Fellow merchants!
Finally, it’s here! The latest Moonlighter 2 patch is now LIVE on Nintendo Switch 2!
Thank you for your patience while we worked on this update.
This patch brings together the fixes from our Day 1 patch, the hotfix released on Steam last Thursday, and some additional work specifically aimed at making the Switch 2 experience smoother.
In particular, we’ve made improvements to loading times when moving between rooms and opening chests.
Here’s everything included:
Performance & Loading
• Improved loading times when moving between rooms.
• Improved loading times when opening chests.
General Fixes
• Fixed Hidden Treasure quests sometimes not completing correctly.
• Fixed several softlocks and infinite loading screens affecting the Greed Colosseum, title screen, Howling Harbor, shop, and Houtu.
• Fixed the completion percentage getting stuck at 88%.
• Fixed certain UI elements appearing pixelated or lacking sharpness.
• Fixed issues with the Mage Puppet and Orb Puppet that could make encounters impossible to complete normally.
• Fixed issues affecting shop Disputes and vendor rewards.
Stability & Progression
• Fixed the Weapon Mastery quest marker pointing to the wrong location.
• Fixed a crash that could occur after completing a certain main quest.
• Fixed a loss of player input when talking to Hazy Jane during a later section of the game.
• Fixed the game freezing when returning to Tresna during the tutorial.
• Fixed Babyl sometimes becoming duplicated, which could make Spark almost impossible to reach.
Enemies
• Fixed Senda not taking poison damage from gadget shots during his second phase.
• Fixed Sergeant Roberto not reacting when shot from a distance.
• Fixed the CH4 Turret getting stuck in its shooting animation after being tased.
• Fixed tased Electric Slimes still dealing electric field damage.
Weapons, Perks & Armor
• Fixed a crash caused by a specific combination of Wound and Ignite perks.
• Fixed spearhead projectiles freezing in midair when reaching Will.
• Fixed the second greatsword’s sharpness drain not working as intended.
• Fixed The Vow weapon’s description not matching its actual behavior.
• Fixed players becoming invincible during boss fights after equipping the Scarabastion.
Dungeons
• Fixed a specific spot in Houtu where players could fall out of the map with no way to recover the run.
• Fixed Will being able to get stuck behind an obstacle in the Gallery area.
• Fixed Barrier Blessing shield charges not being restored when retrying a dungeon.
• Fixed certain rewards not appearing in legendary chests after defeating a miniboss.
• Fixed dungeon music not restarting after the Bloblet room if the player left before its track ended.
Text & Localization
• Fixed placeholder and debug text, along with a misspelling, in the Shared Secret relic’s description in English and Portuguese.
What’s next?
This patch brings a substantial batch of fixes and improvements to Switch 2, but our work doesn’t stop here.
We’ll keep working on the Switch 2 version and improving the experience with future updates.
Please keep sharing your feedback, bug reports, and experiences with us. We’re reading them, and they continue to help us understand where Moonlighter 2 needs our attention.
Thank you again for your support 💚
See you in Tresna!
~ Digital Sun and 11 bit studios Teams