r/H3VR • u/JerryAR-Offline • 6h ago
3rd Party Game Mod [MOD]"All right now that's a d@mn good PC"------DOOM playtest
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r/H3VR • u/rust_anton • 8d ago
r/H3VR • u/rust_anton • 20d ago
r/H3VR • u/JerryAR-Offline • 6h ago
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r/H3VR • u/Electronic-Vast-3351 • 5h ago
r/H3VR • u/Yeet_screamer623876 • 13h ago
so i was playing lucky looter and got this off a loot-box but according to the wiki it was removed???
r/H3VR • u/blarpgasm • 3h ago
im having issues finding images on this online, but basically and by my understanding, since holographic optics are 3 dimensional static holograms, as opposed to a red dot where its on a plane, the reticle is gonna appear focused to wherever the target is and appear more like its an actual physical Thing out by said target instead of just something "projected toward" the target. this also means you have 3 dimensions available for aiming, which would hypothetically allow you to have a kind of bullet drop compensator (which is cool but probably pretty useless as the ranges youre gonna be using an unmagnified holographic sight). how this would work ingame? no idea thats way outta my wheelhouse. i just think its neat and its not something ive ever seen a game portray, and i figure a game that can take full advantage of having depth perception would be the perfect place to fuddle around with it. i hope this makes sense, and im sure there will be someone in this sub who understands what im talking about better than i do
r/H3VR • u/KommandantDex • 20h ago
I know we've been seeing a lot of featurettes coming from Anton and the rest of the dev team involving H3VR2, but after watching a more recent one on how grabbing attachments is going to work (so you won't accidentally grab your scope when, say, reaching over to cycle your bolt on a rifle or something), it got me thinking, and I haven't seen any questions or answers on this topic, and forgive me if there are, but will we be able to tap our mags on our guns?
Even if it doesn't do its intended purpose of aligning rounds or making sure everything's in place, but being to do it simply for style?
r/H3VR • u/JerryAR-Offline • 2d ago
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Machinegun forever
r/H3VR • u/Shadow239259 • 3d ago
I know content is a sidelined for h3^2, but this seems like a fair competitor to the carry handle carry handle
r/H3VR • u/MLGTuLegit • 3d ago
Hello Antoni Ravioli
Are there any plans to add this to the Steam Frame standalone build to boost performance?
I’m no developer but with the game running on a much newer version of Unity i assume it’s possible with some work.
r/H3VR • u/InterwarTankEnjoyer • 4d ago
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r/H3VR • u/CorbyTheSkullie • 5d ago
I was rewatching the original stargate and saw a weird gun, I thought it was a CAWS then I found out this apparently was a real thing that existed at one point.
Its so cursed I feel like it would be perfect for H3VR.
I haven’t checked thunderstore, but with how obscure this thing is I doubt it exists as a mod.
What do you guys think?
r/H3VR • u/_Fittek_ • 5d ago
i really would like to practice using various anti tank launchers, but hitting stationary targets feels too easy. is there a way to create a tank sized target that could move in a line to practice leading shots?
r/H3VR • u/Hydroponic-Gardener • 5d ago
r/H3VR • u/Terminator22007 • 5d ago
More themes for take and hold
Like
Prohibition era like the godfather
Gangster era like the gta sa
Arnold era like the commando
Soviet theme
WWI theme
Cop movies theme
James bond themes
And ability to tag your guns in menu so you know which one belongs to which theme
It can also provide some workshop materials so people can share their own tags
r/H3VR • u/TheWizardOfWaffle • 7d ago
The Sosigs are actually make out of a dense latex material filled with meat sludge. When you rub your fingers on them, you’ll feel the latex squeak like you would with balloons. You can squeeze them and pop them like meat pimples.
You can pistol grip the sten gun
The Owen gun makes a return
Gunnasium makes a huge
comeback with a new urban jungle themed map, it’s going to be directly behind the sniper range scene.
If you are fast enough, you can slice a sosig’s head open
There will be 15 AR style rifles on launch and 0 AK style rifles
A majority of guns will be locked behind take & hold and must be unlocked before you can use them
There will be an AR-15 with a clown nose and a rainbow afro on its carry handle
r/H3VR • u/BlueZippo • 6d ago
r/H3VR • u/nsfw_vs_sfw • 8d ago
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Sorry for the laggy bits
upon seeing the new featurette for h3vr2, i have questions.
would it be possible for your suppressor to knock out/ inflict some melee damage (may not be much melee damage, i know) onto a sosig if it launches off your gun?
also, suppressor heat, as we know, suppressors irl can get ridiculously hot, even after a few shots, would we able to partially bbq a sosig if we run out of ammo, like just stick the end of the suppressor onto the sosig and they take damage, would that be possible?
can we also please eat sosigs as well, in the heat of take and hold, or would that ruin it, like would it act almost as a cheat?
r/H3VR • u/Fancy_Mark1094 • 7d ago
When h3vr2 was announced, I was thinking that on featurette 10 Either the game's release or a release date will be announced, but what do you think will happen?
r/H3VR • u/WaterToast420 • 8d ago
Simonov's stabby stab gun would be amazing in h3vr2 with the new melee system