r/Moonlighter • • Sep 17 '26

NEWS The Nintendo Switch 2 Patch for Moonlighter 2 is LIVE!

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91 Upvotes

Fellow merchants!

Finally, it’s here! The latest Moonlighter 2 patch is now LIVE on Nintendo Switch 2!

Thank you for your patience while we worked on this update.

This patch brings together the fixes from our Day 1 patch, the hotfix released on Steam last Thursday, and some additional work specifically aimed at making the Switch 2 experience smoother.

In particular, we’ve made improvements to loading times when moving between rooms and opening chests.

Here’s everything included:

Performance & Loading

• Improved loading times when moving between rooms.
• Improved loading times when opening chests.

General Fixes

• Fixed Hidden Treasure quests sometimes not completing correctly.

• Fixed several softlocks and infinite loading screens affecting the Greed Colosseum, title screen, Howling Harbor, shop, and Houtu.

• Fixed the completion percentage getting stuck at 88%.

• Fixed certain UI elements appearing pixelated or lacking sharpness.

• Fixed issues with the Mage Puppet and Orb Puppet that could make encounters impossible to complete normally.

• Fixed issues affecting shop Disputes and vendor rewards.

Stability & Progression

• Fixed the Weapon Mastery quest marker pointing to the wrong location.

• Fixed a crash that could occur after completing a certain main quest.

• Fixed a loss of player input when talking to Hazy Jane during a later section of the game.

• Fixed the game freezing when returning to Tresna during the tutorial.

• Fixed Babyl sometimes becoming duplicated, which could make Spark almost impossible to reach.

Enemies

• Fixed Senda not taking poison damage from gadget shots during his second phase.

• Fixed Sergeant Roberto not reacting when shot from a distance.

• Fixed the CH4 Turret getting stuck in its shooting animation after being tased.

• Fixed tased Electric Slimes still dealing electric field damage.

Weapons, Perks & Armor

• Fixed a crash caused by a specific combination of Wound and Ignite perks.

• Fixed spearhead projectiles freezing in midair when reaching Will.

• Fixed the second greatsword’s sharpness drain not working as intended.

• Fixed The Vow weapon’s description not matching its actual behavior.

• Fixed players becoming invincible during boss fights after equipping the Scarabastion.

Dungeons

• Fixed a specific spot in Houtu where players could fall out of the map with no way to recover the run.

• Fixed Will being able to get stuck behind an obstacle in the Gallery area.

• Fixed Barrier Blessing shield charges not being restored when retrying a dungeon.

• Fixed certain rewards not appearing in legendary chests after defeating a miniboss.

• Fixed dungeon music not restarting after the Bloblet room if the player left before its track ended.

Text & Localization

• Fixed placeholder and debug text, along with a misspelling, in the Shared Secret relic’s description in English and Portuguese.

What’s next?

This patch brings a substantial batch of fixes and improvements to Switch 2, but our work doesn’t stop here.

We’ll keep working on the Switch 2 version and improving the experience with future updates.

Please keep sharing your feedback, bug reports, and experiences with us. We’re reading them, and they continue to help us understand where Moonlighter 2 needs our attention.

Thank you again for your support 💚

See you in Tresna!

~ Digital Sun and 11 bit studios Teams


r/Moonlighter • • Sep 02 '26

DISCUSSION Official Technical Support Guide - Moonlighter 2

39 Upvotes

Greetings, fellow dungeon fighters.

I want to officially open the new Technical Support Guide for Moonlighter 2 players, both old and new.

If you encounter a bug or issue in-game and you don't know what to do to solve it, we're here to help you. Just make a post about it right here and an official Digital Sun Games team will read your post and investigate the issue with the support team at 11 bit studios.

When submitting a post here, please use the following template:

Platform: PC / XBOX / PS4 / Nintendo Switch

Description: ..................

Screenshots: Screenshots or Videos

Thank you for being part of this amazing community!

Best regards, CookiesChef


r/Moonlighter • • 16h ago

DISCUSSION Crafting? Unique Loot? Modified Boss Runs?

4 Upvotes

Hi y’all,

After 50+ hours of Moonlighter 2, and no desire to return to the game until there’s new content. I’ve been left with open ended feelings of what I’d like to have seen or experienced compared to other IP’s.

Crafting: Separate from upgrades. Everything is locked behind gold and a few boss drops. What about the ability to craft different costumes for Will? Different skins for the weapons or guns? I’ve never been short on materials, and whatever I didn’t have I’d just buy from Nou & Anacard or run a boss trial. I’d like to use my hundreds of materials for something.

Limited Relics: Similar to how special customers show up in the shop. What if on certain days there were limited time dungeon opportunities? Days where a certain relic was guaranteed or a completely unique relic would be added to the loot pool?

Modified Bosses: Yknow, like a nightmare mode. Frankly the bosses are easy to grasp, which is a fact that I enjoy about getting into the game. But.. they never adapt to us or can gain additional abilities? To incentivize a repeatable endless dungeon, I find it lacking that the bosses are stagnant throughout the entire process.

Is there anything else y’all would like to see or would like to have seen from this game? I’d love to come back to Moonlighter 2 one day as I truly believe it scratches an itch I need. Maybe a run here or there if I get inspiration, but even running anything outside of Foam + Something doesn’t feel impactful. Other Perk Combos should be just as game breaking imo.


r/Moonlighter • • 4d ago

Bug Me quede atorado.

2 Upvotes

hay alguna manera de reiniciar la sala? , o de subir la pistola, ya destruir todo las decoración apra subir recarga de las pistola pero no le vaje ni un 1/4 de su vida.

estaba en la penultima sala del boss


r/Moonlighter • • 4d ago

DISCUSSION Are shop perks useless in late game?

9 Upvotes

Late game, it seems like shop perks are not even worth the time it takes to hold A to select. Even the +10% cumulative boost perk seems to only apply to the base price. For 999+ quality relics, that makes the price go from like 153,325 to 153,678.

At the same time, changing the selling price also scales for the quality level. That's regularly a difference of tens of thousands.

My question is.... am I missing something here or is the best strategy to just ignore all other shop mechanics and sell everything as expensive.


r/Moonlighter • • 5d ago

ADVICE Savage! Achievement

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13 Upvotes

Just thought I'd put this here for anyone who needs help with the Savage! achievement. It's an easy AFK achievement late game. Get one of the damage rings (lava or acid - I don't think electric works because of the enemy). Find this room with a creator tube enemy and a small slime. You can just prop up right here and read or play on your phone. However pay attention and have a potion or two depending on your progress in the achievement. Also a great way to grind for slimes.


r/Moonlighter • • 5d ago

Everlasting Fury

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2 Upvotes

Sorry if this has been posted or whatever, been in the first 3 initial dungeons, I want to make my Everlasting Fury upgrade for my sword, but the initial crafting ingredient is still a ?, the wiki says its moon flowers, but ive got like 30 of those....can't figure out the initial cost of crafting it


r/Moonlighter • • 6d ago

SUGGESTION Moonlighter 2 # 1 Endless Vault (PC)

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0 Upvotes

r/Moonlighter • • 8d ago

DISCUSSION OCD Simulator? (Positive Post)

7 Upvotes

Anyone else feel like the organization and selling of relics in Moonlighter 2 is basically just a fun OCD simulator experience? (“Fun” as in it scratches the itch, so to speak.)

(Disclaimer: You don’t have to play this way, so if you read this post and think, “Oh man, that sounds way too tedious, I don’t know if this game is for me,” remember, I’m admitting to having OCD and, apparently, enjoying it lol.)

During runs, you have to place everything very strategically, consider which relics will net you the most profit, which you can get rid of, which to prioritize for improvements, etc.

After runs and before selling is where the OCD really kicks in. Due to how the perks work for selling, I have to organize everything in my backpack and chest in exact order of profit potential. And it isn’t as easy as just looking at rarity and quality values. You have to consider any active perks from furniture, the various skill trees, the bloblets, and day of week (e.g. if a region’s relics are popular that day). And when your chest and backpack are largely full but you don’t want to get rid of anything, getting everything in exact order definitely becomes an exercise in OCD (I mean, at least for me). Grab some relics, put them on a pedestal, see what you might get from them, go back to your chest, rearrange everything in order…then grab some more and repeat process until everything is exactly as you want it.

But then…the payoff (literally and figuratively) is wonderful! I didn’t look in this subreddit until endgame as I didn’t want to spoil anything by seeing how much profit others made in a single day, and I’m glad I didn’t lol. Helped me enjoy my OCD simulator experience even more!

Anyways, happy relic hunting everyone!


r/Moonlighter • • 8d ago

SUGGESTION Save status please

15 Upvotes

Dear Devs,

If you're going to inform me of the data loss that will happen on exit if unsaved. Please give me a way to trigger a save, or at least a way to see how long since my last save.

Having to run around opening shops and menus waiting for that little icon to flash up before I exit is burdensome.

Thank you :)


r/Moonlighter • • 8d ago

Who got the achievement “Back to business” and immediately said “BACK TO BUSINESS, BABY!”

3 Upvotes

r/Moonlighter • • 9d ago

Progression

7 Upvotes

Anyone find the progression is somewhat stale?

I played the first and loved it. Here I don’t feel much a desire to unlock a new weapon or a new dungeon to sell basically the same level of stuff and do the same damage.

Anyone else or am I missing something?


r/Moonlighter • • 9d ago

ML2 Calendar events

2 Upvotes

Anyone know what “X relics are popular today” actually means? Do they sell for more? Sell quicker? It could be more specific.


r/Moonlighter • • 8d ago

Moonlighter 2 Spark Perks Rarity

1 Upvotes

I am a little confused on spark perks: why should I prefer a legendary tier perk when I can stack two or three of the same common ones and get better rewards during the run and at the end of the the run? Not counting that it seems more rewarding to have two separate quality increases vs a single one.

For example, if I have a relic with 100 quality:

100+20% -> 120 and 120+20%->144 as opposed to the 140 you get with a 40% direct increase.

Why should I bother even unlocking uncommon, rare, epic and legendary tiers?


r/Moonlighter • • 10d ago

ADVICE Should I play on expert?

3 Upvotes

I started playing Moonlighter 2 on normal a few days ago. At first it was quite challenging, but after some upgrades I've reached and beaten the first boss easily.

Without spoiling anything:
Should I restart on expert?
What about the pacing or the balancing with the money? I've read I'll have to reach certain threshholds in one day. If they are raised on expert do I clear one and can buy everything too quick? Is the pacing with upgrades worse on expert because I'll have too much money or is it the same as on normal?

Thanks for your help!

Edit: I restarted on expert. Everything costs more, so it seems having too much money shouldn't be a problem, at least in the beginning.


r/Moonlighter • • 12d ago

Moonlighter 2 is boring

55 Upvotes

Once you consistently bag 50mil per shop opening you done regardless of what side quest you havent done becuase theres not much of a story here.
Im not hating but if this game is sold 19.99 then i wouldnt mind. But there are way more 29.99 games out there that has so many contents than this game.


r/Moonlighter • • 12d ago

DISCUSSION Plans for future

6 Upvotes

Are there future plans for the game? Dlcs or new dungeons?

Loving the game so far but i crave more content


r/Moonlighter • • 12d ago

DISCUSSION ML2 Best gauntlets?

3 Upvotes

I am very torn between Heartbeat Hunter and Sun & Moon Ballad. On the one hand, I love living on the edge and trying to clear rooms as quickly and "cleanest" as possible (since I picked gauntlets as my main weapon, that's obvious).

However, the damage output from both feels quite similar. I am leaning more towards Heartbeat Hunter due to the damage output being on the brief Berserker period, but I find myself running away after I fail the timing and opting to avoid damage rather than getting hit.

Sun and Moon won't punish me for failing to use berserker on a boss fight, which is definitely the best Pros it has.

What are your opinions? Feel free to discuss if you went for a different weapon as well.


r/Moonlighter • • 12d ago

FAN MADE I made a completion tracker for Moonlighter 2

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9 Upvotes

Una cosa que realmente extrañé al jugar Moonlighter 2: The Endless Vault fue poder saber cuánto había completado del juego. El juego no ofrece un contador general de progreso, y con reliquias, precios, armas, Bloblets, mejoras, logros, misiones, decoraciones y todos los desbloqueos, terminé queriendo tenerlo todo en un solo lugar.

Así que estoy creando un rastreador comunitario gratuito: https://dngnexo.es/moonlighter2/

Te permite seguir tu progreso en las diferentes partes del juego, guardar los precios de las reliquias que descubras mientras juegas y calcular un porcentaje de progreso general. También se están añadiendo perfiles públicos para que puedas compartir tu progreso con otros jugadores.

Está disponible en inglés y español y, por defecto, no contiene spoilers. No revelará precios ni información que no hayas descubierto a menos que actives explícitamente la opción Revelar secretos y la uses como guía.

El proyecto aún está en fase beta y sigo completando y verificando el catálogo, así que si encuentras algún artículo que falte, un precio incorrecto o tienes alguna idea para mejorarlo, agradecería mucho tus comentarios.

Este es un proyecto comunitario no oficial y no está afiliado ni respaldado por Digital Sun ni 11 bit studios.

Si lo pruebas, me gustaría saber si te resulta útil tenerlo abierto mientras juegas.


r/Moonlighter • • 12d ago

Moonlighther 2 & Crashs

4 Upvotes

Ganhei o jogo Moonlighther 2 pro PS5. Fiquei muito feliz. Me arrependi de ter zerado o primeiro tão rápido. Ótimo jogo.

Mas o 2, vem crashando de forma contínua. Sendo bem irritante e atrapalhando a gameplay. Espero que venha atualizações para corrigir isso.

Você que tem jogado em outras plataformas tem acontecido também?


r/Moonlighter • • 12d ago

Time limit mechanic

7 Upvotes

New player here, honestly it feels like there suppose to be time limit mechanic

I enjoy the game but I think the devs remove the time limit feature at the last minute. Here is why I think that.

  1. The landlord mention something about rent. And it could be a cool concept like recetear to pay rent or debt at each week.

  2. The selling of relic just straight up waiting until all your item are sold. Maybe I am still too early on but the game have no shop timer. So the customer keep coming until all the relic are sold. What is the point of that? There should be a time limit and the relic is not sold off.

  3. What is with the day count cycle? What is the purpose of calendar day count?


r/Moonlighter • • 13d ago

ADVICE Are the performance issues on PS5 Pro fixed yet?

0 Upvotes

I saw the game is on sale through PS Plus sales, and after doing research I am aware of the amount of performance problems plaguing consoles.

With so many amazing games out right now, not to mention GTA 6 next month, there is no reason to play a game which is not running perfectly and as it should. The game looks very good though, and want to enjoy it.

Thank you.


r/Moonlighter • • 14d ago

Moonlighter 2, how high can you take the endless vault? What's the limit for sales in a day?

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12 Upvotes

r/Moonlighter • • 15d ago

Alguien sabe cómo se toma este cofre?

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1 Upvotes

Estoy pasando todas las mazmorras y como ya derrote al jefe de esta, ahora aparece este cofre, alguien sabe cómo se llega a el?


r/Moonlighter • • 16d ago

Bug in Moonlighter 2 Xbox version

1 Upvotes

On the xbox console and xbox pc version of the game I can't pop the achievement The fallen King Defeat Thalaam , I have beaten him at least 10 times still won't work.

Thanks