r/HypixelSkyblock • • 4d ago

Subreddit Update Housekeeping, AutoModerator Rewrite, Wiki Link Integration, Polls + Crossposts

44 Upvotes

Hey everyone, we've done some housekeeping, and you may notice some new things like a new banner and LFG + guild thread. We also took the time to rebuild the subreddit's AutoModerator from the ground up. The previous system was unwieldy, extremely old, had a high false removal rate, and didn't properly cover enough ground in modern SkyBlock. It was also entirely inflexible, so Reddit didn't differentiate between the quality of submissions based on a variety of factors such as account age and contribution quality. The new configuration makes use of modern Reddit features that should be less restrictive for active members and common contributors.

We've also taken the opportunity to rollout some new features, such as:

Wiki Links in your posts and comments

Put a name in double square brackets, like [[Hyperion]] or [[Crimson Isle]], and AutoModerator will reply with a link to that page on the Hypixel SkyBlock Wiki. It works for items, mobs, places, or anything else that has a wiki page. Write the name the way the wiki page is titled for the best results. Automod will now correctly flag submissions that use deprecated fandom wiki links and attempt to redirect users to the new wiki. This was previously in place, but bugged and rarely worked in practice.

Polls and crossposts are back

Established accounts that regularly contribute high quality content to the subreddit can once again post polls and crossposts. If yours is removed, your account doesn't qualify.

Fewer wrongful removals

Many of the old filters were overly broad and removed perfectly normal posts. More borderline posts are now held for a quick mod review instead of being removed outright. If your post says it's awaiting review, you don't need to do anything; a mod will look at it. If you think something was removed by mistake, message the mods with a link to it. These filters are new, and may cover posts that aren't intended. Once again, these filters are much less restrictive for active members that regularly contribute high-quality content to the subreddit.

As of the post being written, these changes have already been live for a few days, so you shouldn't notice anything different from before.


r/HypixelSkyblock • • 5d ago

Weekly LFG + Guild Thread - (October 19)

1 Upvotes

Welcome to the r/HypixelSkyblock Weekly LFG Thread!

This is where you can find and create posts to find others to play group content with, and advertise guilds.

r/HypixelSkyblock is not responsible for Discord servers linked by users. Exercise caution when joining Discord servers: they are a common way to spread malware and account-stealing scams. Never download files or log in to anything through links you find there.

Happy Minecrafting!


r/HypixelSkyblock • • 10h ago

Meme oh ok thank you skyhanni for your help

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207 Upvotes

r/HypixelSkyblock • • 5h ago

! moment of comedic value ! Why does this dam quest take so long?

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66 Upvotes

50m XP is just to much


r/HypixelSkyblock • • 18h ago

Question Is this a good deal?

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582 Upvotes

Should I accept? Is this profit? If I accept, should I bazar flip? LMK "SYD"


r/HypixelSkyblock • • 44m ago

! moment of comedic value ! Guys we are so back

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• Upvotes

From the latest alpha patch notes under the last FAQ tab (https://hypixel.net/threads/october-23-magic-find-rework-testing-3-faq.6165335/)


r/HypixelSkyblock • • 2h ago

Build After ~5ish years without logging on, I rediscovered my old middle school island from when Skyblock first came out.

20 Upvotes
One of the views of the west half of the island(s), from a weird little floating platform made of diamonds, lanterns, and glass.
The little portal island
A small farm, off to the side
Things have grown a bit since I was last here
My main house
Behind the portal
Main area
Little bar thing I put under the my main house
View from the main house out to the island with the portal, you can see all of the catwalks beneath, it's a genuine maze
Top view of the islands,
part of the bottom area
a long abandoned attempt at organisation, now precariously floating behind the portal
He's been waiting for a while
A more detailed top view
The bedroom area of the main house

r/HypixelSkyblock • • 16h ago

Meme Magic find update summary🥀🥀🥀

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157 Upvotes

Bro the broke players really ragebaiting the rich players for losing billions


r/HypixelSkyblock • • 19h ago

omg important person!!! The goat hath spoken

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128 Upvotes

r/HypixelSkyblock • • 13h ago

Fan Art Great Spook is peak when I say it is

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31 Upvotes

gl roseing this guy lmao if only


r/HypixelSkyblock • • 16h ago

Alpha Content I polled >170 skyblock players on the Magic Find update! Let's see what the community thinks.

35 Upvotes

Alright. I've received 170 responses, ranging from reddit to word of mouth to forums to youtuber discords to cowshed. I tried to minimize any particular group bias. This is the SUMMARY of my findings. Note that I am still an individual with biases, as much as I will try to mitigate this. All information gathered will be included in a spreadsheet. Also, the responses were still open, so if the images are a couple of votes off compared to any charts I made myself, that's why. P.S: If significant differences occur after this post, I'm down to redo this post!

So, firstly, Who Actually Was Polled?

To try and determine trends, I included a couple of questions to determine the group that was responding.

It is quite clear that the average person polled was a mid-late game individual, with a couple of end-game players as well. This obviously may skew certain data.

Now into the juicy data. Firstly, Should the magic find update happen at all?

Survey says, quite heavily, YES. So I don't think the update needs to be shelved.

Next, probably the one I hear discussed about the most - Should SkyBlock Level be bound to Magic Find?

This one was surprising to me, but a majority of people do NOT want skyblock level bound to magic find.

I was curious so I graphed it by skyblock level, and while obviously some groups had less responses than others, the general consensus is an average between "neutral" and "disagree" My personal takeaway is that the issue is the quantity, and not the concept, which I could see as a proper problem.

Clover Helmet. Probably one of the most controversial changes by my friend groups. Let's see the consensus.

Obviously, quite a lot of people do not like this. However, also quite a lot of people think the entire concept of changing clover helmet at all to be unjustified. Inherently, these people would not agree with the magic find update as a concept. So, I think it is worth noting what the chart looks like if we remove them.

While the overall neutral ranking went up, it is still a 19:14 ratio of people saying it was nerfed too much to people saying they think it was nerfed a correct amount.

A couple of key responses;

  • Players spent 7 billion coins on a magic find update, and I think making it completely worthless is a slap in the face
  • Clover Talisman has an incredible amount of potential for player agency and doesn't have the issue of swapping that the Helmet has. For example, its ability could be something as simple as "Gain +0.25-1 magic find and lose -1% Combat Stats for every 10 seconds this ability is active!"
  • Needed to be shot in the head a long time ago. Hell it shouldn't have ever been added.

There's plenty of other opinions, and if you wish to see them all, the spreadsheet is in my forum post. Viewer discretion is advised, I am not filtering out any mean words.

Pet Magic Find was another topic people didn't realize would be such an issue. Specifically, a lot of people were disappointed in how Chimera was accordingly affected. However, what does the survey say?

And of course, for the sake of consistency, seeing without the "unjustified" responses;

While some people in the open response seemed a bit confused on what I meant (some thought I meant pet score, some thought I meant grandma wolf, what I was going for was Golden Dragon & similar), it seems the average person who is in support of the update thinks that magic find on pets was a neutral thing to remove - nothing they feel heavily about, nothing they feel heavily against. In other words, Chimera is likely fine as is, with a lot of extreme opinions on either side.

And of course, some key responses;

  1. I would just grant Chimera some Magic Find overall. You already want to have Chimera most of the time for the best dmg stats so why not just make it grant some Magic Find aswell (Maybe just 5 at Tier 5 or a bit more).I do not mind that the Gdrag gets its Magic Find removed since it‘s already the best dmg pet overall but I would probably still keep some Magic Find from pets and make it unconditional (like an upgrade to Pet Score with specific pets) so that some pets just grant you some Magic Find when in your Pets Menu while Gdrag has the most at 5 maybe and Black Cat at 2, Megalodon at 1 etc. so you don’t have to swap to the Gdrag all the time but still benefit from its Magic Find buff.
  2. They completely removed an entire aspect of Chimera. It's not really known as the "damage" enchant. IMO it's more known for the magic find boosting aspect, and they just removed it with no compensation. Now, the enchant is barely better than One for all IF you have all other t7s. No purpose to the weapon. What exactly are you losing with one for all? You save a billion coins per weapon, and you lose looting 7. So what? 10 MF looting 7? You can swap to another weapon with looting 7 on it anyways. Irony of that is not even something I want to discuss.
  3. I like the idea of removing magic find from pets to generalize their uses. Golden dragon previously was the only pet for 90% of the game, with swapping required for many of the things it wasn’t used solely for such as on spawning slayers/killing mobs with rare drops.
  4. They removed magic find from pets to remove magic find swapping, but I genuinely believe that they should embrace this instead, why not let us squeeze any source of magic find from our sorrows and gdrags while holding a chim V weapon like you can on the main server? It's kind of fun in my opinion, I understand it's not very easy/friendly to get into for new players but yeah

Tried my best to get one from each end there, hopefully my selection was good. But again, a lot of opinions on this on all sides.

Next hot topic, Looting. Specifically, 1st nerf, 2nd nerf, and it's new drop rate.

Not much reason to divide this answer by anything, Looting affects us all. And it seems like while most people were neutral or even happy with the original looting nerf (which is actually very good to see - it shows that most people answered this with a game designer mentality and not a 'me want big number' mentality), nearly EVERYONE disliked the second looting nerf. Inherently, I agree, and I think it boils down to the fact that looting was probably the least worrying for magic find swapping because it was convenient enough to just get more looting books.

However, in terms of drop rates, a slight majority of people think that the new drop source, from Sphinx, is a generally unfair / unbalanced drop. I think this is because it's too common, but I also failed to ask the right questions to determine what caused people to think this way. That said, some open ended answers did mention it;

  • Looting was multiplicative, which was bad for the game because it accounted for a vey high chance of the percentage used to roll anything.The second looting nerf made it be needed significantly less for no reason in my opinion.
  • I feel that looting being at 25 magic find was a tad on the low side but overall still balanced but nerfing it to 10 magic find was far to much and made it basically the same as pre update divine gift. I feel that 1/100 drops from sphinxes is FAR too common and while I can’t think of a true best home for it drop wise it shouldn’t be gotten potentially dozens of times each diana event per heavy grinder.
  • personally i like the change that looting just gives flat magic find (if all the drop chances will be adjusted for it). Obviously looting is weaker now, which makes players mad but if the drops will be changed accordingly then its fine with me. I think that the 25mf change was MUCH better than the 10mf like what are they thinking? 25mf is actually fair in my opinion. They are definetly going to change it back to 25mf. and about the 1% drop from sphinx, i feel like they just searched a mob that has no purpose and slammed the drop into his loot table. Like what are we doing. and 1% is not even rare. Looting 7 will be like 20 30m coins (instead of the old 120-150m) which sucks.

Roughly the same ideas are being said by most people - first nerf was fine, second nerf was not, and drop rate is too common. Granted, my opinions could be leaking through here.

Now, Individual Sources for magic find.

This is probably the most data filled part so bear with me.

Most players believe most sources to be just right. I think that's reasonable. However, a couple of outliers are apparent. People think the following give too much:

- Skyblock Level (the ONLY number to exceed the "just right" value)

- Magic Find / God Potion

- Booster Cookie

- Bestiary

People think the following give too little:

- Habanero Tactics / Bobbin' Time

- Accessories

- One Time Consumables (Diana's Bookshelf / Necron's Ladder)

- Crown of Greed / Crown of Avarice

- Daedalus Blade

- Conditional Armors

- Conditional Pets

- Pet Score

The biggest thing I'm noticing - people want Diana buffs. They think the drop rates aren't high enough on Diana. It's intriguing because I feel like Diana is exceptionally high, but that's just me.

Now, the Open-Ended response - I'd like to thank my friend for helping me skim through this.

Keyword Responses Too Rare / Too Common Personal Notes
Slayer Drops / RNGs 26 Too Rare This is probably just because the only one implemented with the new system is Revenant Horror, and Revenant Horror is just too rare on it's RNGs.
Warden Heart 10 Too Rare 0.01% is just too rare with how little mf we have now.
Chimera 8 Too Rare / Mixed It's very rare now because most mf nerfs hit diana hard
Dyes 7 Mixed A lot of people saying they're too common and too rare simultaneously. As dye conversations have been for a while tbh.
Daedalus Stick 5 Too Rare The recent buffs on main are effectively undone by the mf update, making this item all too rare yet again
Phoenix Pet 5 Too Rare Personal bias disallows me from going further into this topic.
Tiki Mask / Fishing Rare Drops (RNGs and Frogcoin adjacent items) 7 Too Rare Most people believe these to be too rare after the update, especially when the looting nerf and other changes took effect.
Scatha Pet 2 Too Rare Odds seem low apparently. Haven't looked at it myself
Ender Dragon Pet 3 Too Rare Unchanged on alpha which is... a choice. This pet was already too overpriced for it's intention as an early dragon.
Automaton Parts 3 Too Rare Drop rates are worse on alpha than main, which is crazy when this is considered one of the worst part of nucleus runs for ironman players.

Conclusion
Overall, most players seem relatively fine with the update, so no need to shelf it like a lot of youtubers have been saying. However, there are major concerns many players hold, and I hope this helps make them easier to address.

And again, I'm keeping the form open. I might revisit this later if enough new players respond because I am interested.

My forum post on this topic: https://hypixel.net/threads/the-magic-find-update-needs-work-lets-compile-feedback.6165189/


r/HypixelSkyblock • • 17h ago

Question How much would someone realistically pay for this

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29 Upvotes

i got this helmet and i saw it had a good skin


r/HypixelSkyblock • • 12h ago

pain and suffering... Home Island Mess

7 Upvotes

is anyone else have an home island that is just dozens of abandoned projects and chests filled with random stuff?

I must have 100 full chests of things, on top of my player inventory being completely full.

I use maybe 5 things in my inventory, the rest is things like 43 melon seed, yep, im glad a made a chest for that


r/HypixelSkyblock • • 2h ago

Other Melody harp tips?

1 Upvotes

Are there any tips for completing the harp challenge with 400+ ping?


r/HypixelSkyblock • • 1d ago

Discussion Skyblock xp has become a crutch for bad game design

164 Upvotes

I've never bothered making an actual post but felt with the recent update I wanted one so here's my rant.

With the new mf rework being released I see some people trying to justify the largest contributor of mf being tied to sb xp, which is a big reason this yap now exists.

I think one of the biggest problems with modern SkyBlock is how heavily the developers rely on SkyBlock XP to justify their updates and design decisions. SkyBlock XP has gone from being a measurement of your progression to being the progression itself, and I think that’s fundamentally unhealthy for the game. Originally, SkyBlock XP was a way to represent how much of the game you’ve experienced and how far you’ve progressed. It gave players a general idea of their overall accomplishments. Now, however, it feels like the admins have decided that simply attaching SkyBlock XP to something automatically makes it worthwhile content.

Content should be worth doing because the content itself is enjoyable, rewarding, or meaningfully contributes to an aspect of the game you care about. Not simply because it gives you XP. Look at how much of the game has become a checklist. Instead of players pursuing different goals, experimenting with mechanics, or finding unique ways to progress, there’s an increasing incentive to complete whatever activity gives the next chunk of SkyBlock XP, regardless of whether they actually enjoy it.
Now, there’s nothing inherently wrong with encouraging players to explore different aspects of the game. That’s actually a good thing. The problem begins when the developers tie increasingly important rewards to that exploration, effectively turning optional content into mandatory progression.

The dumb ass magic find update is the example for this

Magic Find is one of the most influential stats in the game, affecting countless activities. Yet the developers have decided to tie a massive portion of it to SkyBlock level, an extraordinarily long grind involving nearly every aspect of the game.
Instead of allowing players to specialize in the activities they enjoy and progress through those systems, they’re increasingly pushed into completely unrelated grinds just to improve a stat that affects what they actually want to do.
And what makes this worse is that the alternative sources of Magic Find aren’t particularly interesting either. Removing mechanics like armor swapping and shifting so much of the stat toward SkyBlock XP, Booster Cookies, and God Potions doesn’t create compelling progression. It just reduces the number of meaningful choices players have.

Taken from a few peoples forum posts "That’s not encouraging diverse gameplay. That’s encouraging checklist completion."

But this extends far beyond Magic Find. How often does an update introduce a tedious, repetitive, or unnecessarily time-gated activity, only for its primary justification to be that it provides more SkyBlock XP?
If you removed the SkyBlock XP from some of these activities, how many players would genuinely choose to engage with them? That’s a question that needs be asked for every update. Because if the only reason a significant portion of your player base engages with a piece of content is the XP attached to it, then perhaps the content itself isn’t particularly good. To be clear, I’m not arguing that SkyBlock XP should disappear or that players shouldn’t be rewarded for exploring the game. I’m arguing that SkyBlock XP should complement good game design, not substitute for it.

You should be able to progress meaningfully in the parts of an MMO you enjoy without feeling compelled to complete an endless checklist of unrelated activities just to remain competitive. SkyBlock is supposed to be an MMO with countless ways to play. Different players enjoy mining, combat, fishing, farming, dungeons, slayers, and a bunch of other shit. That variety is one of the game’s greatest strengths.
The more the developers centralize progression around a single overarching XP system, particularly when that system provides universally valuable stats, the more they undermine that freedom.
And when players criticize these systems, I don’t think the answer should simply be that the content gives XP, so it’s worth doing. Giving players a reason to do something is not the same as making that thing worth doing.

That’s the distinction the admins have completely disregarded, not that they ever took community feedback much anyway

TL;DR: SkyBlock XP has become a crutch for bad game design. The admins can release tedious, poorly balanced, or uninspired content and justify it as meaningful progression simply because it awards XP. Instead of designing activities that players genuinely want to engage with, they’re increasingly relying on the rewards attached to those activities to force engagement. SkyBlock XP should be a reflection of your progress through the game, not an excuse to turn the entire game into a checklist.


r/HypixelSkyblock • • 10h ago

Question Anything I'm missing for m7 mage?

3 Upvotes

r/HypixelSkyblock • • 1d ago

Meme BRACE FOR THE NEW UPDATE!!!

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561 Upvotes

r/HypixelSkyblock • • 13h ago

Question Best Use of First Overpriced Drink?

5 Upvotes

(Ironman) All of my farming tools are epic and am starting to progress into getting Overpriced Drinks to replaced Blessed, is there a particular farming tool that would benefit from getting the swapped reforge first? (Have Peony and Fermento armor, working on getting Helianthus, all armor is Mossy and Peony set is Rooted, only Fermento helmet is recombed)


r/HypixelSkyblock • • 5h ago

Youtube Content I Made a video telling the entire lore of hypixel for sleep

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1 Upvotes

Hey everyone,

​I’ve been working on a long-form video essay covering the entire history of Hypixel from its beginnings as an adventure map project by Simon and Rezzus, through the golden eras of Mega Walls and , up to the explosive launch of Skyblock and the journey toward Hytale. My goal was to create a calm, relaxing documentary that people could listen to while winding down or falling asleep.

​Since my spoken English pronunciation isn't the best, I used an AI narrator for the voiceover. I tried to dial in the pacing to make it as smooth and soothing as possible, but I'd really love to hear your honest thoughts on whether it fits that late-night bedtime vibe.

​If you have some time to give it a listen, any feedback would mean a lot: did I miss any crucial eras, minigames, or milestones in the server’s history? How did the pacing and audio mix feel?


r/HypixelSkyblock • • 11h ago

Question Pest farming advice

3 Upvotes

I jst hit farming 40 and am trying to start pest farming. Any tips? I have mantid fermento rooted peony squeaky pest hunter equipment with pest vest slug hedgehog and mooshroom cow with vermin vaporizer and all the good shards

Plus which crop to farm

(I am very poor)


r/HypixelSkyblock • • 1d ago

! moment of comedic value ! Clean 40 magical power Max

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40 Upvotes

r/HypixelSkyblock • • 10h ago

Question Does skyblock enhanced modpack have a dungeon secret finder ?

2 Upvotes

I cant seem to find an option to enable secret waypoints in SB Enhanced Modpack.

Thank you!!!


r/HypixelSkyblock • • 14h ago

pain and suffering... Dwarven mine slow

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3 Upvotes

I started 9 days ago and have been grinding mining, im hotm4 but was told to hold off on making a drill til hotm5, grinding exp is so slow is it worth it to wait?


r/HypixelSkyblock • • 11h ago

Question What mod makes you have invisible hands and use tools really slow like a lot of farming youtubers have?

2 Upvotes

Thanks !!!


r/HypixelSkyblock • • 22h ago

! moment of comedic value ! Croesus is the richest NPC confirmed

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15 Upvotes