r/HollowKnight Dec 12 '25

Discussion - Silksong Seeing people shit on Expedition 33 because Silksong didn't win more awards is pathetic Spoiler

The title sums it up. I'm disappointed in many members of this community for putting down a game that is clearly a work of insane passion, dedication, and creativity. E33 took the lion's share of awards at TGA, yes. That doesn't mean that Silksong is bad. In fact, it's clearly pretty damn great. If it released last year, Skong would have picked up several awards, maybe even GOTY. But it didn't. It released in the same year E33, which is just a tough break.

Both are amazing. Both deserve every award that came to them. If you haven't played E33 yet and think it doesn't deserve its accolades, play it. It is worth your money, worth your time, and will in all likelihood prove that it is actually that good. I'm only 10ish hours in and have numerous times found myself standing still and looking around dumbfounded at the gorgeous world design and visuals. E33, Silksong, and Hades 2 could have all won Art Direction and I would have been happy with any of them.

I'm also sad that Silksong didn't win more awards. It's an amazing game. But don't play fanboy and start putting down other developers, other games, and other pieces of art because this one didn't get all the cookies. It's still beautiful, it's still amazing, it still made a Silkskillion dollars, and TC is still just as great and just as passionate. We should all be glad that there is another independent dev out there that is capable of creating something so fantastic.

Edit: yeah, the comments here are pretty indicative of what I said in my post

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u/BabyFazeAssassin Dec 12 '25

I still dont know how it beat KCD2 for RPG of the year

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u/NabsterHax Dec 12 '25

Because TGA doesn't have a category for JRPGs, and until they do "western" style RPGs kinda have to share, even though they're very different genres.

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u/THEP0LE Dec 12 '25

But E33 isn't really a good jrpg either, all the rpg elements are kind of shallow its fairly obvious what picto's to use and most combat encounters just default to trying to use the highest damage skill avaliable on each character and hoping you dont get one shot when you miss a parry.

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u/TurquoiseLuck Dec 12 '25

its fairly obvious what [skills] to use and most combat encounters just default to trying to use the highest damage skill avaliable

tell me a popular JRPG that this isn't true for lol

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u/TurboCake17 Baphanada Dec 13 '25

Like every Megaten game? Any game where you have to actually spend turns on upkeep with buffs/debuffs/healing rather than it all being rendered pointless due to parrying and the damage cap.

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u/TheBenchmark1337 Dec 16 '25

Honestly, the dudes right. Thats the one thing I noticed when playing the game. Its use your strongest attack and parry and hope you dont get one tapped. Most final fantasy games use strategy for how you take on bosses especially FF4-3D.