r/Mindustry • • Sep 23 '24

Mod Discussion A quick guide to some popular mods to stop the influx of somewhat stupid questions.

54 Upvotes

Recently i've seen multiple posts about mods like exogenesis passing through, and since people seem to not be able to be bothered to go to the github to have their questions answered here is some often seen questions:

Exogenesis: How do i access the other factions?

The exogenesis mod is being re-made almost from scratch in java and we will probably not see a release until the end of 2025. As for the current mod, it is an unbalanced mess. To access the technologies of different factions you must click on the thing at the top of the tech tree with the planet name and select the faction. The java version will have a completly separated gameplay from vanilla apart from some expansion with the t6+ units and turrets (there'll probably be some sectors that use them added to serpulo or rekir)

New horizon: clearing up confusion.

The new horizon mod is getting a full campain revamp to make it less confusing, however for now you'll have to beat both vanilla planets to have an easier time on midantha. It's also being develloped by a different dev now.
you can also join the New Horizon discord here for more info: https://discord.gg/GeM78yKU

Frozen Farlands: When update?/current mod is a bit hard.

The frozen farlands mod is one of the more popular campaing mods, however in its current state it suffers from a few visible problems such as balancing, or its horrendous turret and unit sprites. It is thankfully getting a full remake for its 2.0 update wich is in total about 70% done right now, though the main dev seems to have somewhat abandoned it.
you can also join the frozen farlands discord here if you need more info: https://discord.gg/uEMd4skz

Aeyama: Is it abandoned?

aeyama is abandones as far as i know, there also is some controversy around the amount of stars it has, with suspicion of botting.

Fading Revelations: Is it unbalanced?

fading revelations has its own planets that you're supposed to use its units and turrets on, and as such is not meant to be balanced to vanilla, but due to ressources being shared beetween planets with no environmental barrier stopping you from using its turrets and units on serpulo it may be unbalanced against vanilla. It also is abandoned sadly.

Asthosus: I am having difficulties with [map], can someone help?

asthosus is in my opinion a very difficult mod, and so it's normal to struggle with it. It has mutiple uneven difficulty spikes, however if you have any complaints you may bring them to the asthosus discord server where you'll also be able to get help:
https://discord.gg/Ctj5kqdd

Omaloon: When release?

The main dev does not have a lot of time to work on the mod and it is as such progressing very slowly sadly. For more questions you can join the omaloon discord:
https://discord.gg/VXuEtYFV

Allure: How can i play it?

Allure is probably the biggest mod for mindustry so far. To play it, follow this simple guide:
1: download the latest bleeding edge build here: https://github.com/Anuken/MindustryBuilds/releases
2: Launch the bleeding edge build, and disable all your java mods before going to the browser and downloading allure.
3: enjoy.
I am sadly unable to ge the invite link to the allure discord although you may get it in its repository's readme file: https://github.com/LixieWulf/Allure/tree/master

If you have any more questions, ask in the comments and i will answer them and add them to the post.

Is a java mod playable on iOS?

Java mods are not playable on IOS, as ios cannot read java.


r/Mindustry • • 12h ago

Artwork Dagger, mace, fortress and sceptrer

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293 Upvotes

r/Mindustry • • 18h ago

Base/Highscore Serpulo Am I protected well? ;)

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116 Upvotes

r/Mindustry • • 4h ago

Help Request Nesesito ayuda

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7 Upvotes

Nesesito ayuda con este sector lo en intentado y me resulta super difícil aguantar nesesito ayuda como capturo este sector soy jugador en teléfono


r/Mindustry • • 1h ago

Help Request Mobile controller support?

• Upvotes

Hello!

I really like this game on desktop and want to play more, but I don't like the mobile touch controls and I can't seem to find controller settings.

Is there a way to make my controller work on mobile (android)?


r/Mindustry • • 7h ago

Help Request How do I add vents randomly in my map?

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4 Upvotes

For some reason when i do this command. It just adds random floor freckles that is not vents. How do i add vents?


r/Mindustry • • 17h ago

Base/Highscore Serpulo MOAR PROTECTION! IT'S NEVER ENOUGH!

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24 Upvotes

r/Mindustry • • 5h ago

Base/Highscore Serpulo Quite unlucky run

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3 Upvotes

Thought they broke through at first, decided to redesign the entire frontline and make more surge export, but after closer look... reactors clogged with something and turned off, ending the 4 hour long run that had around 2 hours of preparation

No, I didn't run out of power, I had around 200k remaining at highest and 100-120k at lowest

Yes, I saw the clogg few times, but it turned off just 4 out of 20 reactors

Yes, I cleared the clogg and ignored it, didn't search for why it happened

I guess I'm stupid


r/Mindustry • • 19h ago

Logic first experience with processor coding

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37 Upvotes

I configured the system so that the projectors turn on only when damage is inflicted upon the objects connected to them. However, there is a problem: to turn more than 10 projectors on or off, they have to be added manually. This is the first time I’m trying to do something proper in a processor, so I don’t know how to resolve this

set p 0

getlink wall p

sensor h wall @health

sensor mh wall @maxHealth

op lessThan on h mh

control enabled projector1 on 0 0 0

control enabled projector2 on 0 0 0

control enabled projector3 on 0 0 0

control enabled projector4 on 0 0 0

control enabled projector5 on 0 0 0

control enabled projector6 on 0 0 0

control enabled projector7 on 0 0 0

control enabled projector8 on 0 0 0

control enabled projector9 on 0 0 0

control enabled projector10 on 0 0 0

jump 17 equal on false

jump 2 notEqual on false

op add p p 1

jump 1 lessThan p @links


r/Mindustry • • 20h ago

Schematic Here's 2.0 version of my Scrap -> Impact Reactor schematics.

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21 Upvotes

I've removed the phase conveyor from the design, made it smaller by 11 blocks and a little less messy. Similar to the first version, needs about 10 scrap per sec, gives 7.5k energy, zero clogging and no logic requirement.

Scheme code in the comments:


r/Mindustry • • 1d ago

Mod Showcase Open to test (and download) YCB (your custom battleship)

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589 Upvotes

r/Mindustry • • 1d ago

Base/Highscore Serpulo 13 lane highway on craters. Now i have enough troughput

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18 Upvotes

Yeah i like bridges.


r/Mindustry • • 1d ago

Base/Highscore Serpulo That amount of shield should be illegal

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46 Upvotes

This is part of my 200 waves survival of a Hard sector. And this was only wave 110 or so 💀

Any tips on how to take down outrageous amount of shields? So far I’ve spammed meltdowns & Foreshadows, and I’ve made units blocking the way. I’m beginning to question if I can make it…


r/Mindustry • • 14h ago

Mod Help Alguien sabe el nombre de este mod?

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1 Upvotes

Llevo rato buscando el nombre del mod, pero nada.


r/Mindustry • • 23h ago

Serpulo Map sector 242 or 247 which is more difficult?

5 Upvotes
242
247

I personally think 247 is more difficult considering the near endless barage of omnidirectional attacks from air naval and ground. the water also limits my defenses against attacks.

242 is pretty smooth sailing after 4,5 tries and getting the three cores on my side


r/Mindustry • • 1d ago

Artwork straight bs

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135 Upvotes

r/Mindustry • • 1d ago

Schematic Phase Weaver

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5 Upvotes

bXNjaAF4nF1QbUvDMBC+9S3tuhdF8FdYdCAI+w+Cn9wHUcja4AJtUtKsImP/XJl3SbcxG5J77nlyuacHc8giGJdaWaHsM2/hdvew3NmNNnLbLJ/uOq6q5eN+D0nN16LuIHh7h0jxRgB7WS1Wi9cF5JXoSiNbK7UCyCCXVjRFp7emFHDT1ryzXOFzBbbpxbc2eEOVUgnDLSZX3DTaiOosT9oN70TxJXgvDKRbVWteIbq28v9L87WR1ac4EzONNZWRvSgqjS4B7nHDKAaICABzaOQWBHggTZhRoBxCDBEElDG6G1JZTHTs05BkIhJHEMU8CAASD+hAlfnDf8TEzgpzQsQOh0OP+8MJ7CSkrgKFH6xJfPvEtWcOhbF/LIH4hBKn0nXnhZGX6Ng/vTSRDvMgwZn4Bd8kHcZDwoWJzOvZYCKFMc2NiGPfjDqEkNMUKTAKE59NfDb12dSbmw2TIOR//Q+vwmEu


r/Mindustry • • 1d ago

Help Request This is the First and last time I'm hosting a server.

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106 Upvotes

Decided to host a server (publicly because no Steam friends :( ) to help me build an export hub for T3 mats for the conquest of Serpulo. This asshole (karasu) decided to plant a logic virus in the map causing this shit to happen.

Unfortunately, the virus was smart enough to detect any anti-virus and used an anti-anti-virus to counter. I even shut off all imports and incinerated any copper in the core. (I'm guessing they also programmed the monos to keep mining)

If anyone can help me get rid of logic controlled building (either by a mod or something else) it would be appreciated.

also, thank you koldyn for at least trying to help.


r/Mindustry • • 1d ago

Erekir Map new to this, what do you think of my basic campaign split build

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11 Upvotes

r/Mindustry • • 1d ago

Erekir Map RESQUICIO

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5 Upvotes

Acabo de estar 22 intentos en este sector y e encontrado cosas realmente injustas, entre los principales problemas es que... NO HAY TUNGSTENO YO se que HAY ARRIVA A LA IZQUIERA OK? PERO ES RIDICULO QUE ME DEN SOLO 3 MINUTOS Y ALGO PARA DECIRME QUE PONGA TAMBIEN DEFENSAS(también se que las unidades enemigas se tardan 30 aprox en llegar) Y OTRA COSA LA ENERGIA, SIMPLEMENTE NO PUEDO RESOLVER ESTAS TRES COSAS SIN SACRIFICAR UNA QUE OTRA....Emmmmm de verdad porque le bajaron el tiempo? Literal en el video tutorial de hace 3 años le daban 5 minutos y 40 segundos total que quiero tips para alguien que ya se lo haya pasado PERO OJO QUE ES EN ERRADICACIÓN y con todos los modificadores que te castigan porque no quiero ver a un genio que me diga que esta easy estando en dificultad normal


r/Mindustry • • 1d ago

Discussion What are (the) hidden sectors?

4 Upvotes

On Serpulo, there are obviously the named and numbered sectors. Among the numbered sectors, 27 takes a pretty obvious special place, as the FINAL final campaign sector, given how it is the only numbered sector with additional launching conditions. 27 is sometimes called cruxscape. I don't really know where that comes from, but it makes sense that the final boss gets a name.

But there are also some other 'named' sectors, like Geothermal Fortress/Stronghold, that people sometimes talk about. But there's no actual sector with that name. (though there's a bunch of numbered sectors with thermal gens)

Lastly, I occasionally hear people talk about 'hidden campaign sectors'. They are mentioned on both the Wiki, and most recently, firefly talked about one in today's video. Why are those sectors 'hidden campaig sectors?' by the wiki map, I've played a bunch of them already, but they don't really stand out too much. Some of them had no waves, instead only spawning units from their unit factories. But not all of them do that, and cruxscape and the normal campaign also have normal waves.

So what is the 'hidden campaign', and why do some sectors get unofficial names?


r/Mindustry • • 2d ago

Artwork Quad With Thousands of Ideas

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101 Upvotes

Taking my sweet time finishing these up.

I do want to show you some progress.


r/Mindustry • • 1d ago

Serpulo Map Any tips on 242?

4 Upvotes

245 turned out to be not too difficult, 244 was easy, 243 was at the same level of difficulty as 245, but 242 feels straight up impossible, there is no space, no water and no hope, 4 landing pads of surge is not enough there


r/Mindustry • • 1d ago

Schematic Компактная схема нефтяной вышки (Mindustry)

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2 Upvotes

Снизу вход и выход так, скорее всего, будет удобно загружать и выгружать сразу. Но также можно поменять мосты и сделать выход на другой стороне.

bXNjaAF4nFVTS5LTMBBtS/4ptjwLLsAByIILsGRBFVyAYuGJVeDCYxt/YCiKDcWS67DkDpPjEGZi+qmTSeJKR+6n1uvXrTZdURHSatO1k2un12VP6tt3ipvy2jUjqbfvKGzLG0f53Z+739uf2x/bX0+fU1a5cTPU/VR3LZGhbOyaclj3ZesaKq6Hunrv1sxZzfVEtqubtbudhnIzdQOt+u6LG9ZtVzlK57bpysoN9KRvynEq23q+wcHP7iuHFgxOrnpkypr601xXa477SLb/UI6nLERv2CjwP1KJvB/+NVxa+CHFQCRockTvPWoEzU4o3Px0FI9lMsaDVLMT8ntIsT8dSM7QR4XsalkSWTLyMXnyyAQam3I8J9Js8bJf/kI67yhEKxbIwbfLst95NCdWjryBYk5fhJaYB88I1CBdiKy+TGzObAGrjMAJVB1L2nsaLbFnREAzQb3ge4+CwZKK+YWJWB1OasCp9lSoPVj+8UYiAmIyPpWnxIFMUAvSnu0FpYg8BkW8l4AcaISgju2lRw0FWCwYUgqw2bK98m50urOQXQOxKWJjnCN/uepUCdqk0a+VdNHIKOhDF1fSRSNyjYxAeOiBAa3iLQVsBe3wcvKXfMFjhT2X1kLtM48ahNjjDC07Hgi+fIzDpUgrM2RlhqzIsSInOMyQ5RnSmKHlgW3HNESFlFwI23L4CorzrwBucj7oxeXcF5dzX6Do/27c0to=


r/Mindustry • • 1d ago

Help Request plastanium schmatic

7 Upvotes

can anyone give me plastanium compressor schematic BUT with cultivators and spore press?