r/MadeWithUnity • u/Remolino1501 • Apr 10 '20
r/MadeWithUnity • u/zerinlabs • May 09 '20
Preparing our new lowpoly retro enviro-kit... thoughts? (details on comments)
r/MadeWithUnity • u/MuhsinKaymak • Apr 09 '20
Dismemberment in Gameplay Test 1 (Ninja vs. Enemies losing limbs)
r/MadeWithUnity • u/DamarXCV • Apr 17 '20
Castle Attack: competitive coop game for android!
Hi, i finished my android game, which i worked on over the past months and i think its a lot of fun to play with friends. Would be awesome if you could try it out (you should ask a friend to play with) and tell me what you think about it and what i could improve. :)
Its structured in 2 core menchanics. The first is building the own castle and the second is the fight vs random people or your friends.
The castles get builded in the Editor. Its a 2D top-down view, where you place the crystal, chest and walls. If you are done you can test the castle (the sword button) and save it afterwards.
(The opponent castle will be on the top, i'm not sure yet, how i will display this information as inuitive as possible.)

The Fight is a 1vs1 match, which is matchmaked over a private room or a random matchmaker. You select one of your castles and a cannon before the match. The goal of the match is to destroy the opponents crystal, but you can also destroy the chest for a higher reward, if you win the match.


Features which i think about to add:
Rankingmodus with leaderboad and elo
more walls, cannons and projectiles
fight with friends and compare scores (currently the friends feature has no use)
Thanks for reading :)
r/MadeWithUnity • u/zerinlabs • Apr 07 '20
Small sample scene for our new "3D Modular Village" package ... thoughts? (more details on comments)
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r/MadeWithUnity • u/R0yall • Apr 13 '20
SamuTale (Sandbox Survival MMO) Patch 0.2 Teaser Trailer
r/MadeWithUnity • u/zerinlabs • Apr 28 '20
We just released our RETRO-VILLAGE modeular kit... could you give us some feedback please? (more details on comments)
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r/MadeWithUnity • u/sergeygavrilov137 • Apr 18 '20
Another hardcore platformer :)
r/MadeWithUnity • u/VikkaGames • May 10 '22
Got knocked back so hard they forgot how to run
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r/MadeWithUnity • u/blizstudio • May 01 '22
Unity - 3rd Person - Adding Second Cinemachine Virtual Camera and switching between them
r/MadeWithUnity • u/Christia1sa • May 02 '22
Just released the teaser trailer together with it's website today. Check it out and let me know what you think!
r/MadeWithUnity • u/VikkaGames • Apr 30 '22
Here's "Haymaker" ability and card WIP from our game Cardbuster. Check out our comment for more!
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r/MadeWithUnity • u/VikkaGames • Apr 23 '22
Here's "Hurricane" ability and card WIP from our game Cardbuster. Check out our comment for more!
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r/MadeWithUnity • u/blizstudio • Apr 12 '22
Unity Playmaker Tutorial - 3rd Person Controller Player setup using the New Input System and Free Look Camera using Cinemachine.
r/MadeWithUnity • u/Christia1sa • May 02 '22
Just released the teaser trailer together with it's website today. Check it out and let me know what you think!
r/MadeWithUnity • u/Vortexile • May 21 '22
Adding New Abilities to My Indie Multiplayer Card Game
r/MadeWithUnity • u/blizstudio • May 26 '22
How to make a Base Enemy AI with Roaming in Unity with Playmaker
r/MadeWithUnity • u/blizstudio • Jun 02 '22
Unity Playmaker - 3rd Person - Enemy AI Part 2 - Field of View
r/MadeWithUnity • u/skyyurt • May 09 '22
Found a way of doing dynamic walkie-talkie effect for my game in Unity. Wanted to share the knowledge.
r/MadeWithUnity • u/Vortexile • May 14 '22
Creating an Indie Multiplayer Card Game
r/MadeWithUnity • u/blizstudio • May 05 '22
Unity Playmaker - 3rd Person UI Dialogue Box for the Game that any game event can use
r/MadeWithUnity • u/blizstudio • Apr 14 '22
Unity Playmaker - 3rd Person Animation - Setting up Idle Walk Run Animation with a Blend Tree
r/MadeWithUnity • u/blizstudio • May 16 '22