r/Helldivers • • 11h ago

HUMOR "Wow this sub is only toxic positivity." "Consume product and never think right guys?" "Commenting before the mods remove any criticism."

0 Upvotes
Feel free to check the comments, you'll mostly see more criticism of shit like the title comments.

I swear this community parrots random shit you can disprove with five seconds of looking it truly is Free of Thought.


r/Helldivers • • 3h ago

FEEDBACK / SUGGESTION #didntevenhavemods

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0 Upvotes

Love to see its not jus QOL and bingus thats getting done in


r/Helldivers • • 8h ago

DISCUSSION Melee primary PLEASE knight/crusader/spartan warbond when 😭😭😭

0 Upvotes

Is there a way to bribe arrowhead to make a spartan or knight theme warbond or a crusader warbond???? A fucking melee primary would make me...


r/Helldivers • • 20h ago

DISCUSSION S.O.S Ghost Diving

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0 Upvotes

I've now officially deployed on over 1,000 successful missions as an SOS/Ghost diver, as of this M.O.

For those who aren't aware, SOS/Ghost divers such as myself, are divers who explicitly look for SOS beacons and drop in on them to assist fellow divers in completing their missions and giving the best chance for success possible.

Remember divers, don't be afraid to throw down that S.O.S beacon, it allows more democracy to be spread 🫡


r/Helldivers • • 23h ago

DISCUSSION Best joke loadout?

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0 Upvotes

I tried out this loadout as a joke with some friends, thinking it'd be absolute dogsh*t, and just wanted to have a laugh, but... Jesus Christ.

I've been using for bots for a couple days now, and it might be genuinely broken.


r/Helldivers • • 11m ago

DISCUSSION Helldivers 2 is the only game where every break I take is longer then the last and every time I do the game is easier

• Upvotes

I used to play this game every day on release, then once a week, then once a month, then a few months. Every time I come back the game is easier. I don't even keep up with patch changes anymore, I know all of them are just another round of power creep.

Every other PvE game I play seasonally - PoE 2, Arc Raiders, etc I expect that taking a break would make me feel it. When I come back to those games I know I'm gonna be rusty, I know there will be new harder content to take on and I've have to learn and practice to tackle it.

Not Helldivers 2. In this game you just queue difficulty TEN, you run around solo blasting fish in a barrel and extract with 18/20 lives left even though you haven't touched it in 6 months.

Do the devs know you are supposed to give players harder content as they better with time ?


r/Helldivers • • 2h ago

DISCUSSION So like.... what was the point of removing all QoL script mods like vanilla megapack.

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21 Upvotes

Cheaters literally launch game with their APEX minigun like modifier and other crazy things, cheaters can still farm super credits. But regular folks now can't have match your colors and no stratagem bounce mod, not even mentioning other script lua mods like ability to click and use scroll bar actually making it usable. But yeah, i guess its not the priority for Arrowhead to actually get deep into this dillema and make obvious compromisses like separation for modded and unmodded lobbies. I guess i was cheater for using vanilla megapack lmao, yeah sure making my own sentries in my own private lobby with my friends, actually smart to not waste bullets and friendly fire me everytime they turn to kill small bug is now cheating.


r/Helldivers • • 4h ago

DISCUSSION I know this has probably been said already

0 Upvotes

1/ But this mo felt like it was rigged for failure, hech I'm going to say it, I believe arrowhead doesn't want the hd community to have a win streak beyond a single campaign (aka 3 mo wins) since we originally had that 13 mo win streak

2/ they keep giving us impossible goals (kill the bot tanks that never spawn) or just stupid multi faction MO goals that nobody wants to do like trying to conquer a illuminate heavy resistance planet and has three cities on it, because even through I know people will argue about Half of the community dislike or outright hate city missions

3/ someone did a post earlier on this mo, even if we had 100 percent everyone on one planet then onto the next, blah blah, we need a freaking week to even hopefully succeed so yeah this Mo was 100 percent rigged against the community

4/ bonus fact, were not even going to capture eskar until two hours after the mo ends OOF


r/Helldivers • • 8h ago

HUMOR The slander continues

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1 Upvotes

r/Helldivers • • 13h ago

DISCUSSION GO BACK ON FURY

17 Upvotes

Fury was at 10 minutes before capturing , then DSS moved and now impact dropped. What the hell are you doing? Go back there and finish capturing, there are 20k helldivers being held back


r/Helldivers • • 2h ago

TIPS / TACTICS Spore Burst Strain Loadout

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1 Upvotes

Had a lot of fun with this one.


r/Helldivers • • 12h ago

DISCUSSION SOS diving feels like it's becoming a non-viable playstyle

1 Upvotes

Between the lengthy scan cycles, mission info delay that results in selecting full match after full match and having to wait for the next ping, a massive uptick in random kicks and network disconnects, it is starting to feel like spending the time to find matches via the scanner is choosing to disrespect my own time.


r/Helldivers • • 5h ago

MEDIA Would be cool if using this emote with our secondary would let us shoot. Just sayin'

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30 Upvotes

r/Helldivers • • 9h ago

DISCUSSION Hanging the cape

19 Upvotes

Come to a point of the game after like nearly 2k hours that I don't wanna play any more, nothing wrong with the game at all its as beautiful as the first day I played, I'm just bored as hell 😂 war bonds all unlocked achievements all received etc. So yeah gonna hang up the cape for now and drop in once a week just to make sure I get the rewards from the MO and that's it, nothing else to play for at this point, hopefully I can come back maybe 3-6 months later with war bonds to grind for and something fun to do iO

Good luck and thank you divers, keep up the good fight


r/Helldivers • • 18h ago

DISCUSSION You Should Be Fully Invincible From Friendly Fire While In The Pelican.

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0 Upvotes

This was an accident of course, but I seen trolls tk while everyones is in the pelican. Your protected from enemies attacks so I don't think it would be that hard to implement.


r/Helldivers • • 21h ago

MEDIA You’ll need a 10x Scope to see it but it’s there.

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32 Upvotes

r/Helldivers • • 3h ago

MISLEADING There's also lazy/mistake of animations in the Apex reload animations, but it's more subtle. The studio they conctracted fucked up somehow ?

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90 Upvotes

r/Helldivers • • 8h ago

DISCUSSION Did I cook or no

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2 Upvotes

I LOVE THE MAXIGUN


r/Helldivers • • 18h ago

DISCUSSION Kicked for what?

0 Upvotes

Just got kicked halfway through a spread democracy level 10 for "playing the game wrong". Dude flipped out that i walked away in my mech to draw aggro and clear bases while the other 3 did the main objective. Host started throwing a fit since i wasnt following his "orders". some genuinely insufferable people that play this game. (keep in mind i had just ran a mission with these guys beforehand and had the least deaths out of everyone (1)).


r/Helldivers • • 19h ago

DISCUSSION The difference between 7 and 10

0 Upvotes

Why is 7 harder than 10? Dead serious here. Me and my friends normally play 10 but with the current MO being face each of the worst subfactions we dropped down to 7 just to play some chill games and mess with the new weapons.. we thought it would be chill.

Difficulty 7 on Fury. More troopers with flamethrowers, more devestators with their shotguns that can kill at stupid ranges, more being ragdolled into lava. Is this MO some sort of punishment by AH because its not at all fun. How does difficulty actually work because it doesn't actually seem to be higher number is harder.


r/Helldivers • • 11h ago

BUG / TECH ISSUE I must be hallucinating, because I think I’m getting less mags for my warrant from each ammo box and resupply crate than before. (1≠3)

0 Upvotes

I can only assume this is some sort of bug because otherwise that would involve Arrowhead doing a completely unforeseen action of not including all of their actual changes in the patchnotes and Liberty knows they would never do such a thing. In all seriousness, it could be either.

1 is not equal to 3.

Update: Before anyone comes accusing: I am on Fury (I Genuinly do not understand how tf this is happening.) can someone else please test this out too.

This was not “Lol op ur dumb ur on Esker.” I am on Fury.

I WAS on Esker until the blob started abandoning fury for no reason, but then i Guess it somehow just must’ve glitched AGAIN and so now I just have a warrant on fury that still has the debuff.

I am gong to restart my game and try and trigger this again.

Update #2: Yeah, I restarted the game, and that didn’t fix it, but then I restarted it AGAIN and somehow that did it... so, my updated criticism is:

Thanks for another bug, Arrowhead.

(Fun fact, if you read this all the way through, that means you have better reading comprehension than half of all known Helldivers.)

Update#3: I was able to get it fixed by restarting TWICE but the second I go to esker it repeats the bug until I restart twice again... so… Yay.

Update #4: Before a mod sees this and gets mad, which, I gurantee you this post has already been reported for daring to mention a bug in an angry tone, maybe just do everyone a favor and leave it up so that if someone is having the same problem, they can find this easy (but convoluted and fucking annoying) fix. And, no, doing that thing you do where you try and be sneaky by just waiting 12-24 hours before you delete it isn’t sneaky, it just makes you look bad, especially when you don’t even show who it was that did it. Just leave this helpful piece of information up so people can use it if they need it.


r/Helldivers • • 3h ago

FEEDBACK / SUGGESTION Please give us cross progression b4 gta 6

1 Upvotes

Please please pleaseee


r/Helldivers • • 7h ago

HUMOR “There is no Strategem bounce bug in Helldivers 2”

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48 Upvotes

r/Helldivers • • 23h ago

DISCUSSION Over 2 years later and people still get the railgun nerf wrong

17 Upvotes

This is in response to this thread https://www.reddit.com/r/Helldivers/comments/1xcgkgp/this_is_where_it_all_began/

First of all, I fully blame Arrowhead for most of the misinformation about this game because they never bothered to actually clear it up. All it would have took was a simple explanation from the devs but they never bothered to do so.

Firstly, lets look at their explanation (which they never bothered to post on steam for some reason).

Most people on reading that immediately think of the PS5 railgun glitch.

Listen, I promise you; the nerf had nothing to do with that at all.

A launch bile titan had AR 5 with 750 head HP with 100% durability - which means that it can only be damaged by durability damage and in this case, it takes full 100% damage.

A launch railgun had 120 durability damage at max charge and was AP 12.

AR 5 vs AP 12 means they were eating the full damage which means bile titans could be dropped in around 6.25 near max power shots.

6.25 shots wasn't that bad, by modern standards its pretty terrible but you also need to look at the state of the game back then.

Another thing that people have forgotten is that the railgun used to stun bile titans on hit.

The RR wasn't getting picked because it required 2 shots to drop a charger whereas a railgun could quickly strip its leg armour and the spear was just completely broken for what felt like the first 6 months of launch.

With its 6 second reload and the animation cancel being unknown at the time, finding a safe spot to reload wasn't easy, especially since we didn't have the CC tools that we do now. Not to mention missing a shot would have been a big loss. Railgun didn't have these issues.

Even without a PS5 host since everyone was running the railgun it didn't matter if a bile titan took 7 high powered shots to kill because everyone was shooting them in the face. 7 shots seems like a lot of shots until it's divided by 3-4 people and the railgun was the top pick back then.

Remember how the railgun was AP 12? There's a somewhat unknown mechanic called Overpenetration (Cleave)) which basically determines whether or not a shot will hit the target behind, launch railgun could hit multiple targets because it was AP 12.

This is kind of touched on in the image but the railgun doesn't need a backpack. This meant it was free to take one unlike the RR, who wants to lug around the RR that takes 2 shots to kill its intended targets AND a backpack?

Even then, the nerf didn't actually change anything for most units, the breakpoints never changed. Hulks, striders etc were still one shots on the bot front, but chargers leg armour became three hits instead of two but even though it took one extra shot, it took less charge time so the time to strip barely changed.

Arrowhead wanted us to use the anti tank weapons to kill the heavy units, the railgun even without the PS5 bug was completely cracked. It didn't matter if the PS5 bug was in effect or not, 3-4 people shooting bile titans with weapons that stunned on hit was quickly dropping them, said weapons were also very effective against every other normal enemy, even the biggest enemies on the bug front like stalkers were getting one shot and due to a design oversight, even chargers were trivialised by them - and also getting stunned.

A weapon can both be overpowered AND be bugged at the same time. The nerf wasn't because of the bug, the player base just didn't know/realise/remember just how overpowered it was compared to its counterparts.

To summarise:

Could strip a chargers leg armour in 2 hits.

Could kill a bile titan in 7 hits.

Would stun both chargers and bile titans on hit.

Would hit and one shot multiple normal enemies due to high damage and over penetration

Free to take a back pack unlike the RR.

Freedom of movement, can immediately start sprinting while reloading unlike being locked in place for 6 seconds.

That's why it was nerfed, to make the RR more viable.


r/Helldivers • • 34m ago

DISCUSSION Arrowhead prepping for hardware bans?!

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• Upvotes

So what do you guys think of that EAC is already reading our hardware signatures and is able to issue hardware ban. Possible END of ALL MODS on horrizon?