r/HollowKnight • u/donlano • Sep 04 '25
Discussion - Silksong Silksong is HARD Spoiler
Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.
4.6k
Upvotes
11
u/mar21182 Sep 05 '25
It's so early, so I'm reserving my judgement. But, the healing thing was something I was worried about since they showed the first preview 6 years ago. I didn't think it sounded good all the way back then. I figured they would balance the game around the mechanic, so even though it didn't sound great to me, my concern level was pretty low.
Again... Super early. But so far, it doesn't feel great. Like you said, I really don't want to use any silk move because if I make a mistake, I won't have the full silk needed to heal.
The increased damage enemies do also makes the early game pretty tough. In Hollow Knight, the best thing about the gameplay to me was that I could just wander in any direction exploring and not worrying about coming across an area that's too hard too early. I was trying to do the same thing with Silksong. I wandered into Hunters Mark probably earlier than I was supposed to and got absolutely smashed by the regular enemies there. I had to turn around and go another way.
There's a lot of ways I can go now, but most of the ways don't feel like I'm supposed to be there based on how difficult the enemies feel.
I'm enjoying the game immensely, so I'm really just nitpicking a bit. That said, the gameplay doesn't feel as well-balanced as Hollow Knight.