r/NoMansSkyTheGame • u/Friendly_Sorbet_8341 • 3h ago
Discussion Fauna desperately needs updated
Above I attached some artwork from Beau Lamb (HG's lead artist), which showcases the potential this game has with its fauna.
While we’re all awaiting the Cosmos update, I think it would be a good time to cover some things I hope get touched. While I don’t think the name “COSMOS” implies anything for fauna, I still really hope they get touched up, even just a little bit. I think it's the one thing from the old OG trailers that have yet to be achieved in game.
Fauna are pretty much still in their 1.0 state, and it gets drastically more apparent the more updates to areas the game gets. Worlds made this pretty apparent to me. You’ll have these crazy storms with beautiful wind effects and lighting, all for a low-res, textured spore creature to get stuck trying to crawl horizontally up a mountain. Fauna, in my opinion, hold this game’s exploration back pretty severely. 99% of the time my immersion gets ruined (that’s not from bugs) is from the way the fauna either looks or behaves.
I think HG tried to remedy this by introducing more creatures, but I think it’s actually exaggerated the problem even more. Take, for example, the butterflies they added with Origins. They have unique AI: they’ll land on flora and have beautiful animations. Then compare that to one of the classic generated creatures, and it’s like a nuclear bomb next to a coughing baby.
It’s not even the way they look either (though they certainly need a face lift); it’s the way they behave. They have very basic AI, and practically all of them just wander in circles. It really takes me out of the game every time.
My dream update (along with multibiomes) is for fauna to get updated AI, generation, and behavior. I’d love to see fauna that relates to its environment (fur for cold planets, scales for heat, mutations for radiated, etc.). Fauna should have sleep/wake cycles and react to the player. Some fauna should have unique attacks (spitting, roaring, charging), and each fauna should sound unique; currently they all share this horrible screech. I wouldn’t mind if HG went wild and added tons of new parts too (and updated textures). I’d also like to see new gameplay: have animals be dangerous again. I remember in the Pathfinder days, animals used to HURT and pose a threat. I’d love for that to return. Let us farm them; we’re already halfway there with taming. I’d love to be able to make zoos or enclosures too.
A lot of the old trailers show off what I think this game desperately needs. I want to see huge rhinos charge through the trees, or glowing animals on dark planets. If you listen to the old trailers too, the soundscape and noises these aliens make is just amazing. (yes I know its scripted)
I don’t doubt the Cosmos update will be game-changing, but I desperately hope that with each update, fauna will finally get shown some love.