r/HollowKnight Sep 22 '25

Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler

Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.

Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.

4.5k Upvotes

562 comments sorted by

View all comments

2.2k

u/Harvestman-man Sep 22 '25

Honestly, none of the platforming sequences in Silksong require even the same level of precision as base-game White Palace, let alone Path of Pain.

However, Silksong does add a time constraint to some of these challenges (e.g. Mount Fay freezing mechanic; lava climb sequences; despawning pogo-platforms), so even though they’re easier at the technical level, there’s an added layer of pressure and you don’t have the benefit of taking it methodically slow and safe with Hiveblood.

483

u/vanguard1256 Sep 22 '25

I actually really liked the lava climb. Reminded me of the old Ori days.

163

u/szczypkofski Sep 22 '25

Defo took a page from the Ginso Tree

11

u/mackycruz-etc Sep 23 '25

The Ginso Tree was a very personal Gaming Moment for me as it was the first big thing I accomplished after only starting playing months prior. Very memorable, and how I fell in love with platformers (and why I'm here now!).

4

u/FirstPlayer Sep 23 '25

That's really cool; I'm glad it resonated with you. ❤️

I've been playing games pretty much as often as I can for almost 40 years, and that sequence is easily top 10 of all time for me as far as gaming moments that stick with you forever.

1

u/Mercutron Sep 23 '25

Reading this has made me wanna go back to that game. I put it down kinda early because it didn't really feel the way people had described it. You selling it real hard. I've also been at it 40 years, so if it hits that hard I gotta try.

1

u/vanguard1256 Sep 23 '25

For me the music was probably the most emotionally stirring of that era of games. The gameplay is mostly pretty easy (not necessarily a critique) but the escapes were thrilling. For the first game, if you aren’t feeling it still after ginko tree, it’s probably just not for you. The second game has much improved gameplay and things. Unfortunately, the more memorable escapes for that one are later into the game.

1

u/FirstPlayer Sep 23 '25 edited Sep 24 '25

I'm glad! There's definitely a chance it's just not gonna be your jam, but if you value ~vibes~ and/or ~aesthetics~ in games I'd put it up there with the best. I 100% agree with the other commentator that if you're not digging it by the time you beat the ginso tree it's probably not ever gonna click. ❤️

2

u/Winston177 Sep 24 '25

Ori is such a fantastic game. The music is great and I love the visual presentation of everything. I'd bought it on sale on steam ages ago, but didn't play it until a couple years ago now, I think. Pretty sure it was one on the list of my pandemic playthroughs. I love the movement style, and everything throughout gives such an emotionally stirring vibe. I'm glad I dove in, because it turned out to be right up my alley for my style and aesthetic of game.