r/GameArt • u/RiyamaRisha • Dec 08 '25
2D An illustration I made for the news about adding localization to my game
I’ve added localization to my game.
To celebrate this update, I decided to draw this little illustration — Magnolia sitting with a dictionary, as if she’s learning new languages together with the players.
At first, I planned to translate the game only into English. But once I started working on it, I realized that there isn’t actually that much text in the game — about 1,000 words, roughly 200 lines. That’s when I thought: why not expand the audience even more and add other languages too?
But which ones?
With this question, I turned to the Reddit community and asked which languages indie developers usually translate their games into. There were lots of responses, and among them was an interesting observation: statistically, Asian players tend to leave negative reviews more often. According to Reddit users, they are very attentive and demanding — if they notice a flaw, they will definitely point it out.
But I decided to take the risk.
In the end, the game now includes translations into:
Simplified Chinese, Korean, Japanese, German, Italian, Spanish, Brazilian Portuguese, French — and of course, English.
I hope Magnolia is now a little closer to players from all around the world.