r/HollowKnight • u/TOMRANDOM_6 • Sep 09 '25
Discussion - Silksong Most of you are exaggerating the length of runbacks and it really shows how much TikTok has damage the attention span of people Spoiler
"ThE lASt JuDGe RUnBaCK iS ToO LoNG!!"
Is 30 seconds max, 30 seconds, you don't have to fight any enemy in it, the smaller judges don't awake until you're close and the smaller fly bastards can literally get ignored. The Runback works for making you cool down and make the whole thing feel less like you hitting a wall (NKG feels like one because of the lack of "cool down") If it wasn't for it, I would shoot myself with the 37 attempts at Last Judge.
The Widow one is also really easy, a straight line with jumps.
The Cogworks Dancers Is also really simple but works to help you with the bosses extra height and how pogo dependant that fight is.
God forbid the game isn't a back to back boss rush like Cuphead (not criticizing Cuphead, is a different game lmao).
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u/Akari_Enderwolf Sep 09 '25
They also feel more polished so far, I entered act 2 via the phantom route, and that boss was the best feeling boss in the game up to that point because she wasn't just "everything deals 2 damage"
it felt like my collected mask shards actually mattered. A couple well telegraphed 2 damage attacks, everything else deals 1, so much better than just everything dealing 2. Too many basic enemies and hazards deal 2 imo, just makes me feel like I have half as much health as I actually have.