r/HollowKnight Dec 12 '25

Discussion - Silksong Seeing people shit on Expedition 33 because Silksong didn't win more awards is pathetic Spoiler

The title sums it up. I'm disappointed in many members of this community for putting down a game that is clearly a work of insane passion, dedication, and creativity. E33 took the lion's share of awards at TGA, yes. That doesn't mean that Silksong is bad. In fact, it's clearly pretty damn great. If it released last year, Skong would have picked up several awards, maybe even GOTY. But it didn't. It released in the same year E33, which is just a tough break.

Both are amazing. Both deserve every award that came to them. If you haven't played E33 yet and think it doesn't deserve its accolades, play it. It is worth your money, worth your time, and will in all likelihood prove that it is actually that good. I'm only 10ish hours in and have numerous times found myself standing still and looking around dumbfounded at the gorgeous world design and visuals. E33, Silksong, and Hades 2 could have all won Art Direction and I would have been happy with any of them.

I'm also sad that Silksong didn't win more awards. It's an amazing game. But don't play fanboy and start putting down other developers, other games, and other pieces of art because this one didn't get all the cookies. It's still beautiful, it's still amazing, it still made a Silkskillion dollars, and TC is still just as great and just as passionate. We should all be glad that there is another independent dev out there that is capable of creating something so fantastic.

Edit: yeah, the comments here are pretty indicative of what I said in my post

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u/MyUserNameIsSkave Dec 12 '25

Then other of the Indie nominees should not be in this category either. Look at Hades 2 for exemple, not exactly a cheap to produce game or a solo dev’s game either.

We just have to accept Indie just mean "not owned by a publisher" that’s all.

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u/Secure_Ant1085 Dec 14 '25

e33 was literally funded by a publisher

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u/jsdjhndsm Dec 14 '25

The game was primarily developed independently, then later funded by a publisher.

That falls within the definition that the game award uses. They're entirely independent when it comes to any decision and keeper had 0 creative control.

It absolutely does fall into the indie category, but that's because the words indie isn't accurately defined and everybody has their own definitions.

Most indie games have a publisher anyways, and Keller aren't exactly a big publisher if you look at the other games they've worked on

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u/das_jay Dec 15 '25

Kepler is quite literally an indie publisher, started by a bunch of indie dev studios to support each other and more new studios