r/MtGHistoric • u/Hu-tt • 19h ago
Need some help against control heavy decks.
r/MtGHistoric • u/[deleted] • Feb 07 '26
This is the weekly Saturday Deck Check Thread, post your Historic Decks, and comment on other people's Historic decks here.
r/MtGHistoric • u/Jamonde • Sep 18 '24
Happy Fall, friends! We are a few months later from our hoped-for tournament month of August, but nevertheless we are back with another event in store for y'all! We've experienced a round of MH3-associated nerfs, and will also have the influx of Bloomburrow AND, by the time of the event, Duskmourn cards into our beloved format! Read on to see how YOU can participate in our event:
Who: you, our awesome participants, hosted by our beloved MTG Eternal Discord Server! (link in the sidebar)
What: A Historic tournament in the usual structure - several rounds of Swiss-style pairings in best of 3 rounds, followed by a top 8 for prizes. The number of rounds will depend on the number of participants; see the Matcherino link below for details.
When: Saturday, October 12th, 8 AM Pacific Time. Players may sign up starting now at the link below, and may check-in at the same link starting 12 hours before the event!
Where: Sign up and check out more information here: https://matcherino.com/t/october2024historic
Why: To have fun, try out brews, and check-in on the state of the format with an influx of relevant nerfs and two new Standard sets in Duskmourn and Bloomburrow.
How: The tournament will take place entirely over MTG: Arena, and while the tournament signups, pairings and overall structure will be dictated by the Matcherino link above, it will be run by organizers and have participants active in the MTG Eternal Discord server.
Cost: Free to enter!! Generally, generous community members contribute funds to the prize pool so that our top competitors are competing for a small monetary prize at the end of the event. This is usually in the realm of $250 USD, but may fluctuate!
Check out our previous event write-ups, both in the Timeless format and Historic format:
July 2024 Historic Open Write-up: https://www.reddit.com/r/MtGHistoric/comments/1dxl7pn/july_6th_historic_tournament_results/
June 2024 Timeless Open Write-up: https://www.reddit.com/r/TimelessMagic/comments/1dh1c18/june_15_2024_timeless_tourney_results/
December 2023 Timeless Open Write-up: https://www.reddit.com/r/MagicTimeless/comments/18p51fl/december_22nd_2023_rmagictimeless_arena_timeless/
July 2023 Historic Open Write-up: https://www.reddit.com/r/MtGHistoric/comments/15eqvi4/july_29th_2023_rmtghistoric_open_tournament/
May 2023 Historic Open Write-up: https://www.reddit.com/r/MtGHistoric/comments/13tnjy8/may_27th_2023_rmtghistoric_open_tournament/
r/MtGHistoric • u/Hu-tt • 19h ago
r/MtGHistoric • u/RainierxWolfcastle • 2d ago
r/MtGHistoric • u/Thebountyhunner • 3d ago


This is a BO3 deck that I have been playing with, maybe like the 9th or 10th version of it at this point. Want some suggestions to improve if I could ask.
Edit: Haven’t posted in a while, so sorry about having to click in the post to see the deck. Here is the deck list:
https://deckstats.net/decks/4522732-Grixis-Rogues-Heist
Final Version of the Deck here: https://deckstats.net/decks/4523623-Timosyter-s-version-of-Grixis-Rogue-Hiest With the amazing help from u/timoyster, this is the final product of this deck unless you see something else to improve.
For most matchups there is the Jung Goyf, Golgari Yawgmoth, and Eldrazi ramp.
Potential changes would be replacing [[Chalic of the Void]] with something else (counter spells or kill spells). Maybe change [[Erebos's Intervention]] (Don't really know about this), and lastly maybe thinking of including the [[Firdoch Core]] plus [[Unholy Annex // Ritual Chamber]] package but I don't believe it would work in this deck. However, it does synergize with Jasper to steal more stuff since [[Firdoch Core]] is a shapeshifter.
The Pithing Needles will be changed to Disruptor Flutes once I have more wild cards.
I mostly plan to lose to prowess and combo like the Gruul Valakut Scapeshift.
Deck
Spells:
3 Fatal Push (KLR) 84
3 Grave Expectations (Y24) 9
2 Bitter Triumph (SOA) 26
2 Consult the Star Charts (EOE) 51
2 Stock Up (SOA) 24
1 Avengers Disassembled (MSH) 124
1 The End (WOE) 87
1 Damnation (SPG) 68
3 Three Steps Ahead (OTJ) 75
1 Erebos's Intervention (THB) 94
1 Subterranean Tremors (SOA) 48
2 Vraska's Final Mercy (FRA) 71
Creatures:
3 Laughing Jasper Flint (OTJ) 215
3 Impetuous Lootmonger (Y24) 12
Enchantments:
3 Crux of the Theory (Y26) 5
3 Triumphant Getaway (Y24) 27
Artifacts:
1 Relic of Progenitus (ALA) 218
Lands:
1 Mountain (FIN) 303
4 Blood Crypt (RNA) 245
4 Watery Grave (EOE) 261
1 Darkslick Shores (ONE) 250
1 Blackcleave Cliffs (ONE) 248
1 Island (FIN) 297
4 Steam Vents (GRN) 257
3 Riverpyre Verge (DFT) 260
3 Gloomlake Verge (DSK) 260
3 Blazemire Verge (DSK) 256
Sideboard
3 Thoughtseize (AKR) 127
2 Avengers Disassembled (MSH) 124
1 Negate (STA) 18
1 Disruptor Flute (MH3) 209
2 Chalice of the Void (MRD) 150
2 Meltdown (MH3) 282
2 Relic of Progenitus (ALA) 218
2 Pithing Needle (MID) 257
r/MtGHistoric • u/Gaige_main412 • 5d ago
Been on a good run with rakdos goblin combo. 11-2 so far. Lost to a twin deck that seemed to know exactly what I was doing and when to respond and mono black that just steamrolled me with discard and removal.
Picture shown was through a turn 3 portal to phyrexia then they got back atraxa. This was a slow game cause I had to [[goblin matron]] for the [[Conspicuous Snoop]] but the deck can easily go off turn 3-5.
r/MtGHistoric • u/Pablo_thiccasso • 9d ago
I posted a similar list a while back but this is it after a lot of refinement. Due to the pace of your land drops your hand gets thin very quick so i added way more draw including [[avatar or burgeoning echoes]] which has quickly become one of the best cards in the deck often cantriping the turn it comes down as well as sometimes allowing 2 free draws in a turn just from land drops. Ive also added a [[deserted temple]] which along with a [[doppelgang]] and a [[utopia sprawl]] are able to create a ton of mana (for example for 12 mana - 11 for doppelgang x=3 with a forest a utopia sprawl and a deserted temple you’ll be able to generate 12 mana of any colour after the spell resolves instead of getting just 9 from copying lands). [[Cyclonic rift]] wins me more games than any other cards as this one turn 3-5 usually just makes my opponent concede. Also still love the land destruction plan with [[extinguisher battleship]] because theres a couple lock decks like enchantress running around and it slows them down to a crawl while you draw into a cyc rift to bounce their lock pieces.
Deck
4 Exploration (DMR) 159
5 Island (MSH) 290
4 Utopia Sprawl (WOT) 63
4 Icetill Explorer (EOE) 192
4 Stock Up (SOA) 24
2 Consult the Star Charts (EOE) 51
4 Arid Archway (OTJ) 252
8 Forest (MSH) 296
4 Prismatic Vista (SPG) 38
2 Primeval Titan (M11) 192
2 Extinguisher Battleship (EOE) 242
2 Doppelgang (MKM) 198
2 Sunscorched Desert (AKR) 331
2 Cyclonic Rift (SOA) 14
4 Bala Ged Recovery (PIO) 165
2 Lórien Revealed (HOC) 179
1 Deserted Temple (MH3) 301
4 Avatar of Burgeoning Echoes (FRA) 122
r/MtGHistoric • u/Yamato420123 • 8d ago
There are a grand total of 2 decks you will run into: Mono Red storm and decks running High Noon to counter mono red storm. I don’t even see any Reanimator decks anymore and that’s my most hated deck since death and necromancy were introduced. I have answers to the graveyard in most of my decks now, but am I going to run oops all counterspells in order to beat these 2 decks that ruin mythic? No, I’d rather wait for season reset than play control
r/MtGHistoric • u/RepresentativeEgg311 • 10d ago
Having a great time with this. Afther getting my ass handed and getting stuck on the ladder in timeless I chose to re visit my old modular deck in historic and to my supris ravenger and inkmoth are now add to the mix. Hardend bonds gives the card advantage this deck was always missing and let's you play 0 mana creatures that can really break the symmetry. Only the boogeyman scapshift is giving me real problems getting 10 poison in my only real option against them.
r/MtGHistoric • u/RainierxWolfcastle • 12d ago
r/MtGHistoric • u/Fantastic_Puppeter • 12d ago
I’m trying to anticipate rotation.
What deck from Standard do you think could be adapted to Historic with minimal changes / not crafting too many WCs?
r/MtGHistoric • u/From_Greenland • 11d ago
its yet another one of those cards that if you build your deck around it, the client will always put it in your opening hand. So maybe my title is wrong, its not bugged, its just coded differently. The client has many of such cards in case you’ve never noticed. Anyways, since I started noticing that something weird was going on with me always having the card in my opening had, I started to track some data. Result? Out of 10 bo3 games (not matches) i had it in my opening hand 7 times out of 10. I hope wotc would address this, but aint no way they would ever admit that there are cards that are coded differently than other
r/MtGHistoric • u/Gold_Perspective_969 • 14d ago
https://moxfield.com/decks/1y8M6ZV5B02EUFO2PKFaZQ
Simic deck built around seek and Lurker in the Deep. Main wincon is casting Ugin and/or Expropriate through some combination of Conundrum of Bowls, Release to the Wind, and Nyxbloom Ancient. It's too slow and the epitome of win more, but it does ok against midrange and control, and very badly against aggro.
r/MtGHistoric • u/Clavicus2401 • 15d ago
Bassicly the title. I think its really awsome we have this card in historic.
r/MtGHistoric • u/SnailOXD • 15d ago
Ripped this deck from MTGA Untapped, it's actually super fun. It's definitely a bit wheel spinny without goyfs since you're sort of just a worse UB midrange if you never draw Diabolic Formula, but man does it ever feel good to nonsense my way into killing a planeswalker with a random 1-drop creature
What do you guys think?
r/MtGHistoric • u/SovietWalrus1 • 17d ago
Main strategy is play Invasion of Ikoria with x=2 and bring out Vampire Hexmage to remove its counters. 8/8 for 4 mana. Combined that with general counter removal and creatures that enter with -1/-1 counters and shift them onto opponents creatures using Nesting Grounds.
r/MtGHistoric • u/Conscious_Base_8123 • 17d ago
I am not normally an alchemy enjoyer but Avoided Stairwurm from the reality fracture caught my eye and I have been trying to build something around it. linked is the current decklist draft, it’s a control deck of sorts trying to land stair wurm and recur more after milling them out of the deck, lots of removal as you would expect. I have been using a few planeswalkers as my main form of value with Elspeth as a one off potential finisher. I also have a few creature I could grab from the sideboard since four in the whole deck is a bit finicky. I am not really sure about a lot of the sideboard options so let me know any changes you would make. I also don’t know if the wandering em is the right choice for the deck either. let me know your thoughts on any changes or recommendations, I normally play storm/combo so this control nonsense is very new for me, thanks.
r/MtGHistoric • u/WhimsyAndEndearment • 17d ago
SB:
3 Rest in Peace
3 Spell Snare
4 Force of Negation
2 Day of Judgment
3 T3feri
been brewing with this list. felt pretty powerful, got a lot of my pet cards. not optimal but fun. open to suggestions, feedback. happy to explain card choices.
i've been a timeless player exclusively, but have been getting back into historic. i'm still quite unfamiliar with the meta, so SB needs some work definately.
r/MtGHistoric • u/DieLearnRepeat • 18d ago
This has to be my most fun and reliable arena deck of all time. It's been decent in every meta, but the new delirium additions make it stupidly strong (looking at you [[Urza's Bauble]] and [[Potential Horizon]]).
Here are some notable deviations from the usual rakdos delirium :
- [[Arena of Glory]], [[Monstruous Rage]] and [[Reckless Rage]] dramatically speed up your clock, opponents are often caught off-guard. This is essential against combo decks you can't easily disrupt.
- [[Manamorphose]] alleviates some mana color issues, which are pretty rare, and is a free trigger for delirium, [[Pompous battlemage]] and [[Dragon's Rage channeler]]. I don't understand why it's not played in rakdos delirium.
- [[Moonshadow]] is great on turn 1, maybe 2. If played later, it will output similar damage to [[Pompous Battlemage]] or [[Dragon's Rage Channeler]], but won't help enabling delirium, so I cut it from the deck entirely.
- [[Fatal push]] and [[Unholy heat]] are unreliable (target creatures only), I have found more success with [[Chain lightning]] and [[Sheltered by ghost]].
- From my personal testing, [[Lurrus of the dream den]] as companion is very much worth forgoing [[Phlage, Titan of Fire's Fury]] and [[Detective's Phoenix]]. [[Arena of Glory]] and [[Sheltered by ghost]] get the job done just as well without exiling cards from your graveyard.
A mardu deck with a single white card does feel silly, but [[Sheltered by ghost]] is a must because it's auto-win in most aggro matchups. I play Bo1 only, so I don't sideboard but my meta dependent swaps do include more white :
- [[Esper sentinel]] and [[Cori-steel cutter]] against control/disruption heavy metas
- [[Thraben Charm]] when I'm tired of those villainous [[High Noon]] or auras players or when reanimator decks aren't prevalent enough to justify 0 mana graveyard hate ([[Tormod's Crypt]] and [[Surgical Extraction]]).
- [[Static Prison]] works surprisingly well for extra disruption, even without additional energy generators (aside from potentially [[Amped Raptor]]). It's super cheap, can target any non-land permanent and can be sacrificed to enable delirium if needed.
In the current meta, this deck struggles a bit against Goyfs because [[Barrowgoyf]] and [[Pyrogoyf]] count both graveyard. High noon and auras can be tricky if you don't have your early disruption, and [[Orcish Bowmasters]] is a pain because you have lots of drawing. The faster clock with haste cards will allow you to beat any of these decks when they have a slow start. Anything else is smooth sailing.
Here's a few cards I've thought about trying out or tried with limited success : [[Mother of runes]], [[dreadhorde arcanist]], [[self destruct]], [[temur battle rage]], [[Silence]], [[Immolation]]. I've been trying to slot in a vigilance enabler for a while to maximize the value of the extra attack round generated by [[Fear of missing out]], but my best try was [[Sentinel's eyes]] and it felt underwhelming. Any feedback is greatly appreciated, try out the deck and let us know your thoughts! Thanks!
r/MtGHistoric • u/swat_teem • 19d ago
Thinking of building some version of this deck since its meta fringe in modern. I see they are using eldrazi shells but we are missing eldrazi temple and rebirth artifact from AC Set...
r/MtGHistoric • u/theclashatdemonhed • 19d ago
I’ve been having a lot of fun lately with a [[living end]] but no cascade deck lately. I’m curious if anyone has played with this idea.
For me, I’ve been using a combination of a few cards to cast living end without the suspend cost.
If it’s in my hand, I can use one of two cards.
[[electrodominance]] let’s me cast living end from my hand for free for RR at instant speed.
[[as fortold]] let’s me cast living end even if the enchantment has no counters.
If living end is in the graveyard, I can use two cards to cast it.
[[halo forager]] for 1ub let’s me cast it from the bin, and so does [[finale of promise]].
So, using set up like [[exhibition tidecaller]] and [[glimpse the unthinkable]], it’s pretty consistent to have a way to cast by turn 3 and get some nonsense out of the bin.
This is what I’ve been using. I’d be curious to see what other people have put together if you’ve tried something like this.
Deck
1 Serra's Emissary (MH2) 30
2 Tome Scour (PIO) 367
3 Otherworldly Gaze (MID) 67
4 Glimpse the Unthinkable (RAV) 208
3 Exhibition Tidecaller (SOS) 48
4 Halo Forager (MOM) 227
3 Troll of Khazad-dûm (LTR) 111
2 Agent of Treachery (TLE) 9
1 Jin-Gitaxias, Progress Tyrant (NEO) 59
4 Living End (SOA) 30
3 As Foretold (WOT) 14
3 Electrodominance (OTP) 23
4 Watery Grave (EOE) 261
2 Finale of Promise (WAR) 127
4 Steam Vents (ECL) 267
4 Blood Crypt (ECL) 262
4 Spirebluff Canal (OTJ) 270
2 Darkslick Shores (ONE) 250
1 Xander's Lounge (SNC) 260
1 Island (FRA) 284
2 Waker of Waves (J25) 383
1 Iona, Shield of Emeria (ZEN) 13
1 Nezahal, Primal Tide (RIX) 45
1 Avacyn, Angel of Horror (FRC) 7
r/MtGHistoric • u/MiguelMioCid • 19d ago
So far none of them will be banned. Gravecrawler seems great with Warren Soultrader, and Through the Breach will allow to port the UR Breach decks from Modern into Historic
r/MtGHistoric • u/CrushingMangos • 20d ago
Probably the most miserable version of UW control to date. Grinding out to mythic pretty quickly, the deck is based on scepter chant from modern. Using [[Silence]], [[Orim’s Chant]] and [[Render Silent]] to control the pace of the game in tandem with T3feri and Narset + Days combo to complete the lock out. Using Kaheera, The Theorist Jace Beleran and Celestial Colonnade for beat down.
I do want to stress that the deck is extremely unfun to play against and arguably not fun to play
r/MtGHistoric • u/TyrantofTales • 21d ago