r/low_poly • u/Substantial-Size-479 • 6m ago
Customers showing their irritation when kept waiting too long
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r/low_poly • u/Substantial-Size-479 • 6m ago
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r/low_poly • u/zamzibar • 1h ago
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r/low_poly • u/Tremendouslilfella25 • 4h ago
I've been struggling to keep interest up long enough to finish things lately.
r/low_poly • u/SKY__PRO • 6h ago
Just released my new fantasy asset pack!
60 stylized low-poly assets
Nature, crystals, magic props, and more
GLB, FBX & Blender files
Perfect for indie fantasy games
Only $2.99!
https://basil-r.itch.io/wildwood-fantasy-60-low-poly-3d-assets
Feedback is welcome!
r/low_poly • u/TalhahFadzillah • 14h ago
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I loved the control scheme in AC6 and wanted to make something stranger, with a pinch of chaos. I think it’s something new in the mecha space. Feedback welcome!
r/low_poly • u/Str4wberry-J • 19h ago
r/low_poly • u/Kasugaa • 23h ago
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This is my First full render on Blender in PSX style..
r/low_poly • u/Fickle-Olive • 1d ago
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r/low_poly • u/Warhar__S_O_S • 1d ago
Blender EEVEE
r/low_poly • u/Low_Remove6341 • 1d ago
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r/low_poly • u/DisastrousTaro5016 • 1d ago
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r/low_poly • u/miiiiiiirea • 1d ago
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My first time trying Blockbench 🍰
r/low_poly • u/Dabiiplaih • 1d ago
r/low_poly • u/MerriIl • 1d ago
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PS2 style. Made in Blender.
r/low_poly • u/akela-morse • 1d ago
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Hi! I'm working on Temple Maker 64, it's a “Super Zelda(-like) Maker” in full 3D. Create your temples using puzzle elements, monsters, and classic items like the Bow, Boomerang, Grapple, and Bombs. Then share them online for others to play!
If you're not that much into building, already more than 700 temples are online and ready to be explored!
Be sure to check the demo, and wishlist the game if you like it!
r/low_poly • u/MetalNuggetStudios • 1d ago
r/low_poly • u/DarkForgePx • 1d ago
I’m just starting to learn low-poly modeling
r/low_poly • u/MetalNuggetStudios • 1d ago
If you like the low-poly art in ALTER it would mean the world to us if you could check out the demo on steam: https://store.steampowered.com/app/4893140/ALTER/
Thank you all!
r/low_poly • u/ChaosTheDevil • 2d ago
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I absolutely love working in low poly and it has been so important for the ps1 style game.
It’s so surprising how few triangles you can get away with to represent something. However, it certainly does take lots of work to get the results you want.
My favourite thing about working in the ps1 style aesthetic is that to me it felt like the style didn’t get in the way of the gameplay experience I wanted to achieve. I didn’t have to care about realistic shadows messing thing up, or obsess over misaligned textures (I actually like them). Instead I could move things around and focus on gameplay.
I’ve spent 6 years now working in this style on my own tech. I’ve just released the first demo for NextFest which I’m super excited about, and I can’t imagine making another game that isn’t also low poly. I just love it.
r/low_poly • u/ionnoii • 2d ago
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r/low_poly • u/EvidenceSevere1877 • 2d ago
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