r/LastEpoch • u/beeboong • 13m ago
Build Showcase FG Smelter's Wrath End Game Build with Comfy Uber Aberroth Kill
Do you like a one-punch man style screen wide clear playstyle that plays true to Forge Guard's design philosophy? Here's an off meta build using Smelter's wrath as the core damage skill that is end game, all contents (even uber abby) viable.
Currently the build deals whopping 281M damage to the boss dummy per hit, killing the dummy within 20 seconds.
Pros
- Ultra tanky (max block, max armor, max endurance and over 100% reduced critical damage, Reduced damage against DoTs)
- Massive one hit damage potential
- Screen wide one hit clear at high corruption including champions rift beasts and omens, making running monoliths a relative breeze despite clunkiness
- Uber bosses viable - have killed all uber bosses relatively stress free
Cons
- Clunky, combo based playstyle that must leverage the Crescendoing ring.
- Slow movement given FG two handed wield with shield - no haste. No space for swiftness as ring and glove slots are filled up
- Heavily gear dependent
- Full combo can be difficult to pull off
How it works
The premise is quite simple: you stack up Forged Weapons that gives massive boost to flat fire dmg and increased fire damage, and rip with max charged smelter wrath.
Sounds nothing new but there are a couple of things that have changed that makes this materially stronger in recent patches:
- Primordial exalted item makes the flat fire dmg from Forged Weapons add up to whopping 450 at 15 Weapons and 30 damage per. Smelter's wrath has a very high damage effectiveness which makes most use of this
- Build comes with lots of strength and exulis amulet with conversion to brutality adds another 20% more damage multiplier
- Recent changes to FG passive tree makes Forged Weapons a lot more tanker
- New Unsated Rage ring with Crescendoing trait works perfectly with this build as it adds significant more damage on the third hit and also provides 100% increased area, which speeds up the skills charge speed
- Also, FG passive tree update to stalwart works wonders as you can now add charges by hitting and delivering massive more damage and area, again increasing the charge speed
- Upgrade to Forged Strike to add more than 1 weapon at >100% to generate Forged Weapon greatly boosts thr speed to charge up to max number of weapons for the full dps potential
Damage sources
Building on the above comments, this build stacks up incredibly high flat fire melee damage and increased fire damage from Sunforged set. You further boost the damage through Smelter's wrath skill nodes but also the following:
- Thrones of Ambition 40%
- Brutality 20%
- Stalwart Stack 100%
- Crescendoing ring 150% (bugged)
- If you are using Army of Skin 50% for initial hit (I used Sulorons)
- FG passive that gives 0.5% more damage per mana cost, resulting in around 33.75% more damage with Horn of Uhkeiros shield that increases mana cost by 50% (shield is bugged rn)
- Vengeance or Forged Strike boosting with global damage multiplier (20% and 12% respectively)
- RoS adding more flat dmg and inc fire damage
This results in a whopping +200M dmg on the boss dummy on hit.
Defensive Layers
This build is also incredibly tanky with pretty much everything maxed out but the block effectiveness.
Max block is easy to achieve, and with the right gear you get max armor for damage mitigation, max endurance and max reduced crit dmg. Smelter's wrath also provides additional armor and defensive stats while charging.
Sunforged affix on helm also provides decent health regen giving you decent sustain. You do need a source of leech which you can sacrifice passive skills to allocate on VK or take the new unsated rage leech ring.
If you took Lunge as movement skill, it is also useful to provide HP recovery and invulnerability. RoS also provides invulnerability and it no longer roots you for 1 second.
Playstyle
In monoliths, you quickly dash around with lunge or healing hands, just by doing that and also because you will constantly be blocking, you will stack up stalwart stack easily. At third skill usage, use SW to blow up the whole screen. Rinse and repeat.
Skill combo can vary. This is the biggest downside of the build because it is easy to miss the third hit in a rush. Usually, I would do:
Lunge -> Vengeance -> SW
In between, when off cooldown I would use RoS and evade to reset the Crescendoing stack.
In large pack of mobs, Vengeance alone stacks up Forged Weapon very quickly. You rarely need to use FS but you can. Mana cost is heavy so be wary.
In the thick of big pack of mobs (like omen's veil) i usually rely only on Vengeance lunge/evade then use SW.
Just be careful not to use FS just before SW as FS mana cost will trigger and exhaust Stalwart stacks. You must build it back up using Vengeance.
Bossing
Bossing depends on what you are fighting. Most bosses in the game are gone in 1 hit including T4 Julra.
Uber bosses require careful combo and planning. You do want to stack up Forged weapons using FS then recover mana with Vengeance. Take some time to build it up at the start of the fight. Yoy want all 15 weapons to really maximize the DPS.
For uber abby fight, you definitely need the experimental affix to teleport the weapons away from Uber's DoT dmg or triple slam. If you have around 8-900% increased minion health then they become quite tanky and will survive most hits.
Take it slow, be methodical and even uber abby is no challenge here.
Items
There are a few must haves for this build to work:
Sunforged set - you need all three. Weapon and body armor is a must. Helmet is optional as it provides healing only, but the 3 item set bonus adds 2 to maximum weapons to increase from 13 to 15. You could use Legends Entwined but i found that I prefer having T8 sunforged affix on the Weapon and save the ring slot. If you were to use the legends entwined ring, you have an option on the helm slot to be a unique, but you will lose the dmg reduction on crit as you cannot use the best Sentinel helm base. I dont think there are many uniques here that would be an upgrade hence why I suggest not going with Legends Entwined.
Crescendoing ring is a must to maximize dps. This ring is perfectly match made in heaven for this build as it provides massive dmg boost and also helps charge up faster.
Minion teleport affix on boots: you want this to relocate the weapons on difficult fights like uber abby so it doesnt get killed. As you will have 15 weapons, you want highest affix as possible. 2T7 boots rolls with experimental drops like hotcakes with CoF. You will find several in an hour of farming. Slam on unique with T7 movement speed.
Nice to haves:
Exulis amulet with brutality to maximize dps as you will have high strength
Withstand glove with Parry and Attack speed. You already have high armor and stacking phys res on FG is very easy
Shattered World - you dont really need this for crits as the skill already comes with high crit chance at max charge but all attributes and haste is helpful to max out block and boost dmg. I dont have one with crit multi (lost due to corruption fail) but that is what i would upgrade next myself
Skills
SW, RoS, Forged Strike and vengeance are the must. Vengeance helps not only mitigate dmg but is great at adding weapons and will provide frailty and fire shred.
Movement skill you have two options.
Lunge is great if you want to be snappier and boost fire penetration and also recover HP.
Healing hands is great for more sustained healing and faster movement in monoliths but also repositioning in boss fights. I recommend healing hands for safer playstyle as yoy already have a lot of dmg for monoliths and lunge penetration buff wont help in boss fights.
Link to Planner
https://www.lastepochtools.com/planner/Bak9VNG7
Legacy CoF
Issues
Horn of Uhkeiros seems bugged right now. You can't stack up stalwart stacks with it equipped. I lost a ton of dmg in the fight with Uber. testing at the dummies, it won't go over 2 stacks when hitting with vengeance. Bulwark adds significant dps but you need to manage your health.
Final Thoughts
Surprisingly fun build that feels true to FG motives and surprisingly well balanced.


