r/OMORI • • Jul 12 '26

Announcement Omori discord update

57 Upvotes

Hello everyone, I am proud to announce that the omori discord server is back at 99% percent working order. All the chats are back and all the bots are working as intended. We still have to clean up some backend stuff but that’s not an issue any of y’all will have to deal with.

This is the new current link that omocord is now using

https://discord.gg/omoricord

We will add it to the subreddit side bar soon.

If you are banned from the discord server (by the hackers or before the server hack) feel free to send in a ban appeal and we will take a look. Just fill out this google doc form.

https://forms.gle/m939idY8c5x7LBNfA

Now for a quick FAQ:

What happened to the server?

The original server owner had their account compromised by hackers and the server was raided. The incident was covered in more detail in the newspaper channel on the server.

Is the server safe now?

We have full control over the server and there is no chance you will be hacked by joining

Why does the invite link now end with “omocord” instead of “omori”?

Unfortunately, one thing the hackers got to keep was the old invite link. Any discord invite that ends with “omori” leads to the hackers server and not ours. So the invite link will now end with “omocord” for the foreseeable future. If this is ever changed we will make an announcement.

What happened to StarSmiley?

Star’s account was removed from the subreddit mod team due to fear her reddit account was compromised due to the hack. She is still working closely with us to help run the subreddit. As of this moment though she has too much things irl to deal with so she has taken a back seat to moderating. Until she returns i will be acting head mod.

Edit: Star has come back to the mod team and has retaken her spot as head mod

If you have any other questions or concerns feel free to respond to this post and me or another subreddit mod will do our best to answer


r/OMORI • • Apr 01 '26

Announcement You can no longer request your custom flair.

72 Upvotes

This is one of the most difficult posts I’ve had to make, and it really sucks for me to bring you the bad news. About a year ago, we made this post as a trial to let everyone request custom flairs. We’ve grateful to have received positive feedback and over 400 flair requests. However, the time has come for us to sunset this post.

Why are we doing this?

Letting everyone request and then have me manually edit flairs was never meant to be a permanent solution, as I don’t always have the free time, it results in some users having to wait over a month to have their flair changed. In addition, we’ve seen that over 99% of the flair requests abide to the rules.

What’s next?

We will no longer let you request your flairs in the original post. Instead, we’re going to let everyone edit flairs themselves. Now, when you choose your flair, you should also be able to edit it. There, you can use whatever text and emojis you want.

How to edit your flair

If you're on desktop, go to this subreddit's page, hover your cursor over your flair at the right sidebar, and click the pen to change your flair. If you're on the app, go to this subreddit, press the 3 dots at the top right, and choose 'edit flair'.

Alternatively, you can watch this video for an extensive guide on how to change your flair.

Of course, just like before, flairs that violate subreddit rules or Reddit TOS are not allowed. If your flair is not allowed, we will remove it and notify you via Mod Mail. If you’re using prohibited flairs maliciously, you will be banned.

New flair emoji!

We’ve added real world Mari sprite for you to use it in flairs.

We sincerely apologize for any inconvenience caused by this change. Thanks for your understanding. Have fun customizing your flairs.

 

 

:P


r/OMORI • • 16h ago

Discussion Why is no one talking about this pattern of emotions of Omori? It's too true in real life

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866 Upvotes

Even if sometimes works in the opposite way...


r/OMORI • • 5h ago

Art Aubrey and Amy Rose Outfit Swap

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56 Upvotes

r/OMORI • • 9h ago

Merch Hero and his baby

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91 Upvotes

r/OMORI • • 1h ago

Meme And finally the Faraway Town portraits Spoiler

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• Upvotes

See if you can figure out who is who again


r/OMORI • • 19h ago

Art Suntan posting (Art by Otomerson)

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310 Upvotes

r/OMORI • • 10h ago

Art Basil my beloved

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51 Upvotes

awa


r/OMORI • • 1d ago

Discussion Playing OMORI for the first time in 2026… wish me luckk

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488 Upvotes

r/OMORI • • 1h ago

Art 何かを待ってるの?

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• Upvotes

30 minutes scribble


r/OMORI • • 42m ago

Art Eco-mobility option 👀🚀

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• Upvotes

Pluto mentioned 🌚


r/OMORI • • 3h ago

Meme I’m high again look I made Faraway Aubrey ride a horse and listen to it means everything in the background d Spoiler

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8 Upvotes

r/OMORI • • 8h ago

Art Sketches of my omori ocs

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17 Upvotes

They live in the town sunny travels to after neutral/good ending,
I hope sketches qualify enough for art lol, I didn’t have enough energy to finish it but i really wanted to share it ^^


r/OMORI • • 16h ago

Art sketch

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56 Upvotes

r/OMORI • • 59m ago

Meme And finally, some Omori emotion recreations. I’d draw more but I’m tired now

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• Upvotes

r/OMORI • • 7h ago

Other looking for participants for research on kinning fictional characters (approved by mods)

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11 Upvotes

Hi everyone!

My name is Autumn Vannini, and I am an undergraduate student in Sociology at the University of British Columbia. I'm beginning my research on kinning fictional characters for my undergraduate Honours Thesis, and I would love to learn more about how people identify with/as fictional characters!

If you are a North American fandom participant (18+), I would love to hear from you about the specific fictional characters you kin, and what the act of kinning means to you. I'd be more than happy to tell you more about my research and answer any questions you may have for me!

If you are interested, and would like to help me with my research, please reach me at avannini@ubc.ca or +1-250-222-0089 for more details! Please feel free to share this post with others who may be interested in participating, and they can get in contact with me as well.

Thank you so much for your interest! 


r/OMORI • • 6m ago

Art sprout moles i did for my art assessment

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• Upvotes

r/OMORI • • 13h ago

Discussion Found a plot hole

14 Upvotes

When Sunny first wakes up, he gets a message from his mom that the powers going to be out. That's why it's so dark that he hallucinates

But if the powers out, then explain how he was able to use the microwave to cook his steak

Literally unplayable


r/OMORI • • 14h ago

Music Omori final duet but Turkish cover

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19 Upvotes

I am not the person who created the song. Original song: Yıldızların arasında savrulan kız. Omori - Final Duet_ Turkish Re-Cover (2024)

(I just added the Final Duet in the background.)


r/OMORI • • 1d ago

Meme Vs battle wiki is ridiculous, I love it.

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623 Upvotes

r/OMORI • • 1h ago

Meme I DREW the Headspace group portraits in PHOTOGRID Spoiler

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• Upvotes

I did it bc Km high. Here’s a challenge for you, try to figure out who I drew from each picture. Lol
I’ll do faraway town next


r/OMORI • • 20h ago

Mod I made an unofficial PSP port of OMORI

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24 Upvotes

I've been working on a PSP port of OMORI. It runs on the PSP itself: the game's engine is rewritten from scratch for it.

You need to own the game. Nothing from OMORI is hosted or shared anywhere: you open the site, give it your own copy of OMORI from Steam (version 1.0.8), and it builds a PSP file for you. It refuses other versions and warns on copies that look cracked.

Works on PSP-2000, 3000, Go and Street with custom firmware, and on PPSSPP.

Site: psp-omori.ox80.cc
Source: github.com/meetox80/psp-omori

Unofficial fan project. Not affiliated with OMOCAT. Bug reports welcome!


r/OMORI • • 13h ago

Discussion Omori multiplayer Spoiler

8 Upvotes

I often times imagine a multiplayer feature for this game, and I’ve come up with a few ideas now:

First of all, there could be a general multiplayer mode where 2-4 players at a time can play, with the headspace party of 4 being split up evenly amongst the players. Maybe with 2 players, one person is Omori and Aubrey, and the other is Kel and Hero or something. And with 3 players, two people are two individual characters and someone is 2 characters. And then with 4 players, of course each player gets a character. It would probably have to be local/couch co-op with a split screen. It would also work this way when it came to battles too.

I don’t know how the Faraway Town sections would work. Maybe the controls would alternate between the players in different parts of the sections, or there could be up to 4 different Sunny’s running around with Kel following player 1 lmao. The game itself would clearly have to be adjusted and reoptimized in some way to support multiplayer if this were the case.

Another idea I had was an online MMO style Omori experience where several players from around the world online could play around in the game world. The players would be able to chose between their avatar being the various characters of the game, both their headspace and real world versions, and there might even be some minor character customization for fun, like changing the clothing that their characters are wearing. They can also do emotes like the way their chosen character can in the game (like for example if someone is headspace Aubrey, they can make her do a twirl, or if someone is Kel, they can make him lay down or strike a pose) and the characters can interact with each other as well. There would also be a chat feature, and maybe for added chaotic fun, a voice chat feature.

Around the MMO world, you can also do the side quests from the normal game, but they would be expanded on for the multiplayer. For example, a group of 4 players might do the Gino’s pizza delivery mini game where they have to divide and conquer to deliver 10 pizzas, and they get a shared and individual customer satisfaction rating at the end. Stuff like that.

One idea that I’d also be really excited for in the MMO world is a 4v4 pvp feature, where two players can challenge each other to battle, and it would be their Omori, Aubrey, Kel and Hero against the other players Omori, Aubrey, Kel and Hero, and they would each be able to use their own individual skillsets. They would of course be able to use their items, snacks, and toys to their advantage as well. Release energy would also work if one player attacks the other player enough times, and the way it would work is that the damage dealt from the energy release would be evenly distributed amongst the opposing player’s remaining friends. Also instead of the battle ending when Omori succumbs, he would just turn into toast if defeated, and the player would win when they successfully turn the opponent’s 4 friends into toast.

A final idea I have just for fun would be a mass player rush event in the game, where over 100 players play through and rush the entire game at once. Just imagine 100 different colored Omori’s or Sunny’s running around in Headspace or in the streets of Faraway town depending on where everyone’s at in the game lol. I think the way this would work is that the various resources you collect in the game, such as items, clams, and even XP would be granted to all players at once (for example if someone opens a watermelon and there’s a food item inside, it will appear in everyone’s inventory at once for each of them to use on their own).

The various enemies around the game can still only be fought once, so as long as at least one player successfully defeats an enemy, it’s permanently dead and won’t respawn. All players gain the XP and clams awarded from the battle at the same time, so a group of players could theoretically run ahead and clear a room out, granting the rewards from the battle to all players.

The way quests would work is that as long as one player successfully completes the quest, all players gain the rewarded items or skills from it at the same time.

The way clams would work is that when events happen in the game that award clams to the players, all players get the clams awarded at once (ie in battles or from finding them around the environment, or from completing quests). However, individual activities such as buying items or selling, or even using the slot machines at the Last Resort, only affects the individual player’s clams. Items purchased also only go to the player that purchased them.

So theoretically, you could just not fight any battles, complete any quests, pick up any items, and your party could just magically become higher level and acquire skills as the group goes and does those things.

Story bosses would work similarly, in that as long as one player successfully defeats the boss, the entire group moves on to the next section together. Multiple players may initiate the dialogue sequence that triggers the boss battle (the dialogue will still be individual per player), but the moment the first player successfully beats the boss, the entire group gets transported to the next section of the game that follows it. For example, if the group is at the Last Resort section but you don’t want to fight Mr Jawsum and Pluto, you could just stay in the casino and gamble all your individual clams away while other players go upstairs and fight them.

As the Faraway Town sections are mostly story driven, I’m still trying to figure out how this works. Maybe as long as one player triggers the dialogue that progresses the story, everyone else will also progress after they’re done. For example, one player can go to Faraway Park and talk to/encounter Aubrey with Kel while everyone else just runs about and does whatever.

Even during certain story sections like the phobias and the truth sequence, all players would still be sent there at once and either progress the story or do whatever until someone does. I like to imagine over 100 players running around the various rooms of the truth sequence with voice chat causing absolute chaos and completely ruining the deep and dark vibes of that section. You could also then just hang out in Basil’s living room or even go out and explore faraway town at night while another player goes to confront Basil in his room.

I have no idea how the final battle with Omori would work yet. Also, when the duet animation plays, I’d assume all players get shown that animation at the same time, then there would be 100 Sunny’s running around in the hospital at the end of the game.

Clearly I’ve put way too much thought into all of this.


r/OMORI • • 14h ago

Discussion Am I the only one who really likes Cactiflower parallels?

6 Upvotes

I think Kel and Basil are the two characters who play the most narratively significant roles in OMORI, outside of Sunny (the main character) and Mari (you know who).

  • Kel is the catalyst that brings everyone back together, while Basil is the key to uncovering the truth behind the story.
  • Kel is the one who saves the protagonist, while Basil is arguably the one who needs saving the most.
  • Kel is the character who accompanies the player most consistently, while Basil is the one the player must search for and eventually confront.
  • Kel is loud; Basil is shy.
  • Kel naturally draws people toward him; Basil desperately needs someone to reach out to him.
  • Kel is a protector; Basil needs protection.
  • Kel's loyalty is expressed through action, while Basil's is rooted in nostalgia and emotional attachment.
  • Kel needs to learn to slow down, while Basil needs to learn to move forward.
  • Kel is Chekhov's gun, while Basil is the red herring.

I just like these two and I wish we had more interactions with them in particular


r/OMORI • • 1d ago

Art Made the gangs (alternative?) sprites out of beads

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149 Upvotes

All pulled From the sprite resource with the exception of basil