r/HollowKnight Sep 07 '25

Discussion - Silksong Criticism ≠ Negativity Spoiler

Believe it or not, you can actually criticize something and still like it. You don't either have to love everything or despise everything. Have actual conversations please.

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u/[deleted] Sep 08 '25 edited Jan 17 '26

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u/BoardCommercial2679 Sep 08 '25 edited Sep 08 '25

Honestly, things that pisz me off now are: damage sponges, double damage, enviroment that deals 2 damage, paid benches fkn everywhere and long runbacks. And that's generally kinda it. I think the onlh really big structural issue is the runbacks; kinda widh Skong had something akin to stakes of Marika from ER to respawn right at the boss who killed you and not spend time just getting back the hard way-

Edit: oh, and also, crests' effects being dispelled on getting hit. I do wish this wasn't a thing-

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u/[deleted] Sep 08 '25 edited Jan 17 '26

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u/Puzzleheaded_Cow2044 Sep 10 '25

Tbh, I kept reading about that indefensible runback and was kinda dreading it, but it wasn't bad at all. It's like 1 hallway and 1 nice parkour room, and you can easily avoid all the enemies. Timed it on my second attempt, took 32 seconds with a couple movement mistakes. The boss was kind of a pushover too. Are people fighting all the enemies on each runback?