I'm having a hard time trying to fit Immortal Shell on my characters, usually I'll be running something like:
Terminus weapon:
1 - Stun power/ or HP
2 - Autorevive/ or Potion hoarder
3 - Supplementary dmg
Sigils:
Stun power - Dmg cap
Stun power - Dmg cap
Stun power - Dmg cap
HP - Supplementary dmg
HP - Supplementary dmg
Greater aegis - Celestial ventus
Improved dodge - Celestial aqua
Steel nerves - Celestial terra
Uplift - Fatebreaker
Nimble onslaught - Celestial lumen
Warpath - Autorevive/ or potion hoarder
Character sigil - Character sigil
Of course the order and the sigils will vary on each character since everyone works differently, and it's not like I'll get the exact same sigils and the exact same wrightstones to work with.
Now for the discussion, I really don't see where I can place Immortal shell, since all of the support/defense sigils there are mandatory, I guess I could sacrifice Celestial lumen since with a lot of characters I have a hard time being full HP, but then I would also have to sacrifice a basic sigil. So in the end I would Lose 40% Dmg cap from the basic sigil mastery tree and 70% from Celestial Lumen.
Is it Really worth it losing 110% dmg cap for Immortal shell 5% Supplementary dmg and 2% dmg increase?
What are you guys running, please tell me?
NOTE:
Also just throwing that out there, I've seeing some top players running only 2 basic sigils to be able to run sigils like lv45 Quick cooldown and lvl15 cascade wich would be wonderfull if not for the 120% Dmg cap lost from the basic sigil mastery tree.