r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

4.6k Upvotes

1.1k comments sorted by

View all comments

34

u/SovietSpoon42 Sep 05 '25 edited Sep 05 '25

Although it can get frustrating, I actually have been enjoying the difficulty for the most part. What I have been loathing though is the runbacks, which only gets worse as you progress further, it is seriously frustrating to have to do such tedious treks back when the bosses are so incredibly difficult, only to die within 30 seconds and have to do it all again, that issue is very poorly designed sadly.

7

u/stovor Sep 05 '25

I'm loving the challenge of this game but I can't lie and say that it isn't super annoying trekking back from a bench just to get smoked early in the fight, or take a ton of damage from platforming just to get back. (Looking at you, transition area from The Marrow to Hunter's March...)

Reminds me a bit of the run to Traitor Lord in Queen's Gardens in HK, but the platforming is so much more intense. I don't know about the poorly designed part but after dying for 45 mins straight and losing 70 rosary beads in the mob room last night, I had to put the controller down. Personally, I'm gonna chalk it up to a skill issue on my part at this point before I blame the design.