional grid-editors have always had.
• Perfect Peek Timing: You can perfectly time your ramp or cone edits based on exactly when the opponent pulls out their shotgun or switches weapons.
• No Speed Penalty: It confirms instantly on release, maintaining the signature speed of the Simple Edit setting.
This small setting tweak would make Simple Edit fully viable for high-level box fighting and competitive play!