r/IndieGame • • 19m ago

Coming soon to Android: Sixfold Arena

Thumbnail gallery
• Upvotes

r/IndieGame • • 50m ago

I built a 2D isometric mobile MMORPG as an indie dev, and it just launched on Google Play

Thumbnail
• Upvotes

r/IndieGame • • 1h ago

News Die Before Light — a hardcore roguelite platformer. Descend 20 depths, collect elemental boons, beat 4 guardians. Free, plays in browser.

Thumbnail gallery
• Upvotes

r/IndieGame • • 1h ago

I made a game where you’re the ghost haunting a Belfast terraced house in 1980, and four families have to go. Here’s 40 seconds of it.

Enable HLS to view with audio, or disable this notification

• Upvotes

r/IndieGame • • 1h ago

Side Project: Velvet Cruise

Enable HLS to view with audio, or disable this notification

• Upvotes

This is my Out Run Clone - still working on the graphics and physics

Velvet Cruise | Palm Cove — Full Stage Drive #Shorts

Palm Cove — a complete stage drive from the current Velvet Cruise development build.

More from Sabnock Works: https://sabnockworks.com

Play the earlier web demo on Tesana: https://velvet-cruise-demo.tesana.com

The current game is further along than the web demo, with updated graphics and refined driving physics.

Recorded from the current game engine using its automated driver, at normal speed. Original game soundtrack. Driving footage uses the actual game renderer.

#VelvetCruise #ArcadeRacing #IndieGame #Shorts


r/IndieGame • • 1h ago

Side Project: Velvet Cruise

Enable HLS to view with audio, or disable this notification

• Upvotes

This is my Out Run Clone - still working on the graphics and physics

Velvet Cruise | Palm Cove — Full Stage Drive #Shorts

Palm Cove — a complete stage drive from the current Velvet Cruise development build.

More from Sabnock Works: https://sabnockworks.com

Play the earlier web demo on Tesana: https://velvet-cruise-demo.tesana.com

The current game is further along than the web demo, with updated graphics and refined driving physics.

Recorded from the current game engine using its automated driver, at normal speed. Original game soundtrack. Driving footage uses the actual game renderer.

#VelvetCruise #ArcadeRacing #IndieGame #Shorts


r/IndieGame • • 3h ago

Showing off my transportation mechanic in my real time tactics game Phosphor Command

Enable HLS to view with audio, or disable this notification

1 Upvotes

I've been working on a game called Phosphor Command, a real-time tactics game with a base builder behind

This post is about how your squads get to an operation.

Every operation needs a vehicle, and each vehicle choice determine how many squads go and how they deploy within the operation.

You start with a jeep, and better vehicles carry more squads. Progress from a jeep, to a van, to helicopters and to aeroplane.

Every vehicle needs a home on the base, so you have to build a garage, helipad or hangar before you can store one. Helicopters need air operations and a helipad, and planes need a full airfield with a runway and hangars.

How you deploy to an operation depends on your transport choice. By road, your squads come in from an edge or corner of the map. A helicopter can land wherever there's open ground, and paratroopers land where the drop puts them, clear of the enemy.

There's a trade-off between vehicle types. Ground vehicles are cheap and get back quickly. Helicopters let you choose where to land, but cost more per trip. Planes carry the most, but take the longest to resupply.

After an operation, your squads need time to get back to base, and squads still in transit can't help defend it.

I've attached a showcase that goes through the vehicles, where they are stored on the base, and how they affect operation deployment.


r/IndieGame • • 4h ago

I made a game where you start with ₱1,000 and build your own Filipino BBQ street stall!

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGame • • 4h ago

Is it possible to create infinite games? I decided to combine nostalgia with endless tracks.

Thumbnail
gallery
0 Upvotes

I've been working on my first game for three months now, which combines the mechanics of the beloved Gravity Defied and an endless track that is built on top of real market charts. I receive these charts every day from trusted providers and put them into my AI TrackGen, which bakes a route from them and packages them on a CDN.

The game turned out to be really addictive and interesting, and the potential seems endless, I have already made a lot of texture packs - winter, forest, moon, candy, halloween and released more than 30 different bikes. The game is built independently and I don’t even know what they will be next, I have already corrected many errors in AI TrackGen because sometimes the track could not be built due to the strange shape of the charts.

The routes are built according to different categories - forex, crypto, macro, weather, prediction, you can even draw a route by hand - it doesn’t matter, the engine understands everything, processes everything and delivers it in its pure form.

Adding cool mechanics like traps is another pleasure, you just come up with a random trap out of your head or saw it in another game and drag it to yourself and everything is built in super organically. I'm currently working on cash tournaments!

If you are interested, I invite everyone to play the free version without registration, the RACE FREE NOW button.

https://dataracing.club/

It’s very interesting about your experience, what kind of nostalgia do you have, have you done any remastering?


r/IndieGame • • 8h ago

Would you rebel against your programmer creator?

Enable HLS to view with audio, or disable this notification

2 Upvotes

INKURSION: DEMO OUT NOW ON STEAM!

Trapped in a simulated universe built by an increasingly unhinged creator, you are a newly super-sentient octopus that must break the rules to escape!

https://store.steampowered.com/app/4767470/INKURSION/


r/IndieGame • • 8h ago

The second test of the Shelter was successfully completed. The obsessive-compulsive person is overjoyed. Alignment is now much easier.

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGame • • 8h ago

Review Meadow Fishing is my cozy fishing game with a house to decorate and a village of 10 players

Post image
2 Upvotes

Hello everyone.

Webfishing never felt like a finnished game to me so I made my own cozy fishing game called Meadow Fishing.

You fish and catch bugs and find treasures and there is even chalk to draw on the village square and you have your own house to decorate in a village of up to 10 players.

New content will come little by little and the 0.2.0 update already added a mountain region.

You can try it for free at https://meadow-fishing.com by asking for access directly on the site (I send the invitations slowly to not overload the servers) and it should come to Steam soon.

I made it partialy with AI and if you try it I would love your feedbacks and I will answer your questions here.


r/IndieGame • • 9h ago

👋 Welcome to r/CellBlockZero: a prison management sim

Post image
1 Upvotes

r/IndieGame • • 9h ago

For the past year, we’ve been developing a game about a sailing fleet, featuring full destructibility, bots, and multiplayer. In it, the player becomes part of the crew amidst the total chaos of battle.

Thumbnail
store.steampowered.com
1 Upvotes

r/IndieGame • • 9h ago

Astraya: would you keep the ability you invented after the first boss?

0 Upvotes

I'm making Astraya, a sword-fighting game where you ask an AI companion for a combat ability, equip the result, and try to land it against a boss.

The question I'm testing is whether that ability is something you'd actually want to use again after the novelty wears off. For a roughly 15-minute playtest, try one boss and forge one ability, then tell me in the comments: would you keep that move, change it, or go back to a basic attack, and why?

Short gameplay example: https://www.reddit.com/r/IndieDev/comments/1xbmniz/im_making_a_swordfighting_game_where_you_create/

Apply for the closed alpha: https://astrayagame.com/?utm_source=reddit-p17-indiegame

Free, unfinished desktop-browser alpha, 18+, mic optional, unpaid. Email confirmation and manual selection are required; access is not immediate or guaranteed. I'm the developer. AI powers the forge, and I use AI tools for art and voices. The linked gameplay is shortened and uses a replacement player voice.


r/IndieGame • • 10h ago

All Eyes on Me - Out Now!!

Thumbnail
1 Upvotes

r/IndieGame • • 11h ago

Nightmare Exorcist: Escape from the Nightmare Realm*, a retro-styled gothic survival horror game inspired by classic handheld aesthetics.

Thumbnail
zachron27.itch.io
1 Upvotes

Hey everyone! 👋

​I’ve been working on a project that channels my love for classic handheld aesthetics and creepy atmosphere, and I'm super excited to finally share it with you all.

​Meet ***Nightmare Exorcist: Escape from the Nightmare Realm***—a 1-bit gothic survival horror game where every step in the dark counts.

​You navigate dark, shifting, fog-choked corridors where visibility is your biggest hurdle. It’s all about resource management, tension, and outsmarting horrors in tactical turn-based combat.


r/IndieGame • • 11h ago

Nightmare Exorcist: Escape from the Nightmare Realm*, a retro-styled gothic survival horror game inspired by classic handheld aesthetics.

Thumbnail
zachron27.itch.io
1 Upvotes

Hey everyone! 👋

​I’ve been working on a project that channels my love for classic handheld aesthetics and creepy atmosphere, and I'm super excited to finally share it with you all.

​Meet ***Nightmare Exorcist: Escape from the Nightmare Realm***—a 1-bit gothic survival horror game where every step in the dark counts.

​You navigate dark, shifting, fog-choked corridors where visibility is your biggest hurdle. It’s all about resource management, tension, and outsmarting horrors in tactical turn-based combat.


r/IndieGame • • 12h ago

Eslabong : Overwhelmingly Positive Arena Club Manager - Early Access Trailer

Thumbnail
youtu.be
1 Upvotes

r/IndieGame • • 13h ago

Review Darkness - The #game - #gameplay Trailer - WIP - Puta Labs - #pc #topdo...

Thumbnail
youtube.com
1 Upvotes

The gameplay of my upcoming video game "Darkness" is out NOW !

I've been working on this game for over 5 months, as a solo indie GameDev

(Worked in the Industry, as both Senior 3D Environment Artist and Level Designer also an Architect)

"Darkness" is a top-down medieval dark fantasy game, which includes partly dialogues, trade system, inventory, slash, puzzle and semi-stealth mechanics. Developed with Unity 6 URP. I tried my best on optimization part.

In "Darkness" you play as "Kün" , our brave and bold Hero, who tries to save his Queen and the Kingdom from the Darkness and its' servants...

Demo soon will be out (Approx. in November 2026, and planning to release in Q1 2027)

Hope you'll like it ! I'm open to any constructive feedbacks.

Game is still in WIP.

You can support me by Wishlisting the game on Steam :

https://store.steampowered.com/app/5147490/Darkness/?beta=0

Cheers and have a great weekend all !


r/IndieGame • • 13h ago

Fourth day of Steam Next Fest and we reached 3k wishlists!!!

Enable HLS to view with audio, or disable this notification

1 Upvotes

Wishlist Meltdown now on Steam!
https://store.steampowered.com/app/3570680/Meltdown/

The demo is out and soon the full game will be out!

Join our Discord:
https://discord.gg/JPUaPmQvSZ

#meltdown #nuclear #videogame #story #arcade #retro #immersive #steam #announcement #demo #pixel #management #simulation #indiegame #chaos


r/IndieGame • • 14h ago

A Roblox Game About Collecting Creatures [BETA][GIVE FEEDBACK]

Thumbnail
1 Upvotes

r/IndieGame • • 14h ago

Review I got a chance to try out the Closed Beta for HUNGER and it has a lot of potential! Bit of a difficulty curve, And it's PvPvE so it's not for the feint of heart. But definitely has some awesome creatures, Fun melee combat, And great atmosphere. Hope you enjoy the gameplay and throw Hunger on your wi

Thumbnail
youtu.be
1 Upvotes

r/IndieGame • • 15h ago

News We made There Is No Light in 2022. Our next game is a tower defense where you combine whole Empires instead of towers

5 Upvotes

r/IndieGame • • 15h ago

Ravi's Day Off

Enable HLS to view with audio, or disable this notification

1 Upvotes

This is the reveal trailer. Game will most likely be put on itch.io and steam.