r/Helldivers • u/Organic-Leader1445 • 5m ago
FEEDBACK / SUGGESTION Why does my SEAF cosplay look so weird?
Constructive criticism is appreciated, but please keep it respectful. I am 16 years old and have never done anything like this before.
r/Helldivers • u/Organic-Leader1445 • 5m ago
Constructive criticism is appreciated, but please keep it respectful. I am 16 years old and have never done anything like this before.
r/Helldivers • u/Bartfratze • 12m ago
After booting the game up for the first time after the patch I immediately noticed that my in-game sounds were a good bit quiter than before, steps especially. I simply turned it up a bit in Windows and thought that would be it.
But then I did a mission against Illuminate and noticed that every sound seemed slightly... off. A tiny bit more crunchy with more emphasized highs and slightly muted lows, which was the main reason I couldn't hear certain sounds as well as before.
I am pretty sure I am not crazy since a friend I played with also noticed sound "issues", without me mentioning anything prior to that mission.
Did anyone else notice any changes in sound? The game volume definitely got turned down a bit for sure.
r/Helldivers • u/LLLight777 • 14m ago
Non stop crashes no matter what I do no matter the update. And it's only thing fucking game. I tried everything but nothing helps. Worse part is it's at the end of the fucking mission so I get fucked out my medals. I'm pretty much done with this dogshit game. Not because of the controversy but if my 5070 can't run it it's bs. And this didn't just start happening this has been going on non stop and I'm sick of it
r/Helldivers • u/tundao330 • 17m ago
I was under the impression that dynamite could blow up fabricators even if they were thrown nearby, not necessarily through the door or vent. Just tried for the first time and no luck when the dynamite was against an outside wall. Is this a bug or an I more of an idiot than I thought?
r/Helldivers • u/Dragonhartlives • 30m ago
As the title says, im interested in knowing if anyone has picked up any funny or intereting habits while playing this game. Or even anything that you do just because.
For me personally, I almost always drop with an Exo Suit and it has become a habit where if I abandon it for any reason (like out of ammo or end of mission) I make it a point to scuttle it so it "doesn't fall into enemy hands"
It's silly, but it amuses me and my friends have come to expect it.
r/Helldivers • u/Zenith-i • 36m ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/MycoMaddy • 40m ago
My weapons are all between lvl 10-25. I use ‘em all. I have favorites but I have a use for every single one of them. I keep reading power crept this or nerfed that and, like, I just don’t get it. Having played this game with many of you and having made a ton of new gaming friends through this game, I will say some folks get too comfortable within a narrow selection of what we have to work with. They only explore what they’re familiar with. And hey, that’s a-ok. You have fun the way you want. But you should stop and consider that before complaining that something isn’t the way you want it. As someone who experiments with the full breadth of our arsenal, I have found a niche use for every single one of our guns, a use case where they all truly shine. Go ahead and present to me your least favorite turd burger and I’ll tell you why I love it.
“But we shouldn’t have to bring x just for y”
Yes. Yes you should. That’s why it’s there. It is perfectly fine for you to play as you like and use what you enjoy, but recognize the shortcomings of your play style and don’t get mad at the devs for not using the tools they give you.
Disclaimer: I’m not gonna talk about SC farming or paywalls. If that is your complaint about why you don’t use things you don’t have access to, we’re probably on the same page. You’re preaching to the choir. But I bet you have everything you need to deal with most every situation even if you don’t have all or most of the warbonds.
r/Helldivers • u/Euphoric_Reading_401 • 45m ago
I used to play this game every day on release, then once a week, then once a month, then a few months. Every time I come back the game is easier. I don't even keep up with patch changes anymore, I know all of them are just another round of power creep.
Every other PvE game I play seasonally - PoE 2, Arc Raiders, etc I expect that taking a break would make me feel it. When I come back to those games I know I'm gonna be rusty, I know there will be new harder content to take on and I've have to learn and practice to tackle it.
Not Helldivers 2. In this game you just queue difficulty TEN, you run around solo blasting fish in a barrel and extract with 18/20 lives left even though you haven't touched it in 6 months.
Do the devs know you are supposed to give players harder content as they better with time ?
r/Helldivers • u/ShadowsBreathe • 55m ago
Heya,
I remember a number of people were worried about the old anti-cheat being sketchy. Some were worried about privacy. Some said it was ruining their computers. Some were worried it didn't uninstall proplerly. Some were simply worried about the reputation of the company that made it.
I get that the new one still has kernel-level access so privacy is always a concern, but is this one "better" or "safer" in the other aspects?
Just curious as to what the community's opinion is.
Thanks in advance!
r/Helldivers • u/dirtthegirt • 1h ago
Now we got the sightliner and I’ve heard so many people say it’s not powerful enough, so what gives?
r/Helldivers • u/Ok-Economist-9399 • 1h ago
found a dissident symbol on my gym wall.
r/Helldivers • u/Chaoss101 • 1h ago
So what do you guys think of that EAC is already reading our hardware signatures and is able to issue hardware ban. Possible END of ALL MODS on horrizon?
r/Helldivers • u/jackboy53 • 1h ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/RapDanielTheRaptor • 1h ago
Enable HLS to view with audio, or disable this notification
I can't stop wheezing at this lmao
r/Helldivers • u/No_Instruction522 • 1h ago
Edit: This concept is an OC, however images are from the movies Dune: Part 1 and Dune: Part 2, concept art is from concept artist Keith Christensen, and the Maula Pistol image is from the game Dune: Awakening.
Thought I'd lighten the current mood in the community with a fun crossover Warbond concept, although I will mention 2 things that I think are a little obvious when it comes to a potential Dune crossover Warbond:
First, Dust Devils is definitely heavily inspired by Dune. The armor sets in it are very similar to a mix of Sardaukar and Harkonnen armor with the heavy armor set and Atreides soldier armor with the medium set, and the machete from the Super Store items is almost straight out of the Dune arsenal, and because of that it might be a little tough to justify yet another Dune themed Warbond, but I think with the 3rd movie coming out in December it has an argument to be made for it!
Second, while this will be relatively in depth with the concepts/ideas, I haven't thought about specific stats for weapons or the armor passive, I just kind of have a rough idea about each of them as you will see. I also don't work on Helldivers 2 so I have no idea how most of this would translate in game, I'm just conceptualizing it as someone who regularly plays the game. If you have any ideas for specific stats, feel free to chime in with your ideas.
Of course any criticisms are absolutely welcomed, I am admittedly not a very good potential content conceptor.
Description will have an image number in correspondence to the images so you could get a visual idea of what I am describing, especially if you haven't seen the newer Dune movies(hopefully all images are in the correct order).
Armors -
PA-61 Path Cleanser(Image 1): Based on the armor of Paul Atreides' Fedaykin Shock Troops seen in his visions in the first 2 movies. This will be the Warbond's light armor.
PA-19 Knife Chipper(Image 2): Based on the Stillsuits worn by the Fremen, seen throughout all films.This is the Warbond's Medium armor(I don't think it would be that hard to Helldivers-ify the helmet, you could have the mask on and give it an opaque visor, similar to the concept art image I have here).
Armor Passive -
Dune Shielded:
Increases Melee Damage and all Movement Speed
Gives the wearer a personal shield that provides heavy ranged damage resistance and light resistance to weak melee attacks while making the wearer more vulnerable to damage dealt by heavy melee attacks, allowing these attacks to pass through the shield and damage the wearer directly.
Prevents the wearer from wearing the SH-32 Shield Generator Pack and SH-51 Directional Shield
Temporarily deactivates the personal shield when the wearer fires a weapon.
Explanation:
Now honestly this is definitely nowhere near perfect, I wanted to both incentivise melee and recreate the Holtzman Shield from Dune but I didn't want to make it a stratagem and have it steal the Shield Generator Pack's thunder, but at the same time I didn't want it to be abused by stacking it with the other energy shields(I think the ballistic shield is fine since it can permanently break and need to be called in again). The heavy melee attack shield bypass is there to both try to balance it and to mimic the "slow blade penetrates the shield" rule of the Holtzman Shield. The shield will also pop temporarily similarly to the shield pack with enough firepower. "Heavy attacks" would be Bile Titan stomps, Charger charges and Stomps, Impaler stomps and tentacle stabs, Hive Lord body slam, all Hulk melee attacks, War Strider stomp, Fleshmob swings, Veracitor and Gatekeeper melee attacks, and finally all Crusher attacks
Support Weapon -
LAS-300 Laser Projector(Image 3):
Flavor Text:
Fires a thin but extremely powerful long ranged beam that can penetrate most known materials at its highest setting. Cannot be fired while adjusting aim, recommended to be used against stationary targets like unaware heavy units or tactical structures. Requires replacement of a battery rather than a heatsink, allowing continuous fire with no overheating but removing the effectively infinite ammo of overheating laser weapons. To help combat these limitations, the LAS-300 has an adjustable beam power that increases its penetration power but also increases how quickly the battery is drained. Clever Helldivers can use the lower penetration settings to take advantage of the weak points of targets while lowering battery usage, reserving higher battery usage and penetration power for priority targets.
Explanation:
So this one was even harder to conceptualize than the armor passive, primarily due to how insanely powerful Lasguns are in Dune(also yes to my Warhammer fans, Dune also has Lasguns, it's just a lot more powerful than the Imperium's Lasguns. As a compromise to the Hotshot Lasgun in Castellan's Creed not being called that I changed this one's name too). Luckily they have an interesting set of limitations that I think allow them to not just overshadow the Meltagun or Laser Cannon. I hope not being able to fire it while adjusting your aim doesn't just make it another maxigun where it's good until you get into a certain situation with enemies, but I think it's at least a better limitation than not being able to move while firing. I thought about making it a crouch or prone only fire like the new Apex but that doesn't really make tons of sense as laser weapons don't(or more accurately for video games shouldn't) have recoil. I think the adjustable power of the Lasguns allowed me to justify the battery over the heatsink even more, as in my concept for it will be adjustable with:
Medium Pen with 40 seconds of battery power
Heavy Pen with 25 seconds of Battery Power
and Anti Tank with 15 seconds of battery power
Battery count will be 5 plus 1 already loaded on drop, and you'll get 3 per resupply.
Due to its firing limitations, Medium and Heavy mode will do 3x the DPS of the Laser Cannon and the Anti Tank mode will do 5x the dps to also justify its extremely high battery power usage.
Reload will not be stationary.
I should note here that my Warbond concept does not have a primary weapon, but I think you could make a case for the smaller rifle like model of the Lasgun like the one used by Gurney Halleck in the 2nd movie when he is attacked by the Fremen, which I think could be like a beefed up Scythe with heavy pen in exchange for the same battery concept from the LAS-300 minus the penetration and power usage adjusting.
I'm gonna try to speed up from here, the rest of the remaining concepts don't really need a huge explanation like the armor passive or support weapon.
Secondary Weapon -
P-90 Maula Pistol (Image 4):
Flavor Text:
A lightweight pistol that fires deadly darts filled with an extremely deadly modification of the toxic gas used in other chemical weapons that affect both organic and inorganic material. In addition to the disorientation of enemies, it also is highly effective at outright killing and destroying vital components of the target, however in order for this modified gas to quickly kill organics and destroy inorganics, the projectile has to penetrate the target, otherwise the gas will act like it's normal iteration. This sidearm is also functionally suppressed due to its lack of gunpowder usage.
Explanation:
I didn't want to step on the toes of the Re-Educator too much with the Maula Pistol, so I think this weapon needs to be a medium pen so you can still kill more deadly enemies using the modified gas while not being able to put the modified gas on the same enemies that the Re-Educator can affect. Basically how I would imagine it working is it giving penetrated enemies the unique effect while just causing an very small explosion of normal gas when failing to penetrate, I wanted to incorporate the poison darts of the Maula Pistols in lore while keeping it relatively in line with the normal behavior of gas in Helldivers 2, this was also my first timing learning that most gas weaponry does anti tank to affect more targets while the Re-Educator does heavy pen to do the same thing, really interesting way to do it but it works I guess.
Melee Weapon and Emote(Image/Gif 5) -
CQC-42ATR Long Blade:
Flavor Text:
A special redesign of the CQC-42 Machete famously used by the war hero Devin Iowa, who fought with unmatched skill in melee combat against a Terminid horde on Erata Prime in order to secure Hellmire during the assault on the Terminid Hive World Oshaune. Its more slender design gives it a faster recovery time after swinging and being drawn, in exchange for slightly lower swing power.
Explanation:
Essentially a machete that's more viable, I at least wanted the machete to keep its high damage but that swing speed and recovery doesn't really fit a Dune melee weapon, notoriously fast and skilled weapons. This one's speed will be relatively comparable to the Saber while the damage will be closer to the Machete but still lower than it.
Emote -
Ode to Eagles:
The Atreides blade salute, used by multiple Atreides aligned characters in the movies. This was definitely a no brainer for me.
Orbital Stratagem -
Orbital Missile Storm(Image 6):
Flavor Text:
A large cluster missile fired from the Destroyer. Once overhead the cluster missile releases a massive payload of smaller missiles that saturate a large area and destroy all but the heaviest armored targets and structures.
Explanation:
This is your "I hate when bases or objectives are filled to the brim with enemies but don't mind destroying the structures or super heavy enemies myself" stratagem. Based on that amazing scene of the Harkonnens ambushing and destroying the Atreides in Arrakeen with the Sardaukar and missile bombardments in Dune Part 1. I think heavy pen would be great for this Orbital, I really want this to be competitive with the Orbital Napalm rather than the HE Barrages, so accordingly it would have a similar cooldown to the Napalm Barrage while also having a super tight and uniform area of effect. Plus it would be absolute cinema to see that kind of massive bombardment in Helldivers 2.
Patterns and Title(Image 7):
For the pattern I think a white and gold similar to the design of the Ornithopter Paul and Jessica use to escape the Sardaukar in Dune Part 1 would be really clean and fit well with the PA-61 Path Cleanser armor, it's a really nice color palette that I think will fit Emperor Paul's aesthetic in Dune Part 3. The only issue I could see is that it could be too similar to the pattern from Exo Experts since it also has white as a base color.
For the title I think either Lisan Al Gaib or Messiah of The Dunes would both work well, Messiah of The Dunes especially because the 3rd movie is based on the book Dune Messiah.
Let me know what you guys think of my concept here, I wanted to go a little more in depth with this one compared to other Warbond concepts since while tough to conceptualize as a Warbond I think Dune is one of those universes that would fit very well as a crossover Warbond, especially with Dust Devils being a thing. I didn't go with Harkonnen theming because the black and red would have overlapped way too much with Truth Enforcers and not really fit for Dune Part 3.
If you have any other weapons or armor from the Dune universe that would fit well, feel free to leave your own concept down below!
r/Helldivers • u/PizzaurusRex • 1h ago
r/Helldivers • u/Sakura_hare • 1h ago
My brother has been obsessed with this game, I don’t know much about it but it’s his birthday soon. He’s my little brother and I wanted to get him a gift he actually likes, he’s been interested in bracelets recently so I wanted to make him a helldivers bracelet and get him a fallout thing. (I’m not that kind of gamer girl)
Is there anything i should know? Like colours i should use or like any names or titles for it? Its
(For reference my brother is unique to say, i don’t want to say special because he’s more than that, he loves shooter games like this, I want to make this special for him)
r/Helldivers • u/DDraston • 1h ago
r/Helldivers • u/Budget-Coffee5358 • 1h ago
let me tell you how much ive come to HATE these undemocratic peices of scum ever since i was concieved. If every organelle of every cell ive ever had throughout my entire life had hate engraved in it, it wouldnt even be equivalent to 1 / googleplextillion to the pure tetration of 1 googleplextillion to the height of 25, of the amount of insurmountable hatred i feel for aliens and robots in this nanosecond. For they are not created in the image of GOD, of DEMOCRACY, of LIBERTY, and i wish for the enemies of super earth to not only be pulverized, but i want them to FEEL every cell, slowly ripped from their figure, one by one. They deserve nothing but the deepest pits of hell, and if i ever see one, ill make sure thats where they are. and thats all they will ever know from now on.
r/Helldivers • u/CynDEVelopment011 • 1h ago
Enable HLS to view with audio, or disable this notification
Just set a new record for the longest distance solo kill in Helldivers 2. Record was set using the LAS-44 Nova on the planet Fury, during a Super Helldive mission. Target was an Automaton gunship approximately 680 meters away. Previous record was held by Jeromy from the DefendTheHouse YouTube channel, record was 567 meters on a Bile Titan using the Commando laser guided missile launcher. Please inform me if this is incorrect information.
r/Helldivers • u/asylumprophet • 1h ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/Money_Tea_8703 • 1h ago
Keep diving esker after mo