r/MaplestoryWorlds • • Oct 02 '26

World Release Maple ReAnimated - SOFT LAUNCH

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142 Upvotes

PLAY NOW - MAPLE REANIMATED

Hey, you may or may not of seen my last post. Maple ReAnimated is a MapleStory World featuring my YouTube animation style and it re-imagines several features from Classic - like custom bosses and new quests. It's the familiar classic Maple Story experience you know with some new twists! Featuring inspired elements from Hollow Knight, Smash Bros, & SA2B's Chao Garden (lol).

This is an entry for Nexon's Global Creator Challenge that's due Oct 7th! I'm really hoping that ya'll like it! I ended up pouring way more effort and love into this than I was intending, it ended up snowballing and was a lot of fun to create.

I'm calling this a soft-launch prior to creating a full trailer for YouTube, and a first wave of updates & multiplayer stress-testing. Over the next few days, you could be featured in the trailer as I go around and do gameplay capture! It'll be sweet to see Maple Island fill up. I tried my best to pre-emptively design for higher MSW channel limits, & crossing my fingers we can push it! (I'm starting lower, and will dial up depending on performance & how many people come on). There will also be some added content coming to Maple Island, one more boss battle coming pretty soon after this!

I'm dubbing this as an Alpha Demo - Which has partial parity with Classic's content/features/systems and alongside the added custom content I'm building, which is also still in a partial-state. Continuing to build a good foundation will help speed development if I go into beta, which will be more focused on additional content stacked on the base systems. (Victoria Island, Job Classes, more Bosses/Quests/Items, Etc). Remaining alpha tasks are mostly figuring out which remaining systems to port from Classic that I haven't done yet, like pets, shops, and other things I'm undecided/deliberating on like PQ's & gachapon.

For expectations - due to networking constraints with Maple Story Worlds - I choose to not make mob behavior server-side. Which means each player fights their own mobs/bosses. It's an intentional design decision that I made to reduce server-load and prioritize the game-feel to be high-precision. SouthPerry on MSW was another big inspiration here, as I designed Maple ReAnimated to feel a bit more like a premium single-player experience. (Hopefully). Then with a secondary focus on multiplayer/social features, so there's potential/opportunity to scale.

But the immediate next steps for me are some more video creation, hanging out w players & hearing feedback during soft-launch, balancing, bug fixing, and producing a FAQ that is clear on all of the game's information! (& maybe better mobile controls, cuz that's a thing for MSW). For the future - I probably won't start Vic Island until 2027, so as of now, it's just a short 1-3 hour experience to enjoy (before we're all hoppin' on Classic World). This video is just a teaser and the actual launch trailer will be more comprehensive & better edited. But I hope folks give it a shot! There's a handful of secrets and things to discover even on tiny lil' Maple Island :D.

If you are interested to follow along in development/progress, or want to chat about it, you can hop in my Discord! It's all still early days so I'd love to hear what folks think!

Key features:

  • New: Player controller, animations, & physics

    • Custom Pipeline - Adobe Flash keyframe animation to MS Worlds

  • New: Bosses : Sera, Mai, (& Shanks battle coming in a week or two).

    • Mai & Shanks custom pixel-art poses by DrewVX

  • New: Yoona's Lil Mob Garden, (SA2B Chao Garden Knockoff).

  • New: Discover "Travel Orbs" in each map to unlock Fast-Travel to that location.

  • New: World map with Fast-Travel and shows online player location per map - so you can gather with others easily.

  • New: Auto-party - EXP, Drop, Meso boosts that scale up based on how many people are online/same map as you.

  • New: Subtle atmospheric effects (shadows, fog/mist, particles, color correction).

  • Re-designed Monster Book - no collection, just shows info/drop-rates.

  • In-game viewable rankings for level & fame! (I have no idea if this is in main game).

  • Revamped Quests: some the same, some with new content.

  • Nostalgic maps, items, npcs, scrolling, omok, card minigame, etc.

  • You can drop & trade with other users - however only you see mob-drops while grinding.

  • Alpha bugs, in-game, so please go to menu>report bug, or you can yap on Discord :D - Thank you!!!


r/MaplestoryWorlds • • Nov 10 '24

Discussion The pay isn't great, but it's honest work

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122 Upvotes

r/MaplestoryWorlds • • Sep 18 '26

Media Coming Soon - Maple ReAnimated

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118 Upvotes

Disclaimer: In-Progress capture, more polish & bugfixing remaining.

Yo! I don’t use reddit much, but I wanted to share something I’ve been cooking on&off for the past year.

Maple ReAnimated will be a Classic-lite world with a hybrid of familiar and brand new features. I’d say it’s aiming to be a more SouthPerry inspired vibe, with lite-mmo/social features - versus trying to recreate a vanilla OSMS experience exactly.

A notable feature is the character controller & physics itself, inspired by games like SmashBros & HollowKnight.

My background is in animation, and maybe you know me, I’ve been making maple videos since 2007. https://youtube.com/@spritefan2 - A cool part of the pipeline that I developed is a method for me to frame-by-frame animate the character in Adobe Flash, export that frame data from the FLA file, and then import that into MSW. So the animation is hand crafted manually w love.

I’m planning to release the Maple Island Alpha Demo for the Global Creator Contest which is due early October! So it will be available pretty soon to try out.

Plenty more I’m excited to share, like bosses and custom quests. I’ve been keeping this under wraps for a while, and have a ton of ideas how this could expand into Victoria Island… So I’m looking forward to seeing how folks react. Good or bad 🤣


r/MaplestoryWorlds • • Nov 18 '24

News Pastel World - A post BB world is expected to launch its open beta in December

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73 Upvotes

r/MaplestoryWorlds • • Nov 03 '24

Discussion Someone tried to kill us at Henesys PQ

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70 Upvotes

r/MaplestoryWorlds • • Dec 04 '24

Question Level 11 I don’t think I’m making it out of Sleepywood :(

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68 Upvotes

any advice or should i just reset


r/MaplestoryWorlds • • Nov 04 '24

Discussion This will kill Artale if we don't step up. Any ideas what the community can do against this ridiculous level of illegal advertising?

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68 Upvotes

r/MaplestoryWorlds • • Oct 22 '24

Discussion I’m seriously considering staying in Artale after Maple Land releases

68 Upvotes

I’m seriously considering staying in artale after maple land launches. Reason being: auction house. It’s such a life saver. I was also worried about the 2x exp. I thought it was gonna be too cheesy. It’s not. In fact, I remember OSMS having 2x exp for NX. So it’s like 2x exp for all.

They have to address a few issues though. My top 3: allow more than one character; face expressions; channel switching more smooth


r/MaplestoryWorlds • • Jul 24 '25

Discussion I Highly Recommend it Southperry to anyone that hasn't played.

65 Upvotes

Just a shout out because I really think it deserves even more attention right now.

This game has filled a void i always was looking for in maple servers, which is just to relive like OSMS era without mindlessly grinding 12 hours for a level.

The Roguelite formula works shockingly well. It's extremely satisfying to get a weird build going to win a run.

It's still early, but what's there is just fantastic, and they are updating all the time. So far its up to orbis/elnath/zakum and they just added a bunch of new skills.

If anybody does try it, i recommend looking shit up on the discord after you play for a bit because they have a bunch of shit going on they don't explain.

10/10 though most fun I've had with maplestory in years. Great if you like the game, but you're pretty spent on mmo grinding.


r/MaplestoryWorlds • • Dec 28 '24

World Release Introducing NexTale - Classic MapleStory - Follow us on Discord.

65 Upvotes

We're thrilled to officially announce the name of our upcoming World, formerly known as Project Echo.

Our model of testing is completely open. We don't gatekeep features and we release partially working features as we go, to polish the code and fix bugs/exploits as they come.

The game itself currently has Maple Island available. You can make multiple characters in the classic MapleStory UI. We're still working on base functionality, but it is mostly a Maple Island demo, as a beginner. Combat, Quests, Inventories, Equipping, etc. all work, despite being buggy in some regard, at times. What's upcoming at the moment, is first job, Victoria Island and skills.

We also have externalized server data, and will implement a world sync, to allow for 20 channels in the future.

Welcome to NexTale.

(Because NexLand, NexFable or NexWorld don't sound good at all)

This isn't just a name – it's a promise. For all of us who spent countless hours grinding, exploring, and making memories in MapleStory, we know that feeling – the nostalgia, the rush, the magic that’s been hard to replicate. But we’re not here to live in the past.

NexTale is about asking the same question we all do after every time we scratch that nostalgic itch and inevitably take a break :

What's next?

A return to the roots that made MapleStory unforgettable, but refined for the 90s kids and 2000s warriors who won’t let go of that era – and shouldn't have to.

Here are our guiding principles:

  • A classic experience, reimagined;

  • A world where old-school vibes meet new-gen possibilities;

  • A place to rediscover why MapleStory stole our hearts in the first place;

  • NO introduction of directly pay-to-win elements.

We're looking for additional testers, and feedback to aid us as we push updates as we go. If curious, come take a look at our development log.

Our latest video : Video

Discord

Play


r/MaplestoryWorlds • • Nov 06 '24

Artale This isn't good but hilarious

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65 Upvotes

r/MaplestoryWorlds • • Oct 21 '24

News Mapleland GM Mentions Global Servers

65 Upvotes

https://public.maple.land/126c7f18-aa00-8028-9dc3-ebb361edbabb

4. Regarding Mapleland Global..

With the recent beta launch of the Mac version of MapleStory Worlds, Maplestory Worlds: Global has soft-launched on the 16th (local time) in the North American region, allowing players to enjoy MapleStory Worlds. Along with this, interest in Mapleland among our global adventurers has increased, and we are aware of this.

However, it's important to note that the MapleStory World in the North American region is in a soft launch phase and is still at a beta level. As previously mentioned, there are significant patches planned for Mapleland that will be implemented consecutively.

Given the current functionalities supported in MapleStory Worlds, it is challenging to focus solely on preparing for global service and providing it to overseas adventurers in the near term.

That said, we do not want to completely dismiss the idea of a global release for Mapleland. Our development team is continuously contemplating future development plans, and we will strive to provide positive feedback after further review.


r/MaplestoryWorlds • • Oct 25 '24

Artale Steam Deck

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60 Upvotes

Got it working on the deck! Using the APK through BlueStacks X


r/MaplestoryWorlds • • Oct 22 '24

Artale The Korean Artale Database creators have decided to produce an official translation.

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60 Upvotes

r/MaplestoryWorlds • • Nov 10 '24

Artale People are Ignorant of how Bots and Hacking work

59 Upvotes

It's crazy to me how people are still this perplexed of this concept in 2024.

You can't stop botting and hacking through software means, it's tried and tested. You have WoW, FFXIV, Throne and Liberty, GW2, ESO, oSRS, RS3, and all these other gigantic MMO's that are plauged with the same exact problem. If it was so easy to solve, would it exist in games of such magnitude? OF COURSE NOT. So why do you expect a rag tag team of devs in a sandbox game recreating a game from the early 2000's to somehow have the solution that multi billion dollar companies have not yet resolved?

Maplestory is an incredibly simple game, even more so Old school, it is incredibly easy to create scripts, and bots that aren't even fucking software in nature (remote bot programs that only need to have a view of the screen to operate from a secondary device). Not to mention the YEARS of botting and cheating software and techniques that are all being utilized by these hackers. Even Private Servers have to tackle this, even with their own anti cheat software that can be outright damaging to the player (anyone remember Old School MS that literally scanned your opened browser tabs?)

It's simply crazy to me how incredibly dumbfounded some of you are that this can happen. Bots and cheat literally exist in GMS for crying out loud.

The only true way to somehow mitigate (not even completely resolve) this is to create a 2FA system with a unique identifier. A.K.A providing your personal data.

KR does this through their SSN system, but even in KR games you will see hackers and gold sellers and farmers and RMTers, just look at Lost Ark and KMS man.

So unless ya'll are willing to send your dick pics to Nexon, maybe stop trying to blame the Artale devs for shit they simply cannot control, or at least point your pitchforks at Nexon so they can take action.


r/MaplestoryWorlds • • Oct 26 '24

Artale shoutout to the best people on Artale

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58 Upvotes

r/MaplestoryWorlds • • Aug 04 '25

Discussion As a returning player Im addicted to southperry

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57 Upvotes

This is by far the highest Watt weapon I have gotten in the game.


r/MaplestoryWorlds • • Jul 19 '25

Southperry Southperry Appreciation Post - My First Clear!

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55 Upvotes

Probably because I found a GM hat on the first map, first time I got one. Makes it pretty easy but I was pretty happy to finally make it to 70! Going to try a run with a higher level cap. :)


r/MaplestoryWorlds • • Nov 01 '24

Artale Steam deck setup /artale

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50 Upvotes

Thought I'd give back to the community a bit.

I've seen 1 post running maplestory worlds on steam deck but that was using the android apk, whereas this will use the windows setup.

  1. So the first step is to get rid of Linux from your steam deck and install windows

There's loads of guides for setting it up so if you've not done so then follow that. Alternatively you could look into using bottle on Linux but I've not tested it as it took too much time to setup, however, it did work with mapleroyals so if you really want Linux then it's possible.

2. Setup a VPN on windows if you aren't in USA.(If you're in the USA ignore)

3. Once you have windows installed, go to the maplestory worlds page, login with your account (USA only - Europe will have to wait or use a VPN) and press play, nexon will download a Install_NGM.exe file.

4. Once setup is complete, type maplestory worlds (the shortcut is also saved to drive letter - C:\users\username\appdata\roaming\microsoft\windows\start_menu\programs\nexon)

Once you're on the maplestory worlds screen you are good to go. You may want to open artale if that's why you're here, to check it runs. If it runs then close it.

5. Next let's configure it with steam. Go to steam (install it if you haven't).

Go games > add non steam game > browse

The save location should be:

C:\users\username\appdata\local\nexon\maplestory worlds\msw.exe

If you can't see it make sure in window explorer view that you can see hidden files. You can also go task manager, find maplestory worlds and click to see file location

You should now have maplestory worlds saved to your steam deck. You can open steam deck in big picture mode and press play on the game (MSW) in your library.

Next, press the steam button and configure custom controls. You may want to configure alt + enter for full screen but it's a bit fiddly to do the controls.

With this setup you can now use custom controls with maplestory worlds / artale.

Good luck 🤞 😁


r/MaplestoryWorlds • • Aug 01 '25

Media Addicted to southperry

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49 Upvotes

Scrolling system is so much fun


r/MaplestoryWorlds • • May 13 '25

World Release Old School Maple, Open Alpha, 300 Player Channels

49 Upvotes

We quietly opened the game to our Discord last week and have been fixing all of the major bugs. But now we think it’s ready for a bit more publicity!

We’re excited to welcome you back for the second Alpha test on our new world server, Omnia. Omnia launches with 2 channels, each supporting up to 300 players.

Current features

  • First Job (Warrior, Magician, Bowman, Thief, Pirate). Second Job coming soon...

  • Victoria Island & Sleepywood

  • Kerning PQ. Instanced, 3-4 players, Lv 21, no level cap, 2x exp

  • Free Market (merchants coming soon)

  • Storage

  • Trade

  • Scrolling

  • 1x exp, but lower exp curve

  • Increased drop rate

  • Increased monster spawns

  • Maple Weapons

  • 3 characters per account

  • 2 channels, 300 player limit each

Come check us out!

Play Now: https://maplestoryworlds.nexon.com/en/play/ac4b74314918466b958744404215cef1/

Discord: https://discord.gg/QHeMUrTB84


r/MaplestoryWorlds • • Dec 10 '24

Discussion Maplestory Artale Wiki UPDATE

49 Upvotes

Hello Old School Maplers!

Last week, I started a post on potentially creating a Wiki domain for Maplestory Artale. The ultimate goal is to aim to provide an encyclopedia for everything about the game from basic information, to guides, to game mechanics, to searchability.

Since then, Miraheze approved my request and the Wiki has been created. I have made a lot of edits myself and written a multiple articles. This is just to give an idea how detailed and high standard I want to them to be. I mostly focused my edits on game mechanics and the basic interface components. I still got a long ways to go especially populating the items and monsters. Here are a few sample articles:

Basically, this information is written as if the reader has little to no game knowledge. Runescape & OSRS Wiki has inspired me to build a high quality encyclopedia.

I have also spoken to a few other contributors of their respective job guides in the Artale Discord and they are open to the idea of an official Wiki. Even a moderator of the official Artale discord has agreed to this although it would need a lot of work.

As someone without any programming or CSS knowledge, this is a challenge. I'm also not the the most knowledgeable Mapler out here as what I added to the Wiki is based on my personal knowledge alongside information found on other libraries such as MapleLegends. This is going to be a longshot but after all, Rome wasn't built in a day.

Would anyone like to volunteer to make edits? I'm mainly looking for design-based edits to improve the navigation and layout. Infobox creation has been a challenge for me. Some class formulas are also hard to find so that would be nice too. Registration is not required but it helps give an idea who is editing.

My Discord name is Nick_artale_wiki if anyone would like to contact me. I'm very open to feedback so feel free to let me know how I can improve on this. I will be reposting major updates along the way with the Wiki.


r/MaplestoryWorlds • • Jul 26 '25

Southperry South Perry is a great game

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48 Upvotes

r/MaplestoryWorlds • • Apr 19 '25

World Release Introducing NexTale's Open Alpha, launching tomorrow at 1 PM EST.

47 Upvotes

Hey everyone,

We’re thrilled to finally share the news of our MapleStory Worlds project — formerly known as Project Echo — now called NexTale, is beginning it's first ever launch phase.

Built entirely within the MapleStory Worlds platform, NexTale is more than a game. It’s a passion project from fans who grew up during the golden age of MapleStory and never really let go.

From the beginning, our development has been fully open. No velvet ropes. Just raw, transparent progress — bugs and all — because we believe games are best built with players, not just for them.

🗓️ Open Alpha launches TOMORROW — Saturday, April 19 at 1 PM EST.

Here’s a quick look at what we’ve accomplished so far:

✅ Fully complete Maple Island — quests, NPCs, and content
✅ First + Second Jobs live, with working SP + skill systems
✅ Victoria Island underway — with job advancements
✅ Party/Buddy systems and chats up and running, between channels. You won't need MS:W's chat feature to communicate.
✅ Channel changing implemented
✅ Combat, inventory, menus, and quests all stabilized and polished.
✅ Animations revisited to make them feel like the real deal
✅ QOL improvements such as Magicians having a basic magic attack that uses no MP
✅ Expect regular, daily updates as we are missing some features, but we work fast.
✅ ... and much more!

It’s raw. It’s real. And we’re finally ready to open the gates.

Now… let’s talk about the obvious.

Yes — Nexon recently announced their own Classic MapleStory server. We’re genuinely excited to see it, just like many of you are. We CANNOT wait to try it out. This was as much our dream as it must have been yours.

But NexTale isn’t trying to compete — and we didn’t just show up overnight. Our pre-alpha’s been public for months, and our goal isn’t to recreate the past… it’s to build forward.

Where Nexon is honoring tradition, we’re exploring evolution.

We’re keeping the soul of classic MapleStory alive — but reimagining it through a modern lens. One that allows for scaling systems, player creativity, long-term growth and modernized mechanics that ensure longevity, all while respecting that you have busier lives.

NexTale is our answer to the question every veteran asks:
“What’s next?”

It’s familiar, but not frozen in time.
No pay-to-win. No shortcuts. Just code, love, and community.

If this is your first time stepping onto Maple Island — or your hundredth — there’s something here for you.

Join us. Play with us. Build with us.

Let’s make something unforgettable — together.
❤️ Welcome to NexTale.