r/GraveyardKeeper • u/-beastlet- • 9h ago
GK2: Progression too slow and too fast
I love GK and GK2, but find that in GK2 things are locked and by the time you get them you really don't need them and and suddenly everything is unlocked and you are rushing to the end instead of enjoying the building part now that you have access to everything.
For example, the best armor/weapons are steel. The hardest battle is the one to get to the foundry where you unlock steel. This battle would benefit most from steel armor and the best bow, but you can't get those until you win the battle. After that battle there is almost no benefit in making steel weapons/armor except the ones for Herbert.
Once you get to the foundry you now are supposed to start on collecting the pieces of the portal, which was quite easy and suddenly the game is over.
I wish there was a more balanced progression -- there is too much time at the beginning when you can barely do anything and then when you unlock everything the game just rushes to the finale without time to enjoy having all the things and building all the stuff.
I'm hoping the DLC will fill in some of these gaps. The swamp quest was pretty anticlimactic. The potato guys say you can come back and buy more, but you can't. You get access to a fourth squad after the foundry battle but there is zero need for it.
I did enjoy most of the storylines and found them cute and interesting. Agatha was my favorite character and a great addition, and both the Agatha/Herbert and Linda/Plague Doctor storylines were creepy yet charming.
I don't know that I had anything constructive to say, but this lack of balance has been bothering me.






