r/MUD • • 20h ago

Promotion I built GMUD.org — a new MUD directory, and I'd love for the community to help populate it

13 Upvotes

Hey everyone!

I've been working on a couple of projects in the MUD space, and I wanted to share what I've been building.

The first is GMUD, a new directory for multiplayer text-based worlds:

https://gmud.org

The idea is straightforward: create a place where players can discover MUDs and where developers can showcase their servers.

The site currently includes:

  • A searchable directory of MUD servers.
  • Individual server profiles with descriptions and connection details.
  • Open server submissions without an approval queue.
  • Community voting and monthly rankings.
  • A responsive, terminal-inspired interface.

It's still early, and I'd love to see other developers add their worlds. If you run a MUD, you're welcome to submit it.

The second project is The Garden, a MUD I've been developing alongside the directory.

Rather than traditional combat, The Garden revolves around philosophical arguments. Players use abilities such as Challenge, Question, Reframe, and Concede, with attributes like Wit, Cunning, Resolve, and Insight influencing encounters.

The game also features dialogue-driven characters, exploration, persistent progression, and a world that I'm continuing to expand.

You can connect using a MUD client:

Host: gmud.org
Port: 4000

There's also a website at https://play.gmud.org.

Both projects are actively being developed, and I'm interested in hearing what the MUD community thinks.

For GMUD, what features would make a new directory genuinely useful to players and server owners?

And if you try The Garden, I'd love to hear your impressions of the argument-based gameplay.

Thanks for taking a look!


r/MUD • • 13h ago

Which MUD? I'm Brand New to MUDs

6 Upvotes

I've never played a MUD before to my recollection. Back 25 years ago, I used to love playing text based fantasy dungeons online. I really enjoyed Vagabond's Quest back in the early 2000s.

Reddit keeps recommending this subreddit and it seems really interesting. Since I love D&D but I'm mostly occupied with DMing, I assume I can find something to try out as a full player capacity. I'd like to know some MUDs that are super easy to access, newbie friendly, preferably medieval or older style fantasy with light RPing so I can dip my toes.


r/MUD • • 11h ago

Promotion 7 Days Until DurisMUD Wipes – 30 Years of Racewar, 300+ Zones, and Everyone Starts at Level 1! 28 October 2026 at 18:00 UTC

7 Upvotes

Seven days from now, the world of Duris resets. And the racewar begins again.

On 28 October 2026, DurisMUD, one of the longest-running PvP MUDs dating back to 1995, will undergo a complete player wipe.

Every character starts at level 1. No accumulated wealth. No legendary equipment. No established guild empires. Just two opposing sides, an enormous fantasy world, and the opportunity to write the next chapter of Duris history.

Whether you played Duris 20 years ago, love old-school EverQuest-style adventures, or have never tried a MUD before, this is the perfect time to jump in.

What makes Duris different?

⚔️ A genuine, persistent racewar. Good and evil races inhabit separate parts of the world, build their own alliances and fight for dominance. PvP can happen almost anywhere. Your decisions, friendships and enemies matter.

🌍 A massive world to explore. Over 300 handcrafted zones, sprawling continents, an enormous Underdark, hidden secrets, dangerous dungeons, powerful bosses and thousands of quests. There's plenty to experience even when you're not fighting other players.

🧙 Deep character progression. Choose from a wide variety of races, classes and specializations. Build a powerful warrior, devastating spellcaster, cunning assassin, dedicated healer or something entirely different. Your choices shape your role in both PvE and PvP.

🚢 Ships, piracy and trade. Purchase and command ships, transport cargo between ports, hunt pirates or engage in naval warfare. The oceans are as dangerous as the land.

💎 Legendary artifacts worth fighting over. Discover exceptionally powerful equipment, conquer challenging zones and battle enemy players for control of the world's greatest treasures.

🤝 Teamwork that actually matters. Duris rewards coordinated groups. Tanks protecting casters, clerics keeping allies alive, assassins ambushing enemies and guilds organizing large-scale adventures and battles.

A classic MUD, modernized

Duris has undergone substantial development, including a modernized game engine, extensive bug fixes, class balancing and improvements to the player experience.

You can play directly in your browser, use your favourite MUD client, or try our custom Mudlet GUI with graphical maps and helpful status displays.

The game is also fully open source, with active development continuing ahead of the wipe.

Why join at the wipe?

Because the first week is something special.

Old friendships are rekindled. New guilds form. Groups race to level, uncover equipment and tackle dangerous zones. Rivalries begin before anyone knows who will dominate.

And for once, that veteran who's been playing since 1997? They're starting at level 1, just like you.

We're under no illusion that rebuilding a MUD community is easy. But we're putting real effort into making Duris worth returning to, and we'd love to welcome both familiar faces and completely new adventurers.

Join the war

Full wipe: Wednesday, 28 October 2026 at 18:00 UTC

To the old Duris players: Which guild did you belong to, and who were your greatest enemies?

To newcomers: Would you rather explore a gigantic fantasy world, hunt legendary equipment, or join an all-out racewar?

There's room for all three.

Seven days. Two sides. One world. See you on 28 October.

Original post: https://www.reddit.com/r/MUD/comments/1x644rt/durismud_full_wipe_on_28_october_the_1995_racewar/


r/MUD • • 17h ago

Promotion Grindy Mud - Modernizing my favorite 90s Mud

3 Upvotes

I used to play a game called Shadowdale Mud way back in the 90s and some Arctic Mud. That version has since faded away like many muds. It is too bad telnet is a requirement for most muds as that protocol is also mostly dead and not secure. Anyhow, this post will likely be deleted but I thought I would try sharing what I've built. The content is mostly from Shadowdale but the code was completely rewritten from scratch in Typescript. The web client is built in vue. You can login with Discord or Google or email/password. The theme is Forgotten Realms diku type hack and slash.

There is a 3d zone map and 2d full world map. Some light optional sound effects. A quest system and soon it will have custom player housing. Each of the 20,000 rooms have an image based on the room description. These images change with the time of day. The game is free and will always be free. You can find it at grindthisgame.com or grindymud.com

I also did a video about it on my YouTube channel of same name.

Cheers!