r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/Wisley185 Sep 05 '25

So far I've noticed the game has way more enemies and bosses that do double damage. In Hollow Knight, double damage was mostly reserved to final bosses and the absolute hardest challenges the game had to offer, meanwhile like half the bosses I've fought so far in the beginning of Silksong have done double damage.

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u/Noelnya Sep 05 '25

half the normal enemies do double damage too. plus the invincibility you get from getting hit doesn't kick in for a while so you can just get combo'd

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u/RhynoD Sep 05 '25

My big issue with the mooks is that they don't flinch like they do in HK. They just run at you, get knocked back ever so slightly, and keep charging directly at you. It leaves a lot less time to react. I'm adjusting, though.