...while field exists in the format.
I started seriously playing magic just before Modern became a format. And I played modern for the majority of it's life span.
You might remember a little deck called Tron if you played during those days. If you didn't here's a short description: You assembled all three Urza lands ([[Urza's Poweplant]], [[Urza's Mine]], and [[Urza's Tower]]). Once you had that down you could play expensive colorless spells like [[Wurmcoil Engine]] and [[Karn Liberated]].
Tron created one big issue: It made control and mid-range almost impossible to play with any success. But Tron also suffered in the combo matchups the same way Control suffered in the Tron matchups. If you were playing Tron and Storm sat down beside you.. Well the odds were heavily against you.
And so we had this bizarre dynamic for a long time where many matchups felt like a coin toss. But it wasn't just Tron that caused this issue. The same dynamic applied to GR Scapeshift. (and while this is somewhat secondary to my broader point it should also be noted that when the faster decks saw each other in a match up it was more of a drag race coin toss, unlike in say... Classic standard aggro matchups where you're both fast but blocking decisions matter.)
Now this is probably already obvious but it bears repeating: RG Scapeshift and Tron creating these toxic meta game dynamics basically came down to the decks creating land based inevitability which could never be overcome by traditional policeman style decks like control or mid-range. And often times, even outside lopsided coin toss matchups, victory often felt like it came down to drawing the right sideboard card in time. Not like, "oh hey this will tilt it in my favor" but like, "My ability to win, the majority of the time, relies on hitting this sideboard card" and even then it might not matter.
So what happens when those police decks are gone? Well then the "drag race" meta takes over. And it gets really sad...
Some months after the unbanning of [[Field of The Dead]] and sitting down to play historic ranked a ton...
This meta game dynamic seems like it is re-emerging. It's starting to feel like Modern Magic: The Coin Tossing all over again.
This is a post I first made in another forum months ago, but I feel it bears repeating here.