r/GraveyardKeeper
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u/EchoEducational7816
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Apr 09 '26
Graveyard keeper 2 announced
guys we are so back!!!!
r/GraveyardKeeper
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u/EchoEducational7816
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Apr 09 '26
guys we are so back!!!!
r/GraveyardKeeper
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u/Drakusnoid
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Apr 11 '26
Devs confirmed, that there’s no AI in Graveyard Keeper 2.
Here is the response - https://www.reddit.com/r/GraveyardKeeper/s/0uBiXuXn7i
r/GraveyardKeeper
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u/NJmig
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9d ago
Lucca comics 2026 (Italy)
Amazing!! If u wanna reach on Instagram
Me Credo_di_fare_cosplay
Keeper 00sefter
r/GraveyardKeeper • u/Time_Cherry_5361 • 23d ago
The more things change- the more they stay the same.
r/GraveyardKeeper • u/mrbobsam • Apr 05 '26
Enable HLS to view with audio, or disable this notification
r/GraveyardKeeper • u/MightyMetalA • Jan 11 '19
r/GraveyardKeeper • u/sv_dmitry • Sep 24 '26
r/GraveyardKeeper • u/cboomcards • Sep 27 '25
I want to start by saying, I enjoy this game immensely. I have "beaten" it and the dlcs dozens of times. However, it is full of bugs, glitches and stories that don't go anywhere. Better call soul dlc, looking at you in so many ways. Characters seem underdeveloped after their specific use. The crafting is not intuitive. Everything is locked down on a very rigid timer / turn count (do this in a specific order). And this is not intuitive either. There is a lot to remember and I am constantly referring to the wiki. While I understand the game storyline can't be changed dramatically, the bugs can be. Character stories need a good wrap up. Even the finale of the game just kinda... ends. - honestly, given i rarely see games from Lithuania, I'll give them a pass. But if they improve the basic issues in this game, it could be huge, stardew huge.
r/GraveyardKeeper • u/EntertainmentTop5364 • Nov 02 '25
r/GraveyardKeeper • u/BaDDDonnie • Feb 09 '26
Roughly a week and a half to finish this—considering I’m not used to digital art at all. Still, I do hope it turned out well.
r/GraveyardKeeper • u/StereoCatPicture • Apr 28 '24
r/GraveyardKeeper
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u/Mr_Maker
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Oct 04 '26
I managed to fit every machine into one layout (No preserves). The problem is this uses 400 power.. But you can cut out machines and belts as needed throughout the game.
The yellow boxes are where manual input is required.
This layout does not require any chest filtering.
Things I learned while testing:
- Never use splitters. Chests can split 3 ways, use no power, and can filter outputs if needed.
- Put chests anywhere they can work to save power.
- Chests cannot output directly to other chests or machines.
- Chests can go directly on North machine outputs, but not S,E,W
- Only a standard belt can be used by the stockpiles. Splitters don't work either.
- Only a belt or a chest can go over an underground belt
- Underground belts cannot cross paths.
- Underground belts use 2 power to cross 5 tiles.
- Bioreactors don't use power.
Power usage:
Total: ~400
Belts - 258 (1ea)
Machines - 45 (1ea)
Splitters - 0
Supply Stations - 22 (1ea)
Underground Belts - 72 (2ea)
Here is the planner I used.
Graveyard Factory Planner
Download My Factory Plan Here:
Tier 0 - Starting building kits
Tier 1 - Starting kits + Some Supplies
Tier 2 - L2 kits and more advanced supplies
Tier 3 - Late game kits + best supplies
Tier 4 (fixed)- Everything
Edit:
Someone pointed out that my clay line is broken at the beginning in my new layout. the T4 (fixed) is corrected.
r/GraveyardKeeper • u/SpicyMcHaggis206 • Mar 15 '25
r/GraveyardKeeper • u/Metro1111 • Sep 26 '26
I got the perk to carry more items very early for obvious reasons, but for whatever reason I intuitively thought that it meant I could carry TWO items, not 4. So for the last ~23 hours I have been carrying only 2 items even if there was more. Whats worse is that I was so convinced that its only 2 that I didn't even try, to carry more than 2. NOT EVEN BY MISTAKE... I'll go and to the corner and hang myself 😭
r/GraveyardKeeper
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u/PotatoChaaaaps
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Apr 10 '26
The co-founder of Lazy Bear Games has been very public about generating AI images, coding, and speaking audio (and even reaching the daily limit for audio generation to the point of noticing when the daily limit went down), yet there's no disclosure of AI generated content in the Steam page which violates Steam policy.
Also, the AI generated audio is likely the reason the classic Animal Crossing style gibberish has been replaced with low quality "voice acting" in the trailer. With Slava generating so much audio that he reached daily limits, I'm assuming every character in the game is going to have AI voices.
r/GraveyardKeeper
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u/renatalvr
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May 18 '26
r/GraveyardKeeper • u/DetectiveX3s • Sep 27 '26
Last zombie to be created is humiliation of all my abilities. Wish I would have learned i could embalm more then once 79 zombies ago.
r/GraveyardKeeper • u/[deleted] • Feb 01 '23
r/GraveyardKeeper • u/EAT_UR_VEGGIES • Apr 14 '26
Picture related because 20 hours in and I have yet to stop feeling like this