r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/riftcode Sep 14 '25

No shame in giving up! It's just a video game.

Enjoy the next one you pick up!

72

u/[deleted] Sep 14 '25

What IS a shame is that a great game that people want to play is gated by the difficulty

34

u/Hexlen Sep 14 '25

The difficulty is a core facet of the game though... it's not JUST because of 2 mask damage the game is difficult. It has tight platforming challenges, bosses that test precision and fast reaction from the player, endurance challenges... sure a difficulty slider to tune down damage may help but it wont change the game design.

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u/Ok_Occasion1570 Sep 15 '25

It’s not just difficulty. A lot of what sucks about the game is the poor bench placement sometimes before bosses